
Thirteen girls awaken, only to find themselves in a prison. What awaits them: a Witch Trial. Help them prepare for the trial by exploring the prison in order to find the witch hidden amongst them. Find the witch, learn what kind of magic she holds, dispel the lies, and prepare for the execution.
Modeled estimate, not a reported figure. How we estimate →
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About
"Witches lurk among these girls."
It was supposed to be Ema's first day of high school. But instead of waking up in her bed, she found herself in a dark prison cell.
She found herself suddenly trapped in an island prison, isolated in some unknown, distant sea. In her confusion, an owl informed Ema of her new situation:
"You have been identified as a potential witch — a threat to the world."
"Thus, you will live here as a prisoner for the rest of your life.
The life Ema had taken for granted had suddenly collapsed.
As she began her new life as a prisoner, Ema got to know the other girls in her situation. Her fellow witch candidates.
However, one day, the owl gathered the prisoners for a shocking announcement:
"We will be holding a witch trial."
One by one, the girls would have to single out a witch among the thirteen of them...
In other words, they would have to vote out the next candidate to be executed.
It was the beginning of a cruel game indeed...
·The Gothic Mystery Surrounding the Witch Candidates
Locked in the mysterious prison, the protagonist, Ema, must live alongside the other witch candidates.
What is the prison? What are witches? Who is the true culprit?
With each chapter you complete, you will unlock new stories that shed new light from new perspectives, reshaping the overall plot.
·A Prison Life of Betrayal
A colorful cast of characters live in the prison. You the player must scrutinize their testimony for hints to expose their contradictions and sniff out the lying witch.
·Cutthroat Discussion Segments
The witches lurking among the prisoners will commit murders. Thus, for each murder case, there will be a witch trial where the culprit must be brought to justice with deduction and discussion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 715 reviews with recorded playtime.
Reviews
Themes across 715 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
캐릭터예쁘고 스토리좋음 추리재밌음
굿
哭的稀里哗啦的
EPIC GAME 5/5, changed my life, and thanks for my oshi Pekora playing this
우리는 모두 마녀를 죽인 공범자이다
Very entertaining. I really recommend this to everyone. Its really entertaining and it has good characters you cant ask for anything more. The story is very good too. And it has peak art and designs. Im really looking forward to the next game of this company. Just dont expect something complex or philosophical you have other medias for that.
懶覺劇情,加了個魔女要素甚麼都要用猜的,完全過譽
一周目和二周目給我的感覺實在太不一樣了,一個拿着充足證據慢慢逼出兇手,一個從零開始在絕對逆境下不停地作偽證和pua,等等,什麼叫我喝了不名來歷的可疑藥物在案發現場睡著了,等等,什麼叫¼人都做了?! 而且老實說二周目最後那個案件如果不是希羅的話可能真的無法裁定罪人了吧。還有就是艾瑪指出錯誤論點時被兇和希羅只是被說一兩句時也好可愛。 其中很有趣的是只要係案發現場沒有腳印,我們的「左手大力氣,右手力氣大」大人便會指控某貧窮千金是兇手,只因為她能飄一分鐘,就被嘮叨了整個遊戲(X 本來買了遊戲放置了5個月,昨天電子陽X開啟了遊玩,結果一發不可收拾。 當中我想最吸引的是美術和音樂吧,我個人其實只要遊戲沉浸感到位就玩得下去了。在這一點上,這遊戲的音樂是非常加分的。 要知道這遊戲有OP一和OP二,分別對應二人的處境和感情,歌詞由魔女詞譜寫(其實主要由日語,然後一些詞替換成了英語,還有些替換成了法語或者漢語組成的)希羅你這傢伙以為觀眾不懂魔女語就不知道整首歌都在訴說愛意嗎? 二者op 歌詞都有出現的法之惡魔,對應了艾瑪對每個人都拿出合理的證據來判決,而希羅是那股氣勢吧。 你還可以在審判途中聽見逆轉曲,其實是處刑曲( X節奏非常帶感,尤其是到了曲子差不多完結的一段。 遊戲玩法可以說是彈丸論破的翻版吧,就是把有顏色的字詞全部選擇然後貫徹窮舉法。雖然這一作多了魔法這個設定,但是還有很多可以用常理解釋的地方,只是真的有些情況迫不得已用刪除法推理,有時候真的覺得:「監獄長:什麼?你有證據?!其他少女:什麼?你有證據?!玩家:什麼?我有證據?!」的奇妙感覺,可能這就是推理遊戲的醍醐味吧 劇情上有很多反轉,伏筆也大致上全部回收了,基本上沒有什麼雷點,如果能好好地玩完一周目的話,二周目保證能讓你滿意,而且百合真的很好吃。
好玩
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Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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