
ManaCollect is an action packed take on the classic Minesweeper as an action/puzzle game. Two contestants compete on a grid based arena to collect hidden mana by following numbered hints and unleash special attacks to drain their opponents mana.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really good game, even though it can be a hard.
지뢰찾기 강화판. 원본 지뢰찾기 : 누른 지점 주변 8블록 공개, 지뢰 or 힌트 타일. 이 게임 : 플레이어가 위치한 지점 주변 6블록 공개. 타일을 선택하면 해당 타일을 제외한 주변 타일의 숫자가 -1 된다. 이를 이용해 모든 타일의 숫자를 0으로 만들면 됨. 단, 이미 0인 타일이 주변에 존재할 경우 패널티. 정리: 지뢰찾기 강화판 및 대전 기능 추가.
Tags: Clicker - Slow Additional Tags: Delete Local Content & Remove from Library TLDR: Failed gimmick game. Minesweeper anime arena dueling. Combat is barebones leading games to be a race to tag grids containing mines. The game does not really work as a competitive puzzle game either. Both opponents share the same board. Running over the grid containing the mine does not cause it to blow up. Does not follow the minesweeper concept any closer than to copy the system in which tiles tell you how many adjacent bombs they have when revealed. I would recommend just discarding this and moving on Fine Sweeper for a cleaned up classic minesweeper experience. If you are not too bothered by grids you could also reasonable play the original Hexcells although it is rather bland and unimaginative. https://store.steampowered.com/app/367000/Fine_Sweeper/
i did not figure this one out.
I remember spending hours playing minesweeper way back. So when I read about this game being based on the concept of minesweeper but more players I was intrigued. Are you curious too? Well, play it, it’ll be a refreshing discovery. You’ll enjoy it (more if you play with a controller, because of diagonal movement).
无聊单调的玩法 实际上比扫雷简单 站上去就会显示数字 周围全是数字的话肯定就是雷了 不过加入了和npc对战的玩法 这游戏npc很厉害 找的可快了.. 出个联机对战还行 和npc玩还是算了吧
本作其实不是完完全全的扫雷,虽然有不少问题,创意还是不错的,不过只能给中评。 本作设计思想是做个二次猿扫雷对战游戏,于是就给了人物妨碍技能,加盘面上奇特的扫雷连锁,以及根据已经定位的雷区数量给对面伤害的奇怪机制,问题在于:电脑太强了,开雷奇快。。。结果就是剧情模式都很难玩下去,其他几个模式又没什么意思,那就凉凉了呗。
Using Minesweeper like this is a clever idea, I'll say that up front. Unfortunately, the gameplay is incredibly slow and unintuitive. I found myself quickly growing bored while playing the story mode. A neat idea, but the execution is lacking.
Can't even play the game. Key bindings are all messed up. Even if you try to set key bindings you will get stuck in the key binding screen and you will have to force stop the game in order to get out of the game. Would really like to play this game but I can't get it to work at all :(
肥宅适配型扫雷 2 / 10 一款披着二次元皮的扫雷游戏,游戏机制主要套用XP系统自带的扫雷,增加部分技能,换了沙盘而已。 日常橙汁社骗钱 无中文,教程不仔细,对新手不友好。 [quote=奇妙的红茶屋]欢迎关注[url=https://steamcommunity.com/groups/670664561]奇妙的红茶屋[/url],致力于测评steam平台游戏,以单机游戏为主,多人联机游戏我们也测评的哦。为玩家寻找性价比高的游戏。为了新♂日♂暮♂里 qq群670664561[/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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