
Start your own game development studio in 1976. Build your own offices, production facilities and server rooms. Develop the games of your dreams and produce the next next-gen console. Rise from a small garage company to a huge corporation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.8Kreviews | 94% | — | $6.9M |
| $19.99 | 67ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nach so langer Zeit kann man es immer Wieder Spielen. Ein Zeitloser Klassiker
So fun and open to create the studio you want. Can keep it as simple or as complex as you want, highly recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Turkish, French, Spanish - Spain, Portuguese - Brazil, Hungarian, Traditional Chinese, Russian, Polish, Czech +8 more
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bitte Teil 3 oder DLC's mehr sage ich dazu nicht xD
iyi
Este juego es un vicio absoluto. Es un Game Dev Tycoon con esteroides, bajo mi punto de vista mucho mejor. Algo que no me gustaba de GDT eran las constantes interrupciones por cada noticia o novedad que salía, me sacaba totalmente del juego; este juego no tiene eso y en su lugar son notificaciones que puedes ver o simplemente ignorar si no te interesan y quieres ir a tu bola. Eso es solo un ejemplo de muchas más cosas que hace bien. Me arrepiento de no haber dado con este juego antes, un gran trabajo sin duda
Arkadaşlar oyunu yedim bitirdim. Gerçekten aşırı eğlenceli inanılmaz detaylı. Arkadaşlarınızla oynarsanız net 100 saati devirirsiniz.
Love this game
Buen simulador de esclavos
중간 중간 요상한 번역이 튀어나오긴 하지만 한국어 지원은 꽤나 준수한 편. 사실 이런 류 게임은 게임개발 스토리(게임 발전 도상국), 게임 데브 타이쿤 외 기타 등등 포화 상태긴 하지만 매드 게임즈 타이쿤 시리즈 같은 경우 방향성이 약?간 다르다. 사옥 레이아웃부터 내부 인테리어, 인사 관리 등등 따져볼 게 좀 더 많다. 그렇다고 머리가 복잡해질 이유는 전혀 없는 수준이고 사실 어떻게 해도 큰 영향은 없는 수준이라... 취향껏 고르면 될 듯.
fenasal sarıyo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.4K | 91% | $14.99 | |
| $198.6K | 661 | 71% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6M | 7.8K | 94% | $22.99 | |
| $252.1K | 445 | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 6.3K | 91% | $44.99 | |
| $6.9M | 15.9K | 93% | $12.99 | |
| $6.9M | 13.3K | 90% | $19.99 | |
| $6.9M | 29K | 73% | $9.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $6.9M | 6.2K | 75% | $49.99 |