
Marrowtide is a strategy-focused experience intended to unify the core mechanics of the legendary strategy mechanics from Slay the Spire’s deckbuilding on XCOM’s 3D battlefield and action system.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Experience a card battler from a new perspective in the form of Marrowtide. By combining the classic movement and grid style of tactics games and the beloved deckbuilding and a card mechanics of card battlers, explore the new possibilities in strategy and combat.
Marrowtide is heavily inspired by iconic card games like Slay the Spire. The card combat offers many possibilities for deck composition, card synergies and general strategies.
Marrowtide's tactics style movement offers another layer to the strategy. Positioning and managing movement plays a big part is battling your way through the levels.
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Languages: English
Reviews
This game holds a lot of potential for becoming a full game. It has bugs here and there, the biggest one is that if an enemy is on a square and you try to attack him nothing would happen. You had to attack him at the adjacent empty squares around him. Other than that the game has a uniqueness to it: you can change your perspective to see more of the board from different angles and the cards given to play against the enemy felt fair!
Marrowtide, efsanevi Slay the Spire'ın deste oluşturma mekaniğinin temellerini XCOM'un 3 boyutlu savaş alanı ve aksiyon sistemiyle birleştirmeyi amaçlayan, strateji odaklı bir deneyimdir.
Kiran you bastard give me a boss level
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Concurrent players on Steam, sampled daily since tracking started.
Nice concept. Needs some bugs worked out. I couldn't play the boss fight. I couldn't go into the options menu.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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