
Master Key is a top-down adventure game with a strong focus on item-based exploration and secrets. Embark on a journey to discover what that key could be used for and meet colorful characters!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +17 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Master Key is a game that, with only 2 colors and zero written information, gives a really well made zelda-like experience with new means of progression and discovery throughout the entire game. Initially feels pretty jank, but when you get used to how the game is intended to be played it progressively feels much better, especially when you get more tools to deal with both navigation and combat. Low-bit spritework and a perfectly fitting soundtrack does a lot too, the game is really committed to conveying as much as it can with an intentionally limited art direction and does it very well! Also there's a really well made picross game in this. If you like picross this is literally 2 games.
재미난 비밀이 가득한 액션어드벤쳐. 심지어 언어없이 심볼로 설명하는 식이라 언어의 장벽이 없다. 7시간쯤하니까 80퍼센트는 완료한 기분. 전투는 그냥 칼 연타로 두들기는것 정도이고 퍼즐도 젤다 신들의 트라이포스에 비하면 복잡한것도 없다. 길 찾기와 맵 외우기가 큰 난이도를 담당한다. 흑백이라 맵에 형태를 구분하는데 시간이 걸릴것이다. 세부적인 맵은 지원하지 않기에 시작부터 맵을 캡쳐하면서 지도를 만들면 상당히 쾌적한 게임이 될 듯
Tunic's lil' bro lol Very much classic Zelda inspired but doesn't require you to open inventory menu ever 2 seconds. The map is crazy, tons of secrets and puzzles, 40h and I still haven't found everything (granted the picross took big chunk of it but still) Very well designed, it feels like all elements have a purpose, and are aesthetically pleasing (mechanics, art, music) even if they're very simple. Great experience if you like exploration and puzzles.
Great game, it really captures that zelda feel. It doesn't happen very often but it's occasionally hard to understand what the game is conveying, either from the visual style or the lack of words.
EDIT: Alright, it looks like I gave this a positive recommendation too early. The late game suffers from an extremely annoying dungeon and I can't motivate myself to finish the game anymore. ORIGINAL REVIEW BELOW: This is the game you thought Mina the Hollower was going to be. I know the graphics suck, but if you want the promise fulfilled, this is the game to buy, not Mina There are two notable problems with this game. - The map does not pause the game - The map does not show parts of the world that are dark, even after exploring them Also, the developer is infamous for marketing this by spamming this on subreddits that have nothing to do with zeldalikes. He really needs to stop doing that.
good game
Very good zelda like. Reminds me of the original links awakening or the oracles. 100% recomend
Cool
17 hours of picross later, I can confidently say I’m ready to start the game
Like a good old fashioned Zelda throwback
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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