
ManaCollect is an action packed take on the classic Minesweeper as an action/puzzle game. Two contestants compete on a grid based arena to collect hidden mana by following numbered hints and unleash special attacks to drain their opponents mana.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
gracias a este juego le entendi al buscaminas :D
最初に評価おすすめにしたのでその基準となった辺りを記載。 なんらかのバンドルに入っていたので 直接購入したわけではなかったかと思います。 ルールわかるとそれなりに面白かったのでお勧めしますが 色々みるとこの価格で今更買いますか?と いわれると微妙な感じなのでセールを狙った方がいい感じかな.. と感じました。 以下内容やら実績やらをプレイして感じたことになります。 マインスイーパーというよりはHexcellsをベースに 対戦ゲームを乗せたタイプのゲームです。 隣接されたブロックにあるマナぽいものがある数を把握して 実際にある位置をマークしていくタイプ。 爆弾さけるマインスイーパーとは逆になります。 基礎の体力ポイントがあり、マナをマークして貯める攻撃力をためて 攻撃するか体力ポイントに盛るかをボタンで選択できます。 貯めたポイントは相手が攻撃してきた場合には防御で相殺できます。 マークをいっぱいためるとポイントが高くなりますがミスすると 今までつけたマークが全部消滅するためため込むリスクがあります。 キャラクターによっては特殊能力があり、 それを利用して相手のマークを邪魔ができます。 以上の仕様のゲームです。 初期は確か日本語なかったと思いますが後日に日本語対応となりました。 過去にSteamではなかったですが無料配布もあったぽいですね。 いくつかゲームモードがあり、 ストーリーモード、CPU対戦、カスタムゲームはポイントをためて相手を倒す。 ダンジョンは相手はなく指定の階層をもぐるゲーム 20,60,100層の3つモードがあります。 得点をでっかく稼げば体力アップになります。 当然0になればゲームオーバーで、コンティニューはありません。 ゲーム的なスパイスとして反転モードがあり、クリアごとに 周辺にあるマナ枠の数と周辺になにもないブロックの数の 二つが切り替わるモードがあります。 ルールを理解して遊ぶんには楽しく遊べる内容になっています。 難易度あげては..EASY以外やってないですがわかってくると 流石にそこまで強い相手ではなかったです。 実績的には 1.ストーリーモードクリア(難易度問わず) 2.CPU対戦で各キャラで攻略(難易度問わず) 3.ダンジョンクリア(階層数問わず...セーブなし) を遊んで達成するものになります。 例外がカスタムゲームだけだとは思うのですが ボスが大人と幼女二つの形態があり、 それで対戦できるようにすれば解除されるぽいです。 ダンジョンクリアはおそらく各半分ぐらい辺りから マナの数が無茶苦茶多くなるので大変つらい感じです。 一応マーク少ない状態で確定させて余分なマナがない状態すると ちょっとは考えやすくなるかと思います。 それでも20層で3,4回ぐらい間違えると ゲームオーバとなるので大変つらいですね。 20階までいきましたが2回ほどゲームオーバーとなりました.. なお、コンティニューはありません...辛い... 頭すっきりしてなんとかマナ2,3個毎に確定させてクリアで全実績いけましたので 慎重にやれば20階なんとかなりそうです。 但し、この方法だと得点があまりあがりませんが..
Fun relaxed take on minesweeper, pleasantly surprised!
Controls are a mess, boring gameplay and terrible music.
[h1]Minesweeper for weebs.[/h1] Nope nope nope nope. Nooooooooooooooooope. But seriously, even though it's basically minesweeper + anime, I found it confusing and just not fun at all.
Minesweeper v2.0! You run around on a Minesweeper-board, either alone (for points) or versus an opponent. By locating mines your attack power increases, and by marking several mines without "cashing them in" you are able to defend (slightly) against enemy attacks. However, if you make a mistake before cashing them in you will lose all your marked mines, meaning your opponent can claim them for himself. Each character has a special ability which can be used to either restrict or improve a character's movement, however most of the abilities are not really that strong. They also have a cooldown. I tried playing the game on the hardest (chaos) difficulty versus a strong opponent and got one-shot, however on easy and normal difficulty the game seems fairly balanced. I encountered one bug, which was the health bars not showing, but restarting the game fixed it. All in all I enjoyed the game for the couple of hours that I played it, and I recommend it as long as you can get it cheap.
J'aime beaucoup lorsque les jeux indépendants s'approprient les bases d'un jeu que tout le monde connait pour en faire quelque chose d'unique, ce qui est plutôt réussi avec le Démineur dans celui ci. Je vous le recommande à condition de vouloir vous creuser les méninges car l'IA ne vous fera pas de cadeaux, j'ai dû jouer en facile pour avancer convenablement dans l'aventure. Le jeu s'avérant assez répétitif vos sessions de jeu ne dureront pas des heures, un peu comme pour le Démineur en fait, ce qui prouve que ManaCollect a réussi à retranscrire son concept en y apportant sa touche personnelle. Test complet : http://aquab0n.fr/2015/05/test-manacollect.html
Le puzzle game est ok même si peu optimisé et répétitif. Pas fan du mode vs que je trouve brouillon. L'histoire est osef, dommage :(
An interesting take on Minesweeper. It took me a while to realize that wandering the map was safe though.
ManaCollect, developed by Tazigen Clock and published by Fruitbat Factory, is one of those games that immediately stands out simply because of how unusual its premise is. At first glance, it resembles a classic tile-based puzzle game inspired by Minesweeper, but it quickly reveals itself to be something much more ambitious. Instead of merely clearing a board and avoiding hidden hazards, players participate in tactical battles where uncovering tiles generates mana that can be spent on attacks and abilities. This fusion of puzzle-solving and competitive combat gives the game a distinct identity, offering an experience that feels unlike most titles available on Steam. The game's mechanics are deceptively deep. Every numbered tile serves as a clue, encouraging players to make calculated decisions while keeping an eye on their opponent's actions. Success relies on pattern recognition, risk assessment, and efficient resource management. The mana system adds an engaging layer of strategy, forcing players to decide whether to save energy for stronger attacks or use it immediately to maintain momentum. This balance between offense and caution keeps matches entertaining, especially as players become more familiar with the rules. What initially appears simple gradually becomes a satisfying test of deduction and tactical thinking. ManaCollect also benefits from its diverse selection of characters and modes. With ten playable characters available, each match carries a bit of personality that helps distinguish the roster. The game's story mode spans four chapters and acts as both a tutorial and a progression system, introducing mechanics at a comfortable pace while presenting a light narrative backdrop. Additional content such as Tournament and Dungeon modes provides extra replay value, allowing players to experiment with different strategies beyond the campaign. Four difficulty settings ensure that newcomers are not overwhelmed while still giving experienced players opportunities to challenge themselves. One of the title's strongest qualities is its local multiplayer component. Competing against another player transforms ManaCollect into an intense battle of wits where every move matters. Human opponents introduce unpredictability that the computer-controlled AI cannot fully replicate, making victories feel especially rewarding. The multiplayer aspect highlights the game's design philosophy perfectly, showcasing how its puzzle mechanics can become highly competitive without sacrificing accessibility. It's easy to imagine friends spending an evening trading wins and discovering new tactics with each rematch. Visually, ManaCollect embraces a colorful anime-inspired presentation that remains charming despite its age. The updated PC release includes improvements such as HD support, widescreen compatibility, and graphical enhancements that help preserve the game's appearance on modern displays. While the visuals are not particularly advanced, they complement the game's lighthearted tone effectively. The soundtrack and sound effects similarly contribute to the overall atmosphere, creating an experience that feels polished within the limitations of its budget and era. That said, ManaCollect is not without flaws. Its hybrid gameplay can be difficult to explain, and some players may struggle to understand its appeal until they spend time with it. The interface occasionally feels dated, and the amount of content, while respectable, is relatively modest compared to contemporary releases. Players seeking a lengthy campaign or extensive online features may come away disappointed. Nevertheless, the title's originality helps offset many of these shortcomings, and its focused design prevents it from overstaying its welcome. Ultimately, ManaCollect succeeds by embracing a creative concept and executing it with confidence. It transforms a familiar puzzle foundation into an engaging tactical experience that rewards patience, intelligence, and experimentation. While it remains a niche title best suited for players who appreciate unconventional game design, it offers enough depth and charm to justify a closer look. Years after its release, it remains a memorable example of how indie developers can reinvent established ideas in surprising ways. Rating: 6/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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