
Maize is a first-person adventure game about what happens when two scientists misinterpret a memo from the U.S. Government and create sentient corn. And that last sentence is pretty much the least ridiculous thing about the game.
Modeled estimate, not a reported figure. How we estimate →
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.1Kreviews | 82% | — | $381.6K |
| $9.99 | 355ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Maize is a first-person adventure game developed and published by Finish Line Games that proves an unusual premise can become the foundation for an entertaining and memorable experience. The story begins with a humorous misunderstanding in which a pair of scientists accidentally create intelligent corn after misinterpreting government instructions. Rather than treating this bizarre concept as a simple joke, the game builds an entire world around it, combining absurd comedy with mystery and exploration. Its offbeat tone immediately separates it from traditional puzzle adventures, inviting players into an experience that constantly surprises with strange situations, witty dialogue, and imaginative storytelling. The adventure unfolds across a seemingly quiet rural farm that conceals an enormous underground research complex filled with abandoned laboratories, hidden passages, and experimental facilities. As players progress deeper into the environment, they slowly uncover the truth behind the failed experiments and the chain of events that transformed the location into such a peculiar place. Exploration is one of the game's greatest strengths, as every room contains amusing visual details, environmental storytelling, and clever references that reward curiosity. Instead of relying on dramatic action sequences, Maize encourages players to carefully examine every corner, creating a satisfying sense of discovery throughout the journey. Puzzle-solving serves as the primary gameplay mechanic, with challenges centered around environmental interaction and logical observation. Most puzzles require players to collect items, manipulate machinery, and understand how different objects work together. While the overall difficulty remains accessible, the puzzles rarely feel repetitive because they are closely connected to the game's bizarre world and evolving narrative. Solutions often reflect the same playful creativity that defines the story, making even routine tasks feel entertaining thanks to the game's unconventional design philosophy. This approachable structure allows players to remain focused on exploration and storytelling without becoming frustrated by overly complex mechanics. Much of Maize's charm comes from its unforgettable cast of characters. The sentient corn creations each possess distinctive personalities that make them more than a visual gag, while one of the game's standout companions is a sarcastic robotic teddy bear with a thick Russian accent. His constant commentary injects humor into nearly every situation, balancing the mystery with a steady stream of clever jokes and entertaining conversations. The writing consistently embraces absurdity without becoming random, allowing the dialogue to feel surprisingly natural despite the outrageous setting. This combination of eccentric characters and sharp comedic timing keeps the narrative engaging from beginning to end. Visually, the game features colorful environments and detailed locations that effectively blend ordinary farmland with imaginative scientific facilities. Every new area introduces fresh scenery, helping maintain a sense of progression while reinforcing the mystery surrounding the experiments. Although the graphics are not designed to showcase cutting-edge technology, the artistic direction gives the world a unique identity. Character models, environmental details, and lighting all contribute to an atmosphere that feels equal parts mysterious, whimsical, and humorous, perfectly matching the game's unusual concept. The sound design further strengthens the experience. Voice performances are delivered with excellent comedic timing, allowing the game's many jokes to land naturally without feeling forced. Ambient sounds help create believable environments, whether players are wandering through quiet farm buildings or exploring deserted laboratories. The musical score remains subtle for much of the adventure, supporting exploration without distracting from conversations or puzzle-solving. Together, these elements create an immersive atmosphere that complements the game's blend of comedy and mystery. While Maize excels in creativity, it may not appeal to every audience. Players looking for fast-paced gameplay, combat, or highly demanding puzzles may find its slower pace and emphasis on narrative less exciting. The experience is relatively short compared to larger adventure games, and its humor relies heavily on absurd situations that may not resonate with everyone. However, those willing to embrace its quirky personality will find a refreshing adventure that prioritizes originality over convention. Overall, Maize successfully transforms an intentionally ridiculous idea into an engaging first-person adventure filled with memorable characters, enjoyable exploration, clever environmental puzzles, and consistently entertaining humor. Finish Line Games demonstrates that strong writing and imaginative world-building can elevate even the strangest premise into a worthwhile experience. For players who appreciate story-driven adventures with a distinctive comedic style and an emphasis on discovery, Maize offers an experience unlike almost anything else in the genre. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
| 260ratings |
| 86% |
| — |
| not modelled |
| $9.99 | 84ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
play Maize.
Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize.Maize. Maize. Maize. Buy Maize.
ОЦЕНКА: 3,5 / 5 Дурацкое в хорошем смысле приключение. Эдакий аналог двухмерных квестов по типу Депонии. При этом гораздо менее душный. Настоящий хидден гем Стима, ибо инди (и не только) разработчикам есть, чему поучиться у этих ребят. Огорчило лишь отсутствие субтитров. И это при огромном количестве диалогов и круто поставленных кат-сцен (непропускаемых!). P.S. А теперь, внимание, вопрос. Что шизы из обзоров делали по 8-10 часов в трёхчасовом квесте? Трёхчасовым он получился у меня, поскольку в начале я конкретно потупил, не выкупив сперва больной логики местных загадок.
Short and sweet. Worth it to read the back and forth between the two labheads.
5-31-26 Just finished the Game Maize, and what a ride. Game was incredible. Pure magic and genius. The game pushes you a bit to keep going. And there were three places at the end of the game that made me pull my hair out.. but all the clues are there.. so I just needed to take a little longer to find the next step. Glad to know that your inventory never gets more than 6-7 items.. but the game was well designed and kept players in mind as not to let them quit before finishing. GG
9/10, only problem is bob and ted did'nt kiss
The russian teddy bear is hot
The only thing I remembered from when I first played this game was that I found it kind of funny. Unfortunately, on a 2nd playthrough, none of the jokes were really landing for me. The 'comedy' of the game, is as the game itsself loves to say "stupid." Its saving grace it that it's actually a pretty fun puzzle adventure game. If you can put up with Vladdy's incessant complaining for long enough to see it through.
This is single-handedly the greatest piece of media/game/poetry I have ever had the absolute pleasure of experiencing. The Corn talks, the bear talks, everything talks. My rock collection was abundent and so was my whimsy. I finished the game fast enough to refund it, but I refuse to punish myself and remove my ability to boast about my steam library for however much I paid for this masterpiece, that low-low price is too small to give up for Maize. 0ne-billion/10. - Cordially, Not Ted
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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