
Marginalia is a first-person horror game that transports you to Kestlebrook, a secluded valley where history becomes enmeshed with a strange present. Weeks ago Eric left. Days ago you got a letter telling you to come to him. Now you're here, but precisely where is here? And better yet, when?
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesante juego estilo walking simulator. La historia contada de manera pausada y acompañada de una atmósfera y una ambientación musical intrigantes hace que este juego sea una pequeña joya. El juego es cortito en sí, pero ofrece una experiencia estilo "The Outer Limits" o "X-Files" que merece mucho la pena. Si tuviera subtítulos al español se agradecería un montón (con un nivel intermedio de inglés lo puedes entender en su mayoría). En su estilo, totalmente recomendado.
Too much walking with too much space, besides that - a nice short walksim with interesting story and good visual and sound design.
Uma experiência sensorial extremamente experimental. Ótimo jogo, nunca vi nada igual.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty good
Though the term is often used disparagingly, Connor Sherlock seems to revel in making Walking Simulators that appeal to a small niche group even within fans of the "genre" of walking sims. The gameplay of Marginalia is walking through a forest at night, travelling between brightly glowing red lanterns where the player character will speak the next part of the story. So mechanically the game is very simple, but it's very tense and atmospheric, it fills you with a deep sense of dread as you wander through the forest of Kestlebrook. If the game sounds appealing to you and you are a fan of walking sims that are stripped down to their basics and tense horror stories that scare through atmosphere and a sense of dread rather than jumpscares or traditional monsters than i would recommend Marginalia.
Este juego tiene lo mismo de terror que de porno, o sea nada. Sólo es un mapa enorme, luces raras en el cielo y un protagonista que no se calla ni debajo el agua. No es un juego de terror ni Lovecraftiano, es solamente un walking simulator muy mediocre. Pd: Los subtítulos son enanos
Scary Scuffed Games #210 https://twitch.tv/ditodesign Vorgeschlagen von: Cassie (zum Geburtstag alles Gute!) Das Spiel ist wirklich ästhetisch und hat einen Touch von "Dear Esther" sprich ist ein walking Simulator in dem der Protagonist via einem Monolog eine Geschichte über den verschwundenen Eric und seine Mysterien darum erzählt. Nach und nach fügt sich das Bild zusammen, aber am Ende wird dennoch nicht aufgeklärt warum und wie das Ganze überhaupt zustande kommt. Währenddessen laufen wird durch einen dunklen Pfad von Laterne zu Laterne und bewundern die malerischen Lichtspiele die diese Außer- irdische/dimensionale Entität hinterlassen hat Der Soundtrack ist richtig und gibt dem ganzen eine Strangerthings Vibe, allerdings sind Grafik bzw. Bildkomposition der Point of Interest und die Musik auch schon das einzig interessante an diesem Spiel. Leider war die Geschichte schwer zu verstehen bzw. die Dialoge auf die schnelle nicht ganz erfassbar. Auch hat es sich sehr gezogen und träge angefühlt, obwohl ja eigentlich eher eine Spannung aufgebaut werden sollte. Mit persönlich ist einfach zu wenig passiert und ich hätte mir zumindest etwas Interaktion gewünscht. Ratings: Dito: 3.3/5 Chat: 2.64/5 Gesamt: 2.97/5
I'm not sure about this one. It's good, but not great. It's got a good atmosphere, good music, and it's really interesting, but I don't feel it did quite enough with itself. I thought the story would be more developed, but it felt kind of unresolved and ambiguous in a slightly unsatisfying way. The narration had a few moments that made me theorise about what was going to happen, then just didn't follow through on them. I recommend it on sale, but only if you're into atmospheric walking sims. This game is really just press w and move the mouse around, that's not a bad thing, but be aware that it's that.
Best thriller and nightmare like game experience i ever had. A few powerfull moments that dbrings gaming a medium to a higher standard as art form. The sound, but also contrast, scale of the world, it all felt convincing. The light and darknes was very subtle directed. For an Small indie or one veloper, great work.
Honestly not many games give me goosebumps but this one did. Short, but definitely worth the price. Moody and atmospheric. The soundtrack is perfectly engrossing, oppressive, and electrifying. No jump scares, just pure cosmic horror at its finest without using tentacles or 'madness' as a crutch.
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