
Start your own game development studio in 1976. Build your own offices, production facilities and server rooms. Develop the games of your dreams and produce the next next-gen console. Rise from a small garage company to a huge corporation.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Turkish, French, Spanish - Spain, Portuguese - Brazil, Hungarian, Traditional Chinese, Russian, Polish, Czech +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
este juego es muy bueno espero que saquen la tercera entrega
Au moins, je propose des éditions physiques, contrairement à mes concurrents.
Bağımlı oldum. İnanılmaz keyif alıyorum. Çok iyi oyun olmuş elinize sağlık.
I hate this game. It gets boring after 10 minutes.
Pretty fun. I won't recommend grinding for 100% since legendary is a pain in the arse.
Лучшая игра на данную тему, жду патч 20-26
This sequel more features than MGT 1 and Game Dev Tycoon, which is a great stake!
In a nutshell: this is like Two Point Hospital Lite but you're figuring out how to develop a games studio, not a hospital. The bad: the tutorial is worthless and it's very hard to know what you are doing wrong. My advice is to start with the massive Warehouse level on the easiest mode possible, in the 90s. This will give you breathing space while you wonder what this game is asking of you. The good: Once you do get the hang of what you're supposed to be doing, it's quite addictive and satisfying to grow your little empire. The ugly: There are no win conditions or milestones. The game would be better if it summarised who "won" each console generation, for example. Your efforts all feel rather pointless, since there's no ending or even a yardstick to measure against. If you like management simulators, this one is fun but on the shallow side. If however you had a burning desire to take the reins of Sega and actually succeed at running a business, then this is most definitely for you.
arkadaşlarla sohbet ederken chill zaman geçirmenizi sağlayan bir oyun. Oyun şirketinizi kurup kendi oyunlarınızı yapabildiğiniz güzel bir simülasyon oyunu indirimde kaçırmayın Türkçe dil desteği olması da ayrı bir tat olmuş.
Mad Games Tycoon 2 is an excellent management game that delivers a very satisfying sense of progression. Starting from a small studio and slowly building a successful company is genuinely rewarding, and the game does a great job of letting you experience the history and evolution of the video game industry. It is also a surprisingly challenging game. I found the medium difficulty to be well balanced for most of the playthrough, although after a certain year it became far too easy. Hard difficulty, on the other hand, seems to have an excessively steep difficulty spike. Maybe I still need to understand some of the deeper mechanics, but even when following online guides, carefully balancing the different components of my games and adding plenty of features, I eventually start struggling to make money despite consistently receiving very high review scores. In a way, this also shows how fragile the video game industry can be. Once your company starts working on extremely large and expensive projects, a single mistake or commercial failure can be enough to put the entire business at risk. I would have liked to see more content in the final part of the game, especially once you reach the modern era. Features such as hiring famous actors, working with major celebrities or introducing other late-game mechanics could have made the final years more varied. As it stands, the gameplay can become a little repetitive toward the end. That said, Mad Games Tycoon 2 is still one of the best management games I have ever played. It has a well-designed interface, pleasant graphics and an incredibly addictive progression system. Using the same kind of rating system found in the game itself, I would give it a solid **88% — Success!**
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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