
Help Mother Bilby, as she struggles underground to find her children, in this magical indie, 2.5D puzzle-platformer game. Macrotis: A Mother’s Journey is an unforgettable adventure for those who love being challenged.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, French, German, Spanish - Spain, Simplified Chinese, Italian, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't really know why, but this was such a bad game in my opinion. Only good thing about it was the fact that it was done in under 4 hours with 100% achievements, which btw was extremely easy to get. There isn't anything really horrific about this game. Personally, I hated the graphics and found nothing cute about it, but that might just be me. The controls are a bit sluggish and odd, but I've tired worse. Somehow the movement seems off. At times its too fast and sometimes painfully slow, there is no balance at all. None of the mentioned things should make me dislike the game this much, but I really really don't like it. I think I was about 10-15 mins in when I started looking forward to the end. I played this over several times and had to force myself to finish it, I was simply that bored. I feel bad about leaving a negative review when I can't pinpoint the reasons better, but it might just be the overall feeling of the game. I bought this game at a really good discount, but honestly I still feel like I wasted both money and time here, sigh.
Fun fact: Bilbies are real and they look like trash bunnies. Macrotis: A Mother's Journey is a lovely puzzle-platformer with laid-back puzzles, colorful and pretty environments, immersive voice-acting, a great consistency in ludonarrative elements and a fun gameplay experience. The controls are pretty easy and tutorial is seamlessly embedded in the game. Great game for both fans and non-fans of this genre.
[h1]Final Verdict: Buy. A well-crafted puzzle platformer.[/h1] This is a puzzle platformer with challenging puzzles. A few of them had be stumped and thinking of ways to solve them. I actually had to look up one of the puzzles to solve it and then I felt very silly for not getting it. In case you're wondering, I'm not usually into puzzle platformers. However, I found this one refreshing. It introduced new elements as you progressed and didn't overstay its welcome. While some of the puzzles did require finesse & some precision, the platforming was usually generous and didn't require twitch reflexes. Most of the challenge was on the mental versus quick reflex side. I wouldn't say the game is innovative, but the levels are well-crafted. The only issue I noticed during gameplay was the music suddenly cutting out on some levels. The checkpoints were usually pretty generous although sometimes I had a puzzle solved but it took several attempts to get it executed correctly. The ending to the story was really good and made the journey worthwhile. I won't say more than that about the story. Whole thing took me about six plus hours. [b]Rate 7/10.[/b]
Öncelikle bu seviyede bir yerli oyun oynayabilmek gerçekten çok güzel. Oynanabilirliği oldukça yüksek. Tuşların kullanımının anlatımı gayet iyi. Hangi tuşun ne işe yaradığını 2 saat arayıp bulmanıza gerek kalmıyor. Grafikler oldukça tatminkar. Üzerinde çalışıldığı belli oluyor. Oyunun masalsı bir hikayesi var. Oyun içi bulmacaların zorluğu gayet iyi, 2 veya 3 denemede ne yapmanız gerektiğini hemen keşfediyorsunuz. Bulmacaları çözerken çok fazla aynı şeyleri tekrar ediyor hissini yaşamıyorsunuz.
Macrotis é um puzzle game muito bem desenvolvido, com uma história envolvente e gráficos excelentes, apesar da simplicidade o jogo oferece uma grande diversidade de desafios e fases, a musicalidade do jogo também não peca, super recomendo!
The game is very nice with good puzzles. I wish it has more level environments, started with different ones stuck on one environment at the end which makes it lil boring. Over all good game for the price to work our minds.
This game is not the worst thing I've played, but overall I still don't think it really deserves this positive review. Considering the pricing, the positive aspects and the inability of leaving a neutral review I'm going with it. After all I completed 100% and don't really regret having played it, but I'm very much into this sort of game. If you're new to it there are several better options to get started with. I personally dislike the graphics and colours but not too off-putting and I checked previews so not why I bought it and didn't bother me at all. Cutscene artwork and soundtrack were actually great, especially the soundtrack! Level design is not terrible but often unnecessarily complex, too many platforms that are absolutely pointless and not fun to explore either. Same thing about the scenery, too much detail put into the background and didn't find it stunning either. While the plot is what you'd expect, I hated the voice acting and script and having to go through every single line again every time I made an irreversible mistake or got myself killed was painful. Controls are unbalanced, some movements/actions are responsive and fast, others are clunky and slow. Took lots of fun out of the platforming. List of skills/powers you acquire throughout the game is long which sounds great but it feels like the puzzle solving mechanics were poorly explored for each skill. Puzzles themselves are on the easy side and the latter ones just have too many steps instead of having grown harder and more creative. It's challenging enough but mostly due to the different ways of having to reset the puzzles. Checkpoints are not too unforgiving so never found it frustrating, but for a game with so many different actions/skills available the puzzle solving is just way too repetitive. The last chapter felt rushed in some aspects, puzzles were disappointing and encountered a few bugs like: -setting off the 3 crystals achievement after doing the 2nd one twice because I got myself killed; -kept trying to gather energy or whatever from one of the crystal stands after it was already empty and setting off the same voice line; -died for no apparent reason while moving boxes a couple of times.
Grafik olsun hikayesi olsun gerçekten güzel. Bulmacaları yeterince zor ve tatmin edici. Okulda havuz problemlerini çözmeyi sevmiyorsanız bundan biraz zorlanabilirsiniz. :) Bulmaca macera oyunu sevenlere tavsiyemdir.
Pure annoyance. Some of the worst puzzle design you'll find on the market. If you want to ruin a game, any game, simply add... Timers. Now if you are Proud Dinosaurs and really want to transmogrify your customers into ex-customers by making sure that not a drop of fun can be sucked out of your software: - force them to wait in the middle of rushes; - reduce maneuvers' time windows to their absolute minima; - restart the entire long stretches upon death; - or soft-lock the puzzles without killing them, until they accept that they must suicide. I've rated games 0/10 for their stupid timers alone. I suppose I need to rate Macrotis with a negative number, to be fair to them.
Замечательный платформер и трогательная история! Красочный, с интересными головоломками (местами довольно сложными). Получение достижений не вызывают особых проблем (по желанию загляните в руководство - скрытые достижения можно пропустить). С удовольствием прошла :-) Рекомендую всем. Приятной игры!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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