
Magic: The Gathering Arena empowers you to discover your strategy, meet the planeswalkers, explore the multiverse, and battle friends around the world. Start playing for free, challenge your friends, unlock cards, and feel the magic of the original fantasy CCG!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Welcome to the digital Multiverse! Magic: The Gathering is the original trading card game- and now you can download and start playing for free with your friends from anywhere!
Magic: The Gathering Arena empowers you to discover your strategy, meet the planeswalkers, explore the multiverse, and battle friends around the world. Collect, build and master your unique deck that will become its own legend. Your battle is only the beginning; duel on stunning battlefields, and enjoy Arena’s game changing battle effects and immerse yourself in the game. Start playing for free, challenge your friends, unlock cards, and feel the magic of the original fantasy CCG!
NO EXPERIENCE NECESSARY
Never played Magic before? No problem! Magic: The Gathering Arena’s tutorial system takes you through the playstyles so you can find your strategy and decide if you’re the type to overwhelm your opponent with brute strength, if subterfuge is more your style, or anything in between. Meet characters from around the multiverse and try out spells and artifacts that make learning to play the original fantasy collectible card game quick and fun. It’s never been easier to play Magic! Collect cards to build a deck that matches your personality, then master your strategy to battle friends and be part of the TCG that started them all.
GAME ON(LINE)
The original TCG is now digital! Explore the fantasy worlds of Magic: The Gathering Arena and build your deck, play a variety of game formats to collect cards, master multiple strategies, and hone your skills against friends or the AI. With multiple game formats like Draft and Brawl, 15 unlockable collectible decks, and explosive card combo effects: Your ideal Magic: The Gathering playstyle is at your fingertips! Show off eye-popping cosmetics like avatars, card sleeves, and pets and collect daily rewards to grow your collection and build powerful decks that reflect your personal strategy.
CHALLENGE AND PLAY
Duel your friends for glory or enter in-game tournaments for exciting prizes! With Draft and Brawl pairing, there is always someone to game with. Special in-game events offer exciting rewards, and with Esports qualifiers your Pro-Magic dreams are closer than you think in the Arena Premier Play League! Queue into casual battles to hone your strategy at your own pace, or battle in Esports qualifiers and frequent tournaments to flaunt your mastery.
FANTASY AND MAGIC
Dive into the fantasy planes of Magic: The Gathering and write your own legend through Magic’s immersive lore and vibrant card art. Find your path through the multiverse using only favorite characters and their most iconic spells and artifacts, or create a theme deck with a narrative that makes sense only to you. Your story is only just beginning!
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Wizards of the Coast, Magic: The Gathering, Magic: The Gathering Arena, their respective logos, Magic, the mana symbols, the planeswalker symbol, and all character names and their distinctive likenesses are property of Wizards of the Coast LLC. ©2019-2026 Wizards.
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 200 reviews with recorded playtime.
Reviews
Themes across 199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It gives you both options: Not enough land or too much land! Feeling pretty spoiled by that. Do not worry about having an appropriate amount of land. The devs are looking into making sure that doesn't happen, anymore. Rest assured, by the end of 2026, MTG Arena will allow zero opening hands with needed lands. 60 lands in a 60 card deck? No problem! You simply will not receive an opening hand.
Probably one of the most infuriating experiences when playing Magic. Last few updates completely broke the shuffle and seems it has been rigged to draw as few lands as possible. 10 turns of no lands during MANY games should not be possible.
I have been playing Paper Magic since 1994, owned and ran a FLGS for 15 years of that time, and have well over 2,000 hours into Arena - having played it since the 2018 open Beta prior to installing it on Steam. Yes I will keep playing this - (obviously) but I do not recommend this hobby or game to anyone. Nope! How could I? The Good: It's a digital magic with rules automation built in for all the cards that are in the system. Arena manages game state so you don't have to argue over how rules work. Sometimes in the most obtuse way but hey it's at least quick and unforgiving about how it handles this. The Bad: Arena distills Magic the Gathering down to the worst parts and threats it as if those are features. False scarcity, Opponent Griefing, Slow Play, Absurd lock-out strategies, and games that often don't last 3 turns. All while denying us a platform to play digitally with our friends the most successful format of all time: Commander. They'll charge you $25 for a set of 5 Full Art land skins, because of course they will. They'll lock these away so you can't even buy them most of the time. Instead of some sort of sane pricing structure they use behavioral economics and FOMO to prey on those with low impulse control. Just like any Gacha game. You do not need to engage the cosmetics and frankly shouldn't since you can't without extreme expense bling out a whole deck so what even is the point anyway? If this still is not enough to ward you off and you are determined to suffer through the 'Video Game' that is MTGA do yourself a favor and spend absolutely no more money on this game than a set release 'mastery pass'. Make sure to buy all resources through Steam so that WotC only gets 70% as much as they would. Grind ICRs and Wilds and Gold until you can make your first "Tier 1" format deck for whatever deckplan you prefer the most (EXCEPT STANDARD since that is a total resource Rug-Pull every couple of months.) The Ugly: I encourage you to not give them any money at all if you can swing it. Yes it will feel as if you are completely hobbled for a long while. Play the included Precon decks with other Precon players and master them, play jump-start for 1,000 gold a run and collect some cards that way for fun. Play 'Quick Drafts' with your saved gold. Just don't expect this to feel like Magic across the table with an opponent you respect. The human on the other side of the screen does not respect your time or energy. They're just there to win as fast as possible, in the most toxic way, not to interact. You can't treat this as a full replacement for paper magic. What a game!
Games horrible i wouldnt put more then 30 min into it. gets boring so fast, ignore the hours
super fun
just don't
only way i play mtg these days
New pricing on wild cards is insanely bad deal. Insult to the players.
friend taught me how to play beats me every time i have no chance makes game not fun boring against randoms do not play with friends that have much more experience then you
the worst card game ive played so far ngl....totally not recommend it
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Trends
Modeled estimate over time.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.