
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
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About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 305 reviews with recorded playtime.
Reviews
Themes across 301 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
оч круто
Fun game. Sleepy tank.
One of the best incrementals yet, charming aesthetics and story, incredible mechanics and upgrades, rewarding gameplay and replayability, QoL on point and smooth like butter.
You can complete normal and nightmare in about 4 hours, less if you happen to unlock some more powerful tavern nodes first. It's ok for the price i guess.
Good, short game. W Evan
ก็ถ้าให้เรียกว่าจบจริงๆ คงตั้งแต่ 4 ชั่วโมงเเรก เป้นเกมแก้เบื่อได้ดี แต่คุณต้องเข้าใจนะครับว่าคอนเทนต์มันตามราคา และสไตล์ก็เหมือนเกมแนวนี้ทั่วไปเลย พอถึงจุดหนึ่งเราจะรู้และฟามวนด่านเดิม พอจบโหมดปกติก็จะมีโหมดฝันร้ายขึ้นมาครับ สกิลที่คิดว่าตันแล้ว ก็จะงอกมาให้อัพเพิ่ม. เอ็นจอยครับ ถือว่าคุ้มราคานะ แต่กูลุ้นว่าเมื่อไหร่แม่งจะตื่นสักทีมาทั้งเกม โดนตีน โดนกระทืบแม่งก็ไม่ตื่น.
beat the game in 6 hours. HAHA the game is really fun. Hope to have an update in the future. I would like to see updates on items, cosmetics, difficulty levels in stages, and more, lol. But anyway, good job, devs, for this game!
Quite good, little slow at the beginning (yes, I know that's odd to say for a 4 hour game). The stage effects make different tactics useful (and even required in Nightmare mode). Finishes in it's stated runtime, maybe a bit more for grinding a last few Nightmare inifinite unlocks, but you don't really NEED them if you exploit the broken scaling stuff [spoiler]haste and life ascension[/spoiler]
Fun little incremental clicker that brought back ptsd from healing pick up groups in my WOW days.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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