
Machine Child is a nurturing simulation by renowned illustrator Ooyari Ashito. Raise a daughter in a charming town and guide her through heartwarming moments. Journey with her on adventures and create unforgettable memories. Choices matter, her future is yours to shape.
Modeled estimate, not a reported figure. How we estimate →
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About
In Machine Child, a girl-raising sim crafted by renowned illustrator Ooyari Ashito, you are entrusted with raising a young girl in a quaint town of Maldia. Will you succeed in guiding her to happiness?
A DAUGHTER. A TOWN. A FUTURE IN YOUR HANDS.
Your daughter's life unfolds through 700+ story events such as little adventures, parties among nobles, and even crossing paths with otherworldly beings. Her journey can unfold into 22 unique endings.
WHO WILL YOU CHOOSE?

A gentle and straightforward girl, embodying all that is feminine

A slightly cheeky and overconfident girl, but kind at heart

A young lady full of maternal warmth and with a gentle personality
DRESS HER UP & EARN HER AFFECTION
Choose from a wide range of outfits unlocked through boutiques and story events, and dress your daughter to reflect the path she is taking. As your bond grows, her responses will change to reflect her affection for you.

MARK THE SEASONS WITH MEMORIES
Seasonal trips unlock unique illustrations that commemorate the moments you share. Each daughter has five scenes for Spring, Summer, Fall, Winter, and a Special CGs that captures the memories you create together.

FATE REVEALS ITSELF
Collect Inspiration to draw Tarot cards, each shaping your daughter’s path in different ways. Experience 22 Arcana-inspired endings, her future may unfold into something tender and fulfilling or take an unexpected turn.

YOUR DECISIONS DEFINE HER EXPERIENCE
Whether she’s learning new skills, chasing town rumors, browsing the shop, or balancing study with leisure, your choices shape who she becomes. Her destiny is chosen by you, what will it be?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
剧情和玩法都是区一样啊,搁这儿玩了三个小时的柏青哥
這是一款真正的拉霸模擬器
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[h1][b]机器女儿养成记[/b][/h1] 《Machine Child》是一款模拟养成游戏,玩家可以从几个不同的女儿中选择一位,引领其在中世纪小镇中互动,感受成长的美妙。 游戏打造了多位性格不一的女儿,开场时可以自由选择一个,随后便会进入养成日常。 和此类游戏一样,本作的流程也是以回合推进的,每回合可以进行各种学习、互动、休息事件。 其中学习分成了两部分,第一部分是技能学习,游戏设计了一个类似于技能树的界面,其中分布着大量内容,从遣词用句到仪容仪表,从读书写字到魔法占星,包含魅力、体力、美感、智力、品德等5大部分。 点出上述技能后,便可以解锁日常的学习事件了,在这里会遇到对应的贵族或是学者,互动后可再次提升对应属性。 日常事件部分最为丰富,涵盖了女儿的衣食住行,诸如逛商店、劝架、在面包店打零工、帮老人捡柴火、和贵族交流等。 这些内容会随着持续游戏不断解锁,其中还有一些能推进剧情的重要事件。 进入事件后通常是一些对话,完成之后会出现类似于老虎机的界面,其中分布着各种项目,点击后会随机出现评分,诸如A、B、C、S、SS、SSS等,之后其会结算为属性。 此外游戏还加入了塔罗牌、商店等内容,前者可以抽取塔罗牌并选择其中一张,内容也是关乎角色养成的,后者中则可以购买各项道具,用以回复关键的体力、提升学习效率等。 整体来说体验尚可,画风很漂亮,不过CG和动态效果并不算多,这方面能加强下就更好了。 [code] [h1]欢迎关注 [b][url=https://steamcommunity.com/groups/luanqibajiao]乱七芭蕉[/url][/b] 鉴赏家[/h1] 欢迎各路 [strike]肥宅、哲学家、LSP、绅士[/strike] 大神和小白加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]乱七芭蕉[/b][/url] 一起分享乱七芭蕉的 [strike]福利资源[/strike] 游戏经验:[b]Q群774704264[/b] [/code]
Machine Child is a game fit for a starter to anyone who interested in Child Raising Management Sim with its simple system and less Ending to find than other existing Child Raising or well-known Child Raising game out there. The main goal for this game is learning as much skill exist in Skill Tree as much as you can in the limited amount of turn while creating enough Connection in the game to reach all the available Ending for each daughters that you can choose in game. The mechanic is pretty simple as you mainly need to manage your child Stats, Stamina and Money unlike some Child Raising game that even has Delinquent or Stress system. The raising stat method is through Event; Creating Connection with Side Characters, Chatting with NPCs(most Even with NPCs are limited by Week/Turn, the game has total of 48 turn), training and some Works also has some stat to raise. The amount of Stat raise is depend by Slot result after an event end, so pray that your slot will land on a good rank(SS or SSS) since the fact that you try to raise stat that according to the Week said it has better Slot Result, doesn't always mean you get a good result. Still even if the slot mess you up sometimes, it doesn't mean you will be unable to recover until the last turn as there item that will help with lessen the turn of learning Skill. To be frank, you are able to reach most ending without making your daughter get sick from entering Event that past her amount of Stamina she has that time. The game is intentionally created to be repetitive, so be warn that even if you might have to replay to get some ending and those time can be really tired since you mainly aim for that one ending you miss from the daughter. Thankfully, you can select the ending if you unlock it before the last turn, which is one of the good side of this game. This game main points are actually the art, music and some little details such as each daughters have different music theme and slightly dialogue different in some event to match each daughter personality but it really small or slightly so recommend to check during Gallery rather than playthrough. Some of the Events does have some meaningful moment but most also easily forgotten and sadly the Side Character Events aren't that memorable, might be because the Dev want to focus on Daughter-Father bond(It shone through most on Study Event), so the Side Character moment tend to be on Story Event but some are not that heavily. The heaviest downside of this game in my opinion is the fact some events in this game has Week Limited but there's no Sorting Option for letting the 2 Weeks, 1 Weeks, or Until This Week to pop up early first, so I got spook by sudden "2 Weeks!" at the moment my daughter just out of stamina lots of time. Another downside is Clothes; This game another intention is collecting Clothes and some Clothes need a few repeat playthrough to get and with how the game can end most ending easily, so the clothes getting are more toward Optional for 100% completer. Tldr; Recommend to get the game if you are legit beginner of Child Raising game and like or a fan of the Artist's Art. The game isn't too hard to manage and can get most ending pretty easily but can get boring or tired easily for 100% completer as it has some clothes you can only collect in another playthrough. Not recommend for hardcore/veteran Child Raising fans as the mechanic can be too simple and straightforward.
音乐和美术不错,看着数值越来越夸张的成长和膨胀其实蛮有意思的。 可惜剧情约等于无,属性成长也不会带来剧情的变化,完全看不到女儿的成长, 总体来说不推荐购买。 但我喜欢这个画师,还是要给好评的。
This game had potential to be better but I guess the developers preferred a stripped-down approach to the gameplay, as what some of the other players here have mentioned about how simple and unfulfilling the entire game is. Also, there is no save option, and the player can only play one daughter at a time. I wanted to like this game, but all I did was simply mindless clicking away here and there.
沒有裝補丁這款玩2周目解到第4位妹子的真結局就夠了,擦邊球服裝&CG很多。 要蒐集全服裝需要每個角色都玩3趟,但是普通對話劇情文本都一樣, 部分文本有限時,甚至還有必達成/必不達成的前置條件,還會被前面的劇情擋,沒有攻略解不到 雖然跟別的養成類不同,提早達成條件可以提早進結局,但後期完全是不斷重複操作 養成過程和解服裝都是靠賽,運氣差整趟跑完還是會解不到
玩到最后是真想给个差评,想想还是算了。 只能说在同类游戏里比较起来中下,比不上近两年同类竞品。
养女儿谁不喜欢
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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