
Marauders is a tactical first-person multiplayer looter shooter set in a sci-fi universe. As a space pirate, work solo, or in a squad with up to 3 other players to navigate a hostile battleground, hunt for loot, craft new weapons and gear, and salvage what you’ll need to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was a great game when it came out however the developers have left it dead in the water. Zero updates, no news. There is one chap called Sig or something who is not a developer still saying it's alive when the truth of the matter is you need to have a pulse to be alive and this doesn't. Save your money and go for something else such as Grey Zone, Hunt Showdown or any of the other amazing extraction shooters out there. Real shame as it looked like this had great potential.
[h3]Just let us self-host a server browser or play PVE[/h3] No updates in a year (just so they can change to UE5, something that won't affect retention AT ALL), major dev layoffs, and a roadmap on Store page that's over two years old Game is INSANELY good fun, a "serious" Jump Space extract-shooter dripping with atmosphere and style, but it forces you to wait for "full" lobbies instead of just giving us a P2P server list or letting us self-host against the AI ourselves. A crying shame.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish +1 more
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bro this was legit the coolest extraction shooter ever. flying ship battles and in game docking and looting shooting, it was epic. Devs suck like usual for games now and ruined it and gave up.
Crazy this game basically died. Arc raiders is taking place as the best extraction shooter on the market after looking back after my review for arc I lowkey see why its popular so many other games have other died or just sucks fat ♥♥♥♥. RIP Marauders it was fun before all the weird gay twitch streamers took over.
Another Game abadoned. Come one give us our money back like Sony did with H1Z1.
well.. I can't say much except I think I bought this because the trailer looked good and Im a loot goblin.. I just recently came across it in my libray and thought about installing it but wanted to see what if any new stuff may be included.. well yeah.. okay.. yep.. I see... This is sad.. like genuinely.. let me explain.. because from what Im reading most everybody LIKED the game.. like alot.. that in itself is a rare thing to pull off.. I mean the production pulled me in on its own.. you can see clearly just in the little I played that a good amount of love went into this title.. BUT... but everyone now feels [and with good reasoning] that the game has been abandoned.. [AUG 24 was last update] And not a word from anybody.. well all except from what I fear are [bot] responses to players valid questions. If the responses are from a Dev.. they just seem vague and generated to me.. Anyways.. I guess I'll install it and give it a go.. see if its worth even looking into further for a story. Can any actual players tell me if the roadmap the devs posted was followed up on and or fulfilled in any degree? looks like later 2023 code name FORTRESS was the last thing they had listed.. I'd like to know if they did any of the things they have on the picture of the roadmap.
Game was never really alive, been dead for the better part of the last 2 years. Try hard brain deaders will claim its been alive and active though (dont go on the forums they cope insanely hard, different reality entirely) with a playerbase in the whopping 3 digit range if you're lucky.
Dead game with very low player count for a online only game.
This is used to be a really fun game but the devs have abandoned it :c
Fun game. Shame it was abandoned. Funny to see how the dev team actually lived up to their name (Small Impact Games)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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