
MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Gun your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Would be perfect if they removed the haunting of nevada house mission
buen juego
I feel like I'm playing a madness combat episode game also runs really smoothly, has modding support and very short loading screens
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
acabo de terminar el juego y mi opinion al respecto es que efectivamente es cine . la jugabilidad , la historia y el diseño estuvo bien hecho y hecho con amor. cada maldito euro que gaste en este juego valio completamente la pena aunque el soundrack hubiera sido mejor pero sinceramente este juego me devolvio a mi infancia y es algo que no olvidare . muchas gracias Krinkels as hecho de un joven de 20años un niño denuevo. lo unico malo es que no esta en español pero aun asi el juego 11/10
я сделал пельмени с говном вместо мяса я - поварёнок говнёнок и это моя история
Still better than drugs. Krinkels did not miss. Get it - if you do enjoy the old series, especially on discount. [h2]NO REGRET. NO REMORSE. NO REASON. NO PLOT. JUST KILLING NEXUS' AAHW Guys .. ONLY MADNESS // [/h2] [h2]SOMEWHERE IN NEVADA /// MCPN:2 /// DISINTEGRATION LOOP /// [/h2] With that out of the way, I mostly have nothing but praises. Although I do want to see a few things in the future if that's even possible. * Functional P2P Steam Coop (Parsec works, but ehh?) ** Give me 4-mann Nexus Arena Peer 2 Peer, I'll buy more copies. :3 * Better controller support maybe? With how many inputs there are, its really yikes imo. Even if you are playing on a Deck. Reckon things such as. - Harder Madness+ and ZED Mode - Backer Cosmetics and Stuff Can be handled by the community. I know for sure some nerdy furries with their programmer socks out there will somehow program that with LUA. That's the major complaints for now. Main Ups - MODDING. Of course. - The backing OST is nsane. Chesyre DID NOT NEED TO GO THAT HARD for a killing room audio. Its just buff men killing twinks, calm down! - Satisfying gore / blood splatter accompanied with classic sfx. - Fluid char Movement for a Beat-em-up and Satisfying slow-mo Executions. Not DOOM eternal level, but still great nonethenless. - The TAC "dodge" Bar and Enemy system are overall a huge improvement. Having to manage TAC, especially as underdog character to somehow wipe a room is fun. There are 2 Modes (3 if you include Playground Sandbox - It will be GMOD review long if I were to include that), we'll do it that way. [h3]Story[/h3] - 4 to 8 Hours of gameplay, regardless of Speedrun. - Quite easy Campaign (What are you guys on about? Madness is piss up until Nexus Core..?) Stealth section is kinda lame tho. - Won't spoil much since most of my gripes is with the level design sometimes. >> Yikes, the Zeds are scarier than Bandit Brutes on Max asc: Madness difficulty. - ..but fighting Mags IS deffo more fun than in the original. Felt like re-enacting some part of the original series. Not sure what's up with the lore. Its confusing. -- Barely enjoyed the dialogue -- [h3]Arena[/h3] For how repetitive Arena is supposed to be, its surprisingly OK. - Allowing Rogue-like class selection is inherently more fun than mind-numbingly grinding a Noob into some kind of Killing Machine. - The increase of Arena count from 1 to 8+4 new stages was neat. - Hundreds of addition for cosmetics and guns. - Regardless of how lame Imprints are, having the option to have a reason to play arena to further strengthen your future runs is oddly enough .. better than MCN:Classic way of "Grind Arena to wave 3 -> get shot by Agents with Magnums -> repeat." The Payday2 ripoff arena stinks though. I'd like to deduct that part from the fun. Waiting 10 minutes to defend an objective to then move your gameplay into "Okay gang, Get that drill, 8+ lootbags, and move it into the Van!" was not that fun. I know I'm ace and all, but Krinkels with the Sanford promo art, istg.
игра абсолют пик, советую всем фанатам или просто людям, которые смотрели madness combat купить ее
100000000000000/10 y la nueva actualizacion de the playground que te deja customisar armas cambiar la dificultad y cambiar los colores de los personajes esta muy chido :)
The only thing you need to know is: Madness, bang bang, chop chop, huhuhu ua, huhuhu ua (one of the best games I ever played)
NO REGRET NO REMORSE NO REASON ONLY MADNESS
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 3.8K | 62% | $49.99 | |
| $208 | 2 | 100% | $4.99 | |
| $1.2M | 5.1K | 87% | $6.39 | |
| $184.1K | 776 | 85% | $8.99 | |
| $697 | 6 | 100% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 24.4K | 93% | $9.74 | |
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.4M | 13.9K | 98% | $19.99 | |
| $9.4M | 31.1K | 90% | $8.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 |