
Master Key is a top-down adventure game with a strong focus on item-based exploration and secrets. Embark on a journey to discover what that key could be used for and meet colorful characters!
Modeled estimate, not a reported figure. How we estimate →

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +17 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really enjoyed it. It is a zelda like game, with a very fun visual style and a lot of secrets to find!
good game
More neutral than good, actually. The main feature of the game (its black-and-white low-res style) is also its biggest problem because everything looks the same.
It's a fun game with some pretty good exploration.
Very good zelda-like, interesting art style, fun secrets and exploration, definitely recommend!
Top down Zelda fans, Link's Awakening fans in particular, are sleeping on this game heavily. Exudes heavy OG Gameboy aura and is a blast to play, can't recommend enough
2D白黒ゼルダ風ゲーム。 キャラクターの会話やアイテムの説明が全て絵文字になっているので、 言語ローカライズなしに、ワールドワイドで楽しめる作品。 謎解きが多くあって楽しかった。 ストーリーボスを倒すまでは難しい難しい謎を解かなくてもクリアできるが、 収集要素の謎は難しい。 [spoiler] 4人目のドワーフ [/spoiler]の場所に至るヒントはかなり凝っているし、 とあるディスクの場所は未だに正規の取り方が分かっていないようだ。
A game this simple has no right being so annoying. Enemies that clock you as soon as you enter a screen forcing you back into the screen you just came from should not exist. It isn't difficult, it's just aggravating.
Pretty great zelda-like, very good potential for a randomizer, items with distinct and varied uses, some pretty creative items too that wouldn't be out of place in a zelda. lots of clever secrets, fun puzzles. the combat is ok, took a bit to get used to, comparable to link to the past, though you do shuffle strangely when swinging while moving, and landing a hit causes stun frames. i mostly just attacked from afar juggling the projectile weapons when I could. there's a difficulty meter in the settings. game could be pretty frustrating and tedious at times. of course the combat can be a bit frustrating, dying is quite punishing, you can miss practically vitally important equipment, and there are a few required puzzles that not conveyed very well. optional puzzles that are tricky or not clearly conveyed is ok because that's kinda the charm and appeal to the game. I will say that even then, there are some puzzles that are beyond cryptic. also there are a ton of nonograms aka picross. if you like picross honestly it's worth the money just for it, lol.
Lovely zelda-like game. Plays well on Steam Deck
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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