
A high-stakes mafia-themed dice and risk game. Four players roll dice to climb toward victory, then face off in deadly rounds of Russian roulette. Strategy, bluffing, and hidden cards determine who walks away alive.
Modeled estimate, not a reported figure. How we estimate →
Media

About
🔫 Mafioso’s Dice
Mafioso’s Dice is a strategic tabletop game that combines social deduction mechanics with dynamic dice gameplay.
Players take on hidden roles and, in each round, rely not only on luck but also on bluffing, persuasion, and strategic thinking to survive.
The objective is clear:
The game continues until only one mafia member remains at the table.
🎲 High-Stakes Dice Gameplay
Each round, players roll dice to earn points. The scoring system is based on poker-style hand combinations:
Pair, Three of a Kind, Full House, Four of a Kind, Straight, and other combinations award increasing points.
Players may strategically keep or reroll dice to form the highest possible combination.
🎯 The first player to reach 1200 points earns the right to “shoot.”
🔫 Russian Roulette Mechanic
Once a player reaches 1200 points, they choose a target and pull the trigger. At this moment, the game shifts from luck to pure social intelligence. The shooter must select a target carefully — all roles are hidden. Eliminating the wrong player can shift the balance of power, while eliminating the right one can create a decisive advantage toward winning the game.
New Feature: Roles
We’ve added unique roles! Each role comes with its own abilities and strategic advantages. Use your role wisely to change the course of the game:
Capo
The boss’s most trusted hitman. Can take out two targets at once.
Effect: You can shoot two different players in the same turn.
Don
The undisputed leader of the family. Trying to kill them is suicide.
Effect: Any player who tries to shoot you ends up shooting themselves.
Arm Dealer
Weapons are his business. He knows the secrets of the chamber better than anyone.
Effect: Whenever any player completes their score, you gain the right to see one of the loaded bullets. It does not have to be your turn.
Madman
Fate decides who gets shot.
Effect: When you fire, you cannot choose a target. You shoot a random living player, excluding yourself.
Politician
He knows how to redirect a bullet.
Effect: If someone shoots at you, you choose another target. The attacking player must shoot the new target you selected.
Consigliere
Invisible, but aware of everything.
Effect: When you complete your score, you see the roles of all players at the table.
Two Face
Life and death are decided by a coin.
Effect: If someone shoots at you, a coin is flipped. Whichever side it lands on, that player shoots themselves.
Underboss
The boss’s right-hand. Hard to take down on the first attempt.
Effect: If someone shoots at you, you do not die from the first bullet, even if it is loaded. This effect only blocks the first bullet.
🧠 Strategy, Bluffing & Mind Games
Fate Cards mean the game isn't just about dice and bullets. With hidden powers, bluffing, threatening, and building (or breaking) trust are key tactics at the table.
🕴️ Stylized Mafia-Themed Atmosphere
Dark, smoky, and retro—a noir mafia world brought to life. Eye contact, silent deals, and dramatic finales define the vibe.
👥 4-Player Online Co-op Thriller
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, French, German, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Polish, Russian
Reviews
Her tur son dolu mermide kesinlikle iki kişiden birisine Arms Dealer kartı geliyor. Zaten son dolu mermiyi görmemize gerek yok ki. Oyun çok iyi bu arada
Oyun güzel ama oynayacak oyuncu bulmak için feigndeki gibi hızlı oyun özelliği olursa daha iyi olur
Ayarlar kaydedilmiyor düzeltilmesi lazım, Lobiyi kuran kişi hem mermi sayısını hem de puan gibi olayları değiştirebilmeli, umarım dikkate alınır bu yorumlarımız.
oyunda film grain buglı kapatsak bile diğer elde tekrar açılıyor, 1200 puanı lobi kurucusu yükseltebilse daha güzel olur, kartları da lobiyi kurarken ekleyip çıkarılabilmeli, birde op bir kart eklenmeli diğer oyuncularda ne olursa olsun eleyebilmeli
Kart yasaklanması kesin olarak gelmeli mesala ben oyunumda The Don kartını oyunda istemiyorum onu banlamam lazım diye düşünüyorum
peak gamble friendslop
можно играть, но не долго
Brutal , simply lovely.
Mafioso’s Dice from Document 34 and Teneke Kafalar Spotlight is a multiplayer-focused tabletop-style game that mixes dice rolling with social deduction and high-stakes decision making. On the surface, it looks like a simple luck-driven experience built around forming dice combinations, but it quickly reveals a more volatile structure where bluffing, reading opponents, and taking calculated risks become just as important as the numbers you roll. It sits somewhere between a party game and a light strategy experience, with its identity shaped largely by how players interact rather than by complex systems. The foundation of the gameplay revolves around rolling dice to create scoring combinations, similar to traditional tabletop mechanics. Players build toward a target score, and this early phase feels relatively calm, focused on accumulating points and observing how others play. However, once that threshold is reached, the game shifts dramatically. Players gain the ability to target others, introducing a sudden layer of tension that transforms the experience from passive progression into direct confrontation. This transition is what defines Mafioso’s Dice, as it forces players to weigh risk against reward and decide when to act. What adds depth to this structure is the inclusion of hidden roles, each with its own ability and influence on the game. These roles introduce uncertainty and encourage players to interpret behavior, bluff intentions, and mislead opponents. Some roles provide defensive advantages, while others offer information or offensive capabilities, creating a dynamic where every action carries potential hidden consequences. This system gives the game a social deduction aspect that elevates it beyond a standard dice game, as success often depends on understanding other players rather than simply rolling well. The elimination mechanic is one of the most impactful features. Once players begin targeting each other, the game takes on a more unpredictable and sometimes chaotic tone. Decisions can quickly shift the balance of power, and a single move can eliminate a player or backfire in unexpected ways. This creates moments of tension and excitement, especially in group settings, but it also reinforces the role of luck. Even with careful planning, outcomes are not always within the player’s control, which can make victories feel sudden and losses feel equally abrupt. Pacing works best in multiplayer sessions, where interaction drives the experience. Early rounds allow players to settle into the rhythm, while later stages become increasingly intense as more players reach the point where they can act against others. The shift from quiet buildup to active confrontation creates a natural escalation that keeps matches engaging. However, the quality of the experience depends heavily on the group. With engaged players, the game can feel lively and unpredictable, but with less interaction, it risks becoming slow or repetitive. Visually, Mafioso’s Dice keeps things simple. The interface is clear and functional, making it easy to follow the state of the game, but it does not offer much in terms of style or atmosphere. The mafia theme is present in concept, but it is not deeply reflected in the visuals, which remain fairly generic. This approach ensures clarity but does little to enhance immersion or create a strong identity. The audio design follows a similar pattern, providing basic feedback for actions without becoming a defining element. Sound effects accompany dice rolls and key events, but the overall soundscape remains understated. There is little dynamic change to reflect the rising tension of a match, which leaves most of the emotional impact to the gameplay itself. As an Early Access title, the game shows both promise and limitation. The core mechanics are functional and capable of delivering entertaining sessions, particularly in multiplayer, but the overall content is still limited. The current selection of roles and scenarios does not provide enough variety to sustain long-term engagement on its own, and repeated matches can begin to feel familiar once players learn the available strategies. Planned updates may address this, but in its present state, the game feels like a solid foundation rather than a complete experience. Replay value is tied almost entirely to player interaction. Because outcomes depend on how people behave, each match can unfold differently, especially in a group that embraces the social and strategic elements. This gives the game a degree of longevity, but it is not supported by deep mechanical variation. Without a strong multiplayer dynamic, the experience loses much of its appeal. Overall, Mafioso’s Dice is an interesting blend of chance and strategy that succeeds in creating tense, unpredictable moments through its combination of dice mechanics and hidden roles. It offers a unique twist on familiar systems, but its reliance on luck and its current lack of depth prevent it from fully standing out. It works best as a casual, social experience rather than a deeply strategic one, delivering short bursts of entertainment rather than long-term engagement. Rating: 7//10
das spiel macht mega viel spass mit freunden ;:D schade das es kein online spiel gibt oder eine server liste
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Kawaii Girl | $1.4K | 110 | 73% | $0.99 |
| VILLAGE THE SIBERIA | $1.4K | 55 | 67% | $0.99 |
| Bottom of the 9th | $1.4K | 59 | 85% | $0.99 |
| GalaxIverse | $1.4K | 61 | 74% | $0.49 |
| MAZAICA | $1.4K | 63 | 75% | $1.49 |
| Small Hero | $1.4K | 81 | 86% | $0.79 |
Related
| Dyson Sphere Program | $56M | 83K | 97% | $15.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Who's Your Daddy?! | $10.6M | 31.8K | 80% | $9.99 |
| Liar's Bar | $10.2M | 55.9K | 90% | $6.99 |
| FIVE NIGHTS AT FREDDY'S: HELP WANTED | $8.9M | 13.1K | 96% | $29.99 |
| ShellShock Live | $8.7M | 29.3K | 93% | $9.99 |