
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 15.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super jeu, un beau 4h de bonheur, j'ai adoré mon expérience
Très bon jeux incrémental, finis en 3h38, 100% des achievements en 4h50
Fun game. Cleared it in a little under 8 hours without pushing hard, including a little achievement hunting at the end. Cost less than a cup of coffee for an enjoyable "numbers-go-up, next-milestone-achieved" experience. Graphics are fit for purpose, and better than most in a similar vein. Story is bare-bones, but that's not the game we're playing here, we're making numbers go up and healing the useless party! Creator is a sweetheart for those credits. Thanks for making the game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really nice little game, short but so satisfying (an incremental game you can actually finish without ridiculous grinding and sinking many hours). Ended the game in just above 4h. Now will enjoy nightmare mode so I can explore the talents I have not yet unlocked on the tree.
A bit short but really fun. Worth a play.
zaskakująco złożona gra. Zaczyna sie od prostego leczenia tanka, ale szybko dochodzą inne mechaniki. Mnóstwo zależności między umiejętnościami. Konieczność dostosowania używanych czarów do danego lochu (leczyć tanka, leczyć wszystkich, skupić się na boostach do dmg czy moze zwiększać drop?)
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nice game
เกมสั้นๆ ฟาร์มเพลินๆของฮิลเลอร์มือหนึ่งกับปาร์ตี้สุดปั่น คุณปู่สายแทงค์ผู้หลับทั้งเกมแม้กระทั่งตอนเดินยังต้องดันเอา สาวน้อยนักเวทย์อัจฉริยะในรอบร้อยปีผู้ติดโซเชี่ยล และนักธนูหนุ่มซิงมือใหม่แกะกล่องที่เกือบจะเป็นจอมเวทย์แล้ว
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $980.9K | 8.9K | 97% | $2.99 | |
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| $0 | 839 | 70% | Free | |
| — | 0 | — | — |
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