
Machine Child is a nurturing simulation by renowned illustrator Ooyari Ashito. Raise a daughter in a charming town and guide her through heartwarming moments. Journey with her on adventures and create unforgettable memories. Choices matter, her future is yours to shape.
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About
In Machine Child, a girl-raising sim crafted by renowned illustrator Ooyari Ashito, you are entrusted with raising a young girl in a quaint town of Maldia. Will you succeed in guiding her to happiness?
A DAUGHTER. A TOWN. A FUTURE IN YOUR HANDS.
Your daughter's life unfolds through 700+ story events such as little adventures, parties among nobles, and even crossing paths with otherworldly beings. Her journey can unfold into 22 unique endings.
WHO WILL YOU CHOOSE?

A gentle and straightforward girl, embodying all that is feminine

A slightly cheeky and overconfident girl, but kind at heart

A young lady full of maternal warmth and with a gentle personality
DRESS HER UP & EARN HER AFFECTION
Choose from a wide range of outfits unlocked through boutiques and story events, and dress your daughter to reflect the path she is taking. As your bond grows, her responses will change to reflect her affection for you.

MARK THE SEASONS WITH MEMORIES
Seasonal trips unlock unique illustrations that commemorate the moments you share. Each daughter has five scenes for Spring, Summer, Fall, Winter, and a Special CGs that captures the memories you create together.

FATE REVEALS ITSELF
Collect Inspiration to draw Tarot cards, each shaping your daughter’s path in different ways. Experience 22 Arcana-inspired endings, her future may unfold into something tender and fulfilling or take an unexpected turn.

YOUR DECISIONS DEFINE HER EXPERIENCE
Whether she’s learning new skills, chasing town rumors, browsing the shop, or balancing study with leisure, your choices shape who she becomes. Her destiny is chosen by you, what will it be?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很想给一个没有的中评,但看他画的好看还是给了好评,虽然本作拿得出手的也只有作画了 很难想象在2026年能看到一个(在多样性和策略性缺乏方面)近似于20年前美少女梦工厂玩法的游戏,你的意思是制作人在十年前想仿十年前的十年前的游戏玩法做一个游戏,在游戏飞速发展的这十年还没做什么改进?(全程老虎机很难说是枯燥还是有些意思,但一定是纯运,赛马娘都不纯运你在纯运什么)(动画还又臭又长,12小时只打了四个档,回去还得重打刷结局,没有手动存档简直是臭大份) 剧情更不用说,感觉文案不是招的是客串的,还顺带着满足了几个文案的阴湿xp 从作画能看出老师的用心,但制作真的就是菜,菜的抠脚,菜的发瘟,菜的令人干呕(牛哥音)
일러스트레이터 NOCCHI의 화풍이 느껴지는 게임.. 스팀에 Littlewitch Romanesque라는 게임도 NOCCHI가 만든 게임인데.. 이번에는 그 게임보다는 좀더 순화되어 나온거 같음.. 물론 H패치를 하면, 무삭제 버전으로 바꿀 수 있음..
凭借我自己的喜好和教育方针,我养大的女儿迎来了她的第一个结局——塔罗牌 XVI,塔。 这让我产生了一种微妙的寒意,因为它像是在告诉我,我自以为温柔自以为负责自以为已经尽力的选择,未必真的能把她带向幸福,我所理解的好也许只是另一种形式的狭隘,我所安排的道路也许只是把她推向命运废墟的漫长斜坡。 让我想起了巴西作家马查多·德·阿西斯在布拉斯·库巴斯死后的回忆中最后写下的那句话:“我没有孩子,没有把我们苦难的遗产传给任何生灵。” 此刻,我无比庆幸现实中的我当年没有不负责任地把一个生命带到这个并不完美的世界上,让她承担我的无知软弱偏好失误,让她继承我的缺陷,承受我的失误再独自面对这个世界本就存在的苦难。 我玩过很多类美少女梦工厂的养成游戏,这一作不算质量突出的,相比之下,它系统简陋,文本并不深刻,演出也毫不惊艳(大多数情况)实在只能算是一部相当平平的作品。但奇怪的是还就偏偏是这部作品给了我远超预期的心理冲击。可能不是它真的比那些名作更优秀,只是我已经不是当年那个玩这类游戏的人了,年龄增长之后什么都开始变得沉重。 从最早玩美少女梦工厂4开始,这类游戏我更在意自己不查攻略能不能打出理想结局,能不能把角色培养成我想象中最完美的样子,现在我更容易想到的是,一个生命真的能够被这样安排吗? 对我来说,这游戏的坏结局最可怕的是在于,它让我意识到,如果你曾经以爱之名参与过一个人的人生,那么当她走向不幸时,你就不可能完全无辜。 仁慈的手,亦能留下最深的伤痕。
I really want to like this game I really do, the art is amazing but everything else is not too much. I think one of the main issues I have with the game is there's barely any unique npc in the game. Basically most of the npc in the game is a common npc using the same portrait with no unique name, they are basically like villagers A B C or nobles A B C. So it made the place where we interact with feels hollow and empty.
使玩家腱鞘炎风险急速上升的诡异老虎机神游。只剩个看起来还行,那还不如干脆卖cg集,而不是用号称花了9年时间端出来的“游戏”闪击我的手和鼠标。 非常虚无的养成,教程扔网页自己看甚至都不用多说,因为哪怕你不看,玩个两周就会明白万物皆虚,唯有点击;毫无营养或者乐趣的事件,甚至说是四格漫画都抬举它了;没有故事情节,没有人物塑造,没有角色成长,整个游戏内的时间连一年都不到,只有换色的、镜像的、没有表情变化的,脑袋上贴着大大的标签的蜡像npc跳出来说两句不痛不痒的话,然后哦灭得多你可以摇拉霸了;最灾难性的是感受不到任何角色间的牵绊或者真的父女间的感情,整个游戏的情感基础完全只靠着玩家主动的“哎呀女儿好可爱养女儿好开心”独木难支,结果最后到了结局还要亲手拆毁这根独木,看着脑袋上最大的标签是“パパ大好き”的女儿莫名其妙跟一个感觉相处不到3秒钟的角色跑了,或者唐突插入了仿佛是本子末尾的结局,这才使得玩家幡然醒悟,明白原来我只是在点点点,看衣服看cg,从始至终根本不是其中的一环。回想起游戏虽然有且只有一个自动存档栏位,但无比“仁慈”地允许玩家在解锁多结局的前提下,回到结局选择前无数遍观赏完全一致的无法快进的试图尴尬煽情的结尾文字,来换取一张女儿当寡妇或者女仆或者x工作者的cg,对于继续下一周目看完那些还没有解锁的结局或者换一个纸片来看的必要性的质疑便在玩家的心中油然而生。于是理所应当地玩着玩着就会开始狂按鼠标,使得本就不堪重负的手指更加雪上加霜。甚至看上去性格应该不同的女儿很多事件中的对话完全一样...这就意味着哪怕开ce也得至少通4遍重复内容...更别说还有一些纯赌运气的要素,鬼知道什么时候能出。甚至还有卡死的bug... 总的来说,这是一款披着温馨养成游戏外衣的擦边软色情ppt集。甚至擦得也不够好。当然这也不是直接判了死刑,如果你就好这口,权当买了喜欢的大枪苇人cg集也并非不可,但直接开ce或者下个存档可能能够挽救宝贵的几小时生命,而且你看着cg脑补的情节大概率比游戏内更精彩。 最后,不要忘了打补丁,否则唯一能看看的东西也会被暗牧无情带走(笑)。
不赖
I like the art, that is it. The game and its mechanics are really lame, its just a 'get more points' game, nothing you do has any negative consequence. The events are not really worth reading and are the same for every run. The heroine and its skill only unlock events, they don't impact the story at all. There is a R18 patch on the internet, doesn't add a lot though.
mid but good music
Pretty good raising sim. A bit lacking in story and replayability. The first few runs, all the events are pretty entertaining, but they get stale when it's the 10th time the merchant is introducing you to curry. The polish of the game is great, and other than a few instances of thing like off typesetting or one line that isn't translated to English (when you cure sickness with medicine), everything else is great. The RNG of the slot machine rolls after every event can be both frustrating and kinda fun when you get a particularly good roll. I do wish there was a faster text speed for the endings. Once you hit the credits, you can hold down the mouse to speed through, but the parts before that can be a bit slow after you've seen a few endings, and you're gonna have to view 28 in total, so it just gets a tiny bit repetitive. Overall a good game, and if you're a fan of similar games like Long Live The Queen or Volcano Princess, it's definitely worth checking out.
--------------------------- [h1]簡單評論[/h1] --------------------------- 玩法單一 , 非常容易厭 , 導致一直無腦地按下按鍵 . 但是劇情非常不錯 , 討論很多不同的問題 , 意外地有哲學相關的問題同時也引用了很多名言 .同時要為之後要玩的玩家說一句 補丁不裝 遊戲白玩 . 非常重要要裝補丁!!!! --------------------------- [h1]詳細評論[/h1] --------------------------- 我個人是非常鍾意這個遊戲的畫師的畫風 , 因為我本人就有遊玩英雄*戦姫 . 所以我一看見這個畫風馬上買了這個遊戲 . [spoiler]當然因為這個畫風的加持+個人性癖+喜歡畫幼女的繪師遇上美少女夢工廠by like.......[/spoiler] [h2]有點離題 , 說回遊戲層面 [/h2] 這個遊戲的遊戲指引做得非常好 , 因為這個遊戲和其他的育成遊戲不太一樣 , 這個遊戲的核心機制是用海量對話事件來推動劇情在女兒養成類型中算是相當罕見 . 因此在這個遊戲中你想推進劇情直至結局的話 , 就必須要解鎖指定npc . 說到這個就要說明一個機制 , 技能學習機制一定要在每回合開始決定學習哪項技能 , 否則就達成不了和指定npc見面/相遇的要求 . 然之後這個遊戲是一輪流程最多48回合(周)也就是一年 , 因此要完成一輪遊戲是非常快的 , 而這個遊戲的遊戲指引有直接說明就要和這個npc相遇要學習什麼技能 , 因此玩起來幾乎不會卡關相當容易上手. --------------------------- [h1]其他優點[/h1] --------------------------- --遊戲音樂28首 --真人和聲就佔了18首 --4位女兒養成時的主題曲都不同 音樂表現令人驚豔 優質美術: --完美的畫師配搭完美的角色設計 --非常香的cg圖 --非常多的角色(NPC) --不同的服裝 --ui也是簡單直接 毫無壓力的遊玩流程 , 點點點就對了 (同時也是缺點) --------------------------- [h1]缺點[/h1] --------------------------- --遊戲性明顯不足 --二周目後作業感太重 和英雄*戦姫不同沒有戰鬥環節 , 感覺上好像少了些什麼. 明明遊戲中有五大派系(貴族 騎士團 教皇廳 魔法學院 黑社會)同時也有競技場的背景和遊戲劇情地方 , 理應應該可以再加一些內容 , 但是並沒有 , 因此個人認為故事有點不夠深入. 遊戲演出也有一點缺點: 每個劇情完結後都會有一個技能升級的環節 , 但是這個畫面全部都是拉霸機 . 加上在不同劇情的演出就只有角色圖片有肢體上的改變 , 打工或學習過程至少來個Q版演出吧........... --------------------------- [h1]結論[/h1] --------------------------- 就是什麼都好只是遊戲性差了點 d(OwO)b
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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