
Mask of Soul is a 2D metroidvania action-adventure where you play as Cheong-oh Chasa, gatekeeper of the Underworld, tracking spirits beneath the Red Moon. Use parry combat and mask abilities to explore an oriental dark fantasy world inspired by Korean mythology.
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About
Mask of Soul is a 2D metroidvania action-adventure in which Cheong-oh Chasa, a gatekeeper of the Underworld, pursues escaped spirits amid the chaos of the collapsing boundary between the Underworld and the Living World and restores the balance of the world.
Explore twisted regions and awakened demons beneath the Red Moon, and experience precise parry combat, unique skills based on mask switching, and an oriental dark fantasy world inspired by traditional Korean mythology.
Parry combat where you read enemy attacks and counter with precise timing
Bosses demand different patterns, speeds, and timing
A successful parry allows a powerful counterattack and can temporarily break the enemy’s Vigor
Various spirit masks obtained while exploring regions
Each mask provides unique skills, stats, and action motions
Strategic gameplay focused on finding mask combinations suited for specific bosses or mechanics
Modern reinterpretation of traditional Korean fantasy elements such as the Underworld, Yacha, spirits, and seals
Story following the Red Moon and the secrets of an ancient war
Backgrounds and character designs with a chilling yet mysterious atmosphere

Unique regional gimmicks and environmental puzzles
Exploration areas expand as new masks and abilities are acquired
Paths and hidden secrets unlocked after defeating bosses
Bosses designed with a unique world view… Mid-bosses and main bosses appear across four regions
Demon forms awakened by the Red Moon
Classic boss design requiring pattern learning and parrying
Reinterpreting traditional patterns, the Underworld, narratives, and mythical beings with a modern sensibility
Dreamlike yet rooted in ancient Korean oriental dark fantasy aesthetics



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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
普通难度一点都不普通,主角微乎其微的成长在人均血牛的boss面前真的不够看,开始玩着还行,后面真的有点折磨。打强黑手都麻了,仿佛无眼,胡长老马爹王格林捆在一起打我,脚还没占地boss下个技能就到了。个人总体感觉是推荐,但是玩过不会再碰的那种。强烈建议在简单普通中间加个难度才合理。
tiger boss on second phase is very difficult to beat on normal difficulty
Ok a simple game in the begining but, it grows a lot in combat and platforming, the plataforming starts to get good just when the game is in the final part, but is a great game, done whit too little, it worth it
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Languages: English, Japanese, Simplified Chinese, Korean, French, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行吧 中规中矩
아이 막보에서 팅겼는데 게임 실행 안되가지고 그냥 작성함 ㅠ (지금은 해결된듯) * 일단 재미있는 메트로배니아? 플랫포밍? 게임임 제작자가 감다살인게 기술적으로 게임에 타격감이 조금 부족한거를 맵구성과 보스난이도로 적절하게 잘 채워넣었음. 하다보면 타격감이 떨어지는걸 알 수 있을건데, 전체적으로 맵에 몹들을 잘 배치해서 그걸 좀 완화시키고 오히려 플랫포밍이 어렵게 느껴지게 만들어서 한국인특유의 도전정신을 끌어냄. 심지어 보스도 뭔가 패턴이 정해져있어서 꺨수 있을거같은데 꺨수 있을거같은데 하는데 한번에는 또 안깨짐 탈 밸런스가 조금 안맞는 부분은 있었지만 (특정탈이 좀 오버밸런스 느낌) 전체적으로 재미있게 플레이했고, 아마 8~9시간이면 엔딩보지 않을까 함. 초반 배타고 마을들어갈때 느껴지는 구수~~~한 옛날그래픽을 견뎌낼 수 있다면 말이지 초보자들에게도 배려가 느껴지는게 전체적으로 데미지 배율이나 난이도모드를 좀 세분화해서 편안하게 할 수 있도록 만들어 줬음
Just finished the first major boss, second boss I've encountered. Haven't had this much fun with a metroidvania combat style since Hollow Knight. I only wish the controls were more Keyboard and Mouse friendly. Even with rebinding, menu navigation is a little uncomfortable. The art direction and the sound design have been top tier. I'm not sure how long the game is so far, but an hour in and I already feel like I've had my money's worth
マップがそんなに広くない割にボス戦が多い セーブポイント間のファストトラベルが最初から使えて便利 ボリュームは値段相応
Сломанная игра, непонятно как перепрыгнуть яму в tutorial, зажимание пробела никак не решает проблему.
[h1]Mask of Soul测评:好玩的小品类银[/h1] 这部作品整体体验下来中规中矩的吧类银河城,对我来说,剧情有些是用漫画的形式来推进的和整部作品的画风很戳我,特别好看,主角也好帅,所以对我来说是个加分项,其他地方也做得还可以,不过流程有点小短,地图也有点少,差不多4~7小时吧。全成就的话还要更久,因为打两遍,一遍简单的难度 ,一遍普通的。也有收集百分之百,很常规的一个。 [h3] 游戏的内容与玩法[/h3] 游戏的剧情还是很简单的王道热血,玩家将扮演冥界守门人青乌查沙,在红月下追踪被释放的灵魂和四副面具,有着冥界、试图守护秩序并维持灵魂循环的阎罗一族,以混沌为力量破坏秩序并渴望自由的夜叉一族、灵魂封印等奇幻元素。主角要在红月完全升起之前,用双手来封住冥界的裂隙,且意外发现,面具不是自然苏醒的,而是被特意引导的。有着许多秘密,比较精彩。 游戏的战斗的话还是比较偏向新手,也有常规的能力锁呀和探索度,这个比较注重格挡吧,不过为什么会有碰撞伤害呢?然后跳跳乐的话也是有像丝之歌那个花苞一样 ,打他一下,然后再跳的。有些地形对新手来说还是比较难跳的。面具的话还可以强化,最后 boss 降临的话和主角长得是差不多体型的,打起来还是蛮有压迫感的,周围还有八卦元素和充满血般的线条,挺刺激的。 [h3]结语 [/h3] 《mask of soul》是一款不错的2D 横版类银小甜品,你将扮演冥界的守门员青乌查杀在红月之下去追踪和探索被释放的灵魂, 经历四个区域及幻影结界等地方冒险,打败一个个Boss,获得一个个灵魂面具去解锁新的动作模组和技能能力。本作注重格挡和躲避 boss 的攻击。整体玩下来还是非常有趣,画风好看,故事有趣,Boss 设计精妙,也有让人探索这方世界的欲望。总的来说值得一试。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
画面一般,机动性很一般,一个闪避没有无敌时间且需要格挡的游戏居然能做出来碰撞伤害,无语
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