
My name is Tom Bailey. It all began with an investigation into the murder of a physician in a local asylum St. Verginy, which was coated with strange rumors.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Давайте здраво мыслить[/h1] https://youtu.be/U5vjo6bVhgQ На фоне недавно вышедших игр, данная выделяется благодаря: [list] [*]Вполне себе неплохой визуал, для инди-проекта, конечно [*]Не взятые под копирку локации/предметы и т.д. [*]Есть сюжет, пусть избитый, но есть [*]Оптимизация, отсутствие багов [/list] Ну и куда же без минусов! В этот раз они не критичны, и при желании разработчика можно все исправить: [list] [*]Это не хоррор, скорее триллер, пугаться здесь совершенно нечему [*]Нелепые анимации противников, и еще более нелепые позы, в которых они покидают этот мир [*]Где медикаменты? За 30 минут игры я нашел яблоко и бинт, которые меня отхилили ровно на один удар! [*]В описании обещали разнообразные загадки и головоломки - ни одной не встретил [*]279 рублей за такой продукт многовато [/list] Поддержу разработчика положительным отзывом, но рекомендовать игру не стану, по крайней мере за полную стоимость! ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
[i] A light-hearted and eazy game just like outlast1,but you can fight the monsters with the gun and axe. [/i] 趁着打折入了这款早已加入愿望单的游戏,很快下好开始准备全成就通关(已经6/6全成就). 进入游戏打眼望去,粗糙的画质和模型,然而不成问题,毕竟是我爱玩的恐怖独立游戏.游戏共6个章节,除却开始的教学关卡,其他关卡直接开始打怪潜行拿装备解谜,可以说游戏整体比较紧凑了,内容较为丰富,怪的种类(4种类型然均是突脸肉搏,只是血量和造成伤害不同)和出现时机也是刚刚符合能给人小激动的水平. 游戏整体只是属于一般的水平,但是让我眼前一亮的一个特点是解谜系统,关键物品位置和地图结合得十分巧妙,很多谜题需要绕很多路和查看墙壁上线索获得答案,而且游戏内的道具也是隐藏在地图各个角落的箱子里,比如弹药、苹果、香蕉(233)、药丸、小中大医药箱,而游戏最强近战武器斧头则是在大概第四关末尾谜题解开后出口附近的一个隐藏房间里获取,同时这也是一个成就(具体位置我会在文末放上相关截图).当然怪物们也是往往在这些道具位置刷新,请各位玩家注意潜行或者战斗xD. 这里就不得不提到这个游戏的另一个难点和特点了:本游戏的男主只能手里拿一个道具,比如你用手电照亮道路探索黑暗,就必须放下武器,这过程大概需要2s的更换期间,这里注意!如果怪发现你向你跑来,你在换好武器前是必然被打掉血的.当然这也是增加了游戏的真实性和难度,我觉得这个设定为这款独立恐怖游戏提供了很好的游玩体验,这里希望别的恐怖游戏也可以采用这样的设定,后果就是玩家们恐怖和紧张感爆棚~说回来,玩家用手电就不能同时开枪,反过来,玩家拿枪的同时,是没有光源的(部分场景有自带光源),这意味着你不熟悉道路和怪的位置,这么做基本最后就是白给.由于前期怪的数量还算好,仅凭手电远程定位,再手枪一发爆头的思路弹药还算够用,但是在医院关卡,玩家需要来回往返此场景探索,怪也会随着剧情推荐刷新,子弹是必然不够的,这时就需要玩家用在下水道获取的铲子近战怪物,合理拉怪打出僵直还是能稳住血量的(反正本菜比近战打怪掉了不少血靠药品一路苟过关,大佬们应该会更轻松些). 上文提到的成就武器--斧子,地下室隐藏房间获取,攻速较快,伤害较高,拿到后面基本横着走,前提是走位要骚,尤其最后关卡战斗环节,大概8只高级怪围攻你2333.过去这里后,就可以迎接通关动画了,游戏到此结束. 另外开头我说这游戏轻松得就像逃生1一样,看得出开发者是很喜欢逃生1的,游戏中很多场景和谜题设计基本都有着逃生的影子的,尤其是医院那里,简直太有当时玩逃生的感觉了~而且游戏本身名字Mask of Sanity都与美国精神病学家Hervey M. Cleckley所著The Mask of Sanity(: An Attempt to Clarify Some Issues About the So Called Psychopathic Personality)同名,游戏本身也是讲的男主比利去追查精神病谋杀案件,从而展开的后续游戏剧情. 最后总结下,本作作为一款致敬逃生1的独立恐怖游戏,已经非常棒了,喜爱恐怖游戏的玩家不可错过. 截图环节: https://steamcommunity.com/sharedfiles/filedetails/?id=2358137169 https://steamcommunity.com/sharedfiles/filedetails/?id=2358137456 https://steamcommunity.com/sharedfiles/filedetails/?id=2358137786 https://steamcommunity.com/sharedfiles/filedetails/?id=2358137925 https://steamcommunity.com/sharedfiles/filedetails/?id=2358138204 https://steamcommunity.com/sharedfiles/filedetails/?id=2358138120
Oof. This is an incredibly incomplete game. With very strange translation oddities.
By looking at the trailer I was hoping that this game would bea nice and polished horror experience: sad to say it isn't. Ambience is ok, nothing spectacular, pretty basic environment; Sound effects are ok i guess but it really doesn't matter cause you can't turn the music off. Enemies are pretty predictable and boring, plus i think they only have two models so it gets pretty old pretty fast; Storytelling is where all the real problems are: you find pieces of paper scattered around that vaguely tell you a story but it's really hard to picture the context of the game. That makes the whole experience very frustrating, result that could've been avoided by adding a couple of cutscenes.
Впервые пишу отрицательный отзыв, но у меня дым валит не только из ушей, а вообще из каждой поры! В начале (а также позже, когда происходит смена врагов) игра кажется совершенно непроходимой, пока не нащупаешь, как ее обмануть (багоюз тут - наше все) - враги чуть касаются нас с расстояния метр и сносят нам половину жизни, в то время как от нас требуется гораздо больше усилий, причем половина ударов просто не проходит. Лут в ящиках генерируется совершенно рандомно, игра не учитывает текущее положение дел, и вполне может дать пару больших аптечек, когда в инвентаре максимум (а это вообще-то всего 2 штуки), а может дать яблоко, когда у нас 1 процент жизни и совершенно нечем похилиться (а яблоко восстановит процентов 5, максимум 10). Предметы персонаж достает со скоростью улитки, а зачастую вокруг такая темень, что без фонарика просто не пройти. А на выходе из темной зоны, естественно, может нас поджидать пара-тройка врагов (и уж они-то церемониться не станут). Сохранения крайне редки, а ручных нет вовсе, и если вдруг игра сохранила без жизни и аптечек, то велика вероятность того, что придется начинать сначала. Может, это все понравилось бы БДСМ-хардкорщикам, но даже их разочарует концовка. Вернее, ее отсутствие. Игра обрывается так внезапно, что только по достижению, которое дают за окончание игры, и можно понять, что ты молодец, прошел-таки. Нет, в принципе догадаться, что произошло, можно (особенно, если добросовестно читать записки), но хотелось бы все-таки и в игре что-то увидеть или хотя бы прочитать. Сюжета тоже подвезли только капельку, а загадка в игре одна-единственная (и то, если ее можно так назвать). И это я еще игру по скидке купила! А кто за полную цену, пусть она и невысока? Но если кто решит все же помучаться, то посоветую с гопниками вести себя по-гопницки - завидев их, присаживаться на корточки (а если будет темно, то они нас могут и не увидеть и просто стоят на месте, пока мы фигачим их лопатой). А с зомбаками наоборот, надо залезть куда-нибудь, желательно повыше.
Premissas simples e muito mal feitas, por mais que você aceite as limitações do game; você acaba sentindo como era necessário ter mais encorpo e sentido nas fases. Você consegue zerar o game correndo como um maniaco, por que em hora a inteligencia te mata e te para, ou algumas vezes nem da bola para nada. A investigação acaba de longe sendo sacrificio no game, pois não há muito a se investiga; se forçando a te fazer ir em outras direções pegar um item. É simples demais e acaba ficando com um 5 de 10 sendo generoso ou mal isso. Experiencia para máximo uns 3 reais. Neste ponto é recomendável.
Absolutly terrible survival horror game, in fact propably the worst I have ever played. And I just played "Crying is not Enough". Don't let you fool you by the good looking screenshots. Some of them aren't from the game, and the other good ones are mostly from the first level which does look all right and also plays well. At this point I thought that the game isn't that bad at all. Well, it gets worse with every other level. Not only are the levels getting uglier and emptier, but the gameplay gets much worse. Because for some reason the game wants you to mostly use melee in level 2 and the following levels because you simply dont get enough ammo. Well, let me tell you melee sucks really hard. Enemies are too fast, you can't avoid getting hit and enemy hitboxes are terrible. You often don't hit them when you should have while they always hit you. In Level 2-4 that isn't too bad if you get to know the levels and dont waste your ressources. Lets talk about ressources. Some of them you can find just lying around. The problem there is that there are often so hard to spot. And then you can find item boxes which you can destroy to get a completly random item. Well, the issue is you can get a health kit which completly restores your health to 100 or (the other extreme) an apple which only restores 5 hp or ofc items in between, or you could find ammo which is always super scare or you can find nothing... Yeah great, and that happens way too often. It`s also worth mentioning that there are just 3 weapons in the game: a pistol, a shovel (wtf ?) and an axe which you can find pretty late in the game but the thing is: I don't think the 2 melee weapons differ at all. So, in reality there are just 2 weapons, just one of them is a gun. But again, cause ammo is scare, you often have to use the melee weapon and enjoy the terrible enemy hitboxes. It's also worth mentioning a weird bug which occurs like 75% of the time when you relaod while having 3 bullets in your magazine with 4 bullets left in your inventory. For some reason you then get 4 free bullets. But as that doesn't happen all the time, I didn't use that and instead collected everything I could. Then you also have a flashlight. The problem is you can't hold the flashlight and a weapon at the same time and the game is very often pretty dark which means you either take the flashlight so see better but then you are unarmed and chaning weapons takes like forever or you walk around with a weapon but then can barely see anything. Lets talk about level 4. Well this one has a unique bug: when you die in that level, you respawn with no item left in your inventory including your weapons... And you can't find multiple of items which means, gg and you actually have to replay the whole game again. I had to replay the game for that like 3 times. Well because level 4 is by the longest one. But when you know where to go and take care its not that hard, well, except maybe at one area where 3 enemies lie on the ground and surprise you when you are near them. There I died once. But for next time I was prepared, took a few bullets, but not a big deal. But then I was stuck a long time in this level because a keypad didn't function and apparently I had to turn on electricity for it but the game didn't tell me that and I thought it was a bug. I didn't found the solution and quit the game. Well, when I wanted to retry, I couldn't reload my save. Because not only there is the level 4 bug I mentionered earlier but also you can't load into level 4 from the menu... which means new game again. Then I finally reached level 5. And this one is terrible because for some reason enemies suddenly have WAY more health now but you don't really have enough ressources to kill them, and the game now send you way more often 2 or 3 enemies at the same time. That was already an issue before where you kill enemies with 1-2 headshots or usually with 1-4 melee hits. Now they can take like a whole magazine of 7 shots or like 30 melee hits (not joking). So basically at this point the game lost all balance. i died so many times in that level. Then I ended up somehow near the end of the level and then seeing way too many enemies I just ran past them. Then the last level is even worse than the previous with even more enemies. I instantly knew I couldn't kill them, so I ran through the whole level. The end. Just some numbers, the game could be played through in like an half an hour, but it took me almost 5 hours because of the bug in level 4 and dying in the last 2 levels. Great game. -999 / 10.
Played on Linux using Proton, Another very poor Unity Game, Other then it runs and has good FPS that's all i can say good about this Game. Graphics Not Great, Sound really bad, Gun play bad, head shots only (when they register) and good luck finding Ammo as game relays more on melee combat and your weapon is a spade/shovel, again baddies will hit you more than you hit them because shovel hits register sometimes, and again you need to be aiming for the head, and baddies come in 3 sizes, short/normal/tall. Bought on sale as 2 Pack Bundle from UNICore Games, The other Game is slightly better as it's Guns only.
25 обзоров из 25 разработчиков... первые две три локации проходиться хорошо но и с потом, но как только попадаешь в локацию где мобы не люди, а зомби(примерно 4-5 локация) мобы становятся неубиваемыми, что портит всю играбельность, присед + положение лёжа не работает как система стелс, мало патронов для убийства такого большого количества бессмертных мобов. Рандом в ящиках поражает - 10 бананов из 10.
CE JEU EST INCROYABLE !!! C'EST LE GOTY 2020. LA 4K EST MAGIQUE ! C'EST UN CHEF D'OEUVRE J'EN AI VERSE DES LARMES...
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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