
In this game YOU make the maps! Become the cartographer of a small adventure crew and use proper navigation tools like a real explorer. Map the environment to turn unknown islands into a hand-drawn journey toward a legendary treasure.
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About
In this cozy single player game, you explore wondrous landscapes to find a legendary lost treasure. In your search for clues, you travel from island to island and set up camp with your crew of adventurers. They task you with finding different places in the surrounding landscape. Explore the island, find the locations you are looking for and pinpoint them on your map. Complete quests for your companions and follow the trace of the hidden treasure.

Use real cartography logic to mark landmarks, ruins, and secrets as accurately as possible onto your map. You choose how to approach each challenge, using observation and creativity to find your own solutions.

Use and unlock proper navigation tools to measure your steps, navigate by compass, and scan the horizon with telescopes and sextants to triangulate your way across each island. Each new tool you discover opens up many new ways to map each island.

Each island is filled with ancient ruins, wildlife, hidden paths, and cozy little details that reward curiosity and careful observation.

Orient yourself naturally by reading the landscape and enjoying the gentle thrill of understanding a place on your own.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Portuguese - Portugal, French
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A cute game about surveying and navigating with simple tools. The writing and art style are evocative of a childrens book, but the problem-solving required to complete some of the challenges is such that you don't feel like you're playing a game made for kids. You're given objects or features in the game world to plot on a map that's usually just the coastline of whatever island you're on (and sometimes not even that- later maps frequently have large blank spots for you to fill in), and a very simple set of tools that expands as you progress through the game. By the end you'll be planting flags to serve as surveying marks, finding the height of objects using the Pythagorean theorem, and marking points based entirely on marks you yourself defined and with whatever accuracy you can manage. Notably absent is any precision angle measuring tool. You get a compass in the latter part of the game, but it's limited to secondary intercardinal directions (i.e. ENE) marked, so you can reliably get ~32 points or ~11 degree precision out of that because you can pretty reasonably measure the halfway point between compass marks, though your only way of plotting this on the map is using a pair of dividers on a compass rose in the corner. A proper azimuth compass and a protractor as later stage unlocks might be cool; or, you actually do get a tool to measure vertical angles in the sextant (which also automatically solves Pythagoras for you so you get both slant range, height above or below eye level, and straight line distance), it ight be neat to be able to turn that sideways and use it to measure horizontal angles as was done historically. That might trivialize some challenges in the game, but the map design is usually pretty good about doing things like limiting sightlines and such to make it challenging to accurately plot points even when you have the full toolset. For $14.99, it's an easy recommend, I got more than 14 hours of play time out of it and I haven't done all the side objectives. There's decent replay value as well with the ability to place arbitrary targets on the map to create your own challenges, though it'd be nice to see maybe some additional challenge maps to extend that, or perhaps more tools to author and share your own challenges. This is one of those games where autism is a buff. If that interests you, grab it.
A good exploration game with a tone to offer if you like to explore and discover a hidden story. Only thing : i would prefer to not have that many info when i put a point down. Retrying points is to easy once you see where you landed your previous guess.
A very original and fun puzzle game about making your own map and finding your through multiple islands. The game slowly gives you more tools and spices up the challenges.
自分の歩数やコンパスを使って測量していき、目標物が地図のどの位置にあるのかを当てるゲーム。 多少アバウトでもクリア扱いにしてくれるが、ズレが0.0stepのときの快感は気持ち良すぎて前世伊能忠敬だったかもしれないのでおすすめです。
I played the Demo back then and now also the full release. As I have never heard of a cartography game before I was quite intrigued of how the dev team will realize their idea. Tbh I think the pacing is alright. Yes you don't have too many tools at the beginning but the first few islands are quickly done. Once you get your third tool the islands become more complex too so you spend more time in puzzling. I also think the tools you get over time are pretty easy to understand. I'm in around 2 hours and I haven't been to the swamp area yet so I'm looking forward to that new biome. What actually caught me the most was the cute atmosphere and the music the game brings you. The soundtrack is so uplifting and relaxing, the islands with the little critters flying and running around are super cute. I especially love the bees. I tend to just stand somewhere and absorb what's happening around me. So really cute little cozy puzzle game! Awesome to play on Steamdeck too. Happy to see this is the first release of this new indie studio as it is promising :)
I love calipers.
A very solid game with fun puzzles... and an unfortunate entire mid game. For a game about maps to start giving you maps that are literally worse than useless, and asks you to interact with them, while stripping away your tools, seems to undercut the entire concept of cartography. Those levels would be easier if the map started off as blank so that I could start from scratch. This the frustrating kind of difficulty, not the fun kind. It does rescue itself at the end, but it can very easily leave a bitter taste in your mouth. And I would begrudgingly say it's worth the price they're asking. I just wish they didn't dip down so low for most of the second half of the game wasn't designed to be frustrating.
Fun and cozy little game. Some puzzles can get quite challenging to find and solve. I limited the FPS to 60 in the settings with VSYNC off, or it might take quite a lot of GPU resources at 120-160FPS. But fast reactions are not needed in this game, so 60 FPS are totally fine.
Wonderful gameplay, many different ways to complete each stage, excellent characters. Wish it were longer!
Un juego muy cozy y entretenido
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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