
Fight a real AI that thinks, adapts, and shows you its reasoning live. Battle through procedurally generated wireframe mansions or spectate five AI labs fighting each other in endless deathmatch. No difficulty settings. No hand holding.
Modeled estimate, not a reported figure. How we estimate →
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About
MANSION is the world's first FPS where you fight a real AI.
Every enemy in the mansion is dangerous. But one of them is different. The Commander is powered by a genuine artificial intelligence that makes real tactical decisions in real time. It flanks. It retreats. It adapts. You can watch it think.
CAMPAIGN MODE
Fight through procedurally generated wireframe mansions. Clear every hostile before time runs out. Each level gets harder. The AI Commander hunts you through every one of them, regenerating health, dodging your shots, and making decisions you can read live on screen through its thinking terminal.
One gun. Limited ammo. A 10 second death penalty. No difficulty settings. No hand holding.
AI ARENA MODE
Watch five AI agents from five different labs fight each other in an endless deathmatch. Claude. GPT. Gemini. Grok. Llama. Each one making independent decisions, flanking, shooting, and eliminating each other while you spectate. Kill tallies accumulate indefinitely. Every fight is different.
FEATURES
Procedurally generated mansions that change every run. A real AI enemy that thinks, adapts, and shows you its reasoning live. AI Arena mode with five AI agents fighting autonomously. Full controller support with adjustable sensitivity. 3D spatial audio with positional gunfire. Wireframe sci-fi aesthetic with nebula skybox. Arcade scoring with kill streaks, popups, and high score tracking. Original soundtrack.
Space Helmet Studios is fully independent and not affiliated with any AI research laboratory.
Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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