
Climb, Swing, Fly. Play as a robot that solves grappling hook puzzles and flying car puzzles. Each puzzle brings the terra-forming machines back online so that the humans can wake from cryo-sleep.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $124 | 3 | 100% | $1.99 | |
| approximately $2.7M | 5.8K | 85% | $19.99 | |
| approximately $342.3K | 411 | 77% | $19.99 | |
| approximately $26.9K | 273 | 88% | $9.99 | |
| approximately $5.2K | 38 | 58% | $12.99 | |
| approximately $4.9K | 24 | 88% | $9.99 |