
A serene, colorful city-building puzzle game. Unleash your creativity and planning skills by placing tiles strategically, stacking, and leveling them up to create a breathtaking landscape. Transform your Greek village into a picturesque haven, dotted with olive farms and wineries!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Simple, but not better than Dorfromantik. Need expansion, new features, plays, etc...
The gameplay is good. A nice , relaxing game to play. I would like better differentiation between the buildings. The wineries and the olive farms look almost identical. The houses look like the olive farms and the wineries too. When you hover over a built-up hex, it takes a couple of seconds to know what is there. Would like to see the time shortened to no more than a second. Thanks!
So early in the development stage that its not even enjoyable.
The goal is to go as long as possible, after about 4 tiles it just feels like a losing battle. depressing
Magna Graecia is a pretty good city-building strategy game with colorful graphics.
Greetings to all who come across this review. I have a feeling a full release of this game won't happen for a very long time, however, I can tell the developer not to get discouraged and not to abandon his brainchild. It's always commendable that people keep working on their games and putting in the effort The process I generally enjoyed (relaxed), but for some reason I experienced frizzes when turning the camera. Basically we need to build our own mini civilization out of these tiles. I think we need a lot more variety (new tiles, their variations, combinations with them), so you can build something that will not be similar to the previous own "locations",
You're going to look at this game and think Dorfromantik right away, but this game is not Dorfromantik. It's Triple Town on an expanding hex grid without rampaging bears. Magna Graecia does add the concept of placement to the mix (you want grape fields next to wineries, for example), as well as some resource management. The puzzling is addictive, though I haven't yet adapted my brain to hex merging and it kind of hurts (in a good way) and the game looks great. I'm eager to watch this game grow. That said, this game is in Early Access and it shows. There are some strange design decisions, and it's missing some basic quality-of-life features. (Note: There's a text-only explanation of the game rules, but it's rather dense. This really needs a procedural tutorial, but this is EA so I don't hold it against them.) * The Greek-style art looks great, but there's not enough differentiation between tile types and tile levels, making it difficult to tell what's going on. You have to rely on tooltips to tell what a tile is. * Tooltips don't appear automatically. When you mouse over a tile, it lights up to indicate focus, but the tooltip may not appear until the third or fourth attempt. (Update: Sometimes the tootltip appears immediately, but if it doesn't, it'll appear if you wait long enough. The delay is too long.) * When you mouse over an empty tile with a piece you want to place, adjacent tiles that match the piece type light up. However, they light up regardless of level or placement, so if, for example, you hold a level 1 house next to two level 2 houses, they'll light up and you'll assume they'll combine, but they don't. Similarly, if you hold a level 1 house between two level 1 houses, they'll light up but they don't combine. The reason they light up is because they affect the game score, but the similar visuals are confusing. * There's an up-arrow that appears if the piece you're trying to place will combine, but there's no indication of which placed tiles will be merged into it. Bottom line: This game holds a lot of promise and is certainly in a playable state now. It's not going to hold my attention today as much as Triple Town did back then and Dorfromantik does now, but it will when polished.
Good game. Great idea and implementation. I liked the game, I love it!
It's very simple, and beyond the learning curve, doesn't seem to have much to offer by way of surprise or difficulty? If you enjoy solving this exact kind of puzzle over and over again, you'll enjoy this game. If you want any kind of variation in the puzzle you're solving, then this isn't for you. TBH I don't think it's worth paying for, it's something I'd expect in a free app.
An entertaining game for which you can pass the evening, a game in which you need to think about your actions in the placement of objects. The game has not a bad soundtrack.
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