
Luna's Light is the story of a young huntress who must leave her village and face a cruel post-apocalyptic world. Explore various biomes, find upgrades, fight bosses and complete quests.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, French, Korean, Polish, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"Luna's Light" is an underappreciated action platformer game with metroidvania elements and souls like world progression system. You play as a young huntress that has to help her village so she sets out to the post-apocalyptic world... Danger awaits her... Can you make it to the end?... The game offers various biomes (worlds) that greatly differ between them. As you progress, things become more and more difficult and the enemies more deadly. You can collect new gear and upgrade your character. It's very cute the way you do so though... It's part of the story and a great way to meet side characters as well! They use some pretty funny dialogue^^ Your weapons have abilities that will help you navigate through the world. The different bolts make for interesting moments! Go across lengthy gaps by using your rope arrow or blast the rocks with a bomb arrow, short circuit or jump start a passage by hitting the box with an electricity arrow and so on. You can rest, save, heal and replenish your ammo at the fire spots. The placement of those spots has been done well; they are neither too far apart or too frequent, so the game doesn't lose its difficulty but isn't becoming a cake walk either! You'll never have infinite arrows so you'll need to depend and on your melee weapon as well! And it will require strategy and aiming skills. The graphics are rather simple and could use some work but it makes up for it with a really interesting gameplay. Simplistic menu and interface. The music is fine. Exceptional hitboxes and accuracy! From the arrows, to melee attacks, to jumps, etc. It might not look like it but it has been done exceptionally well and it's always consistent. It's a marvellous indie game! What I would like to see in a future update is more detailed equipment description and an easier to read map. In addition to the map, it would be great if we had more directional hints as, due to the viewpoint of the world, we can't see well enough to understand and remember the way. It uses the dark souls system of saves and unlocking shortcuts but it could be more convenient to the player. The overall difficulty is fine. It's not a breeze but it isn't excruciating either. It is harder than your typical action platformer, although, the more you play it (and die), the better understanding of your surroundings you have and with a better understanding of how things work, it becomes easier. Try it out! It's really charming and you'll fall for its sweetness even though darkness surrounds it. I'd love to see more quality indie games like this one! There is enough content for the price tag and it will keep you entertained for long. Well done! For more reviews, follow my curator https://store.steampowered.com/curator/44864435-Mewesome-Reviews/
女性主角,弓箭,丛林,都市,画风又可爱又酷。 希望能增加任务目标指引。优化中文翻译。增加落点危险提示。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
I can't recommend at this point. Game is cute and it is a shame to admit it... But controls and handling feel terrible. It is sad because you can feel a lot of efforts in general and on the design too. But it is bad executed. You will die again and again versus bosses because it is not precise, it feels clunky and overall collisions are not always equally accurate. And more of that, when you already played great platformers... There are so much games better than this one. Add to that a very poor translation where i think you get better results with any web translation tool.
This is more of a cautionary recommendation, and one of those times I wish there was a middle ground in the review system. After playing and completing Luna's Light I have to say this was a very tricky experience for me to review since, even though the game has its shortcomings, at the same time I found myself very absorbed during my playthrough. As always, I created a video review containing footage and commentary that you can watch by following this link: https://youtu.be/PzpZn__oQKI For those who do not wish to watch the video: My Game Time: Three and a half hours. Completion Rate: 98% Pros: - Incredibly charming pixel-art style. - Great lore and world-building. - Interesting approach to ability gated exploration where, instead of actual abilities, you gain access to previously inaccessible areas by finding different types of arrows (exploding, electric, roped, etc). - Worthwhile collectibles that vastly improve your character and make your life easier (stronger weapons, larger arrow capacity, more health vials, better armor). - Some nice touches in combat, though here we also have cons, as explained below. - Side quest system that gives more meaning to exploration. - Some decent boss fights. - Serviceable fast travel system. Cons: - On the short side, length-wise. - The story doesn't reach its full potential, considering the interesting world it takes place in. - Combat can be a bit tricky since you can't move and shoot at the same time, only jump, which can leave you vulnerable during some of the more intense battle sequences. - Lackluster animations when it comes to the main character, making the whole thing appear quite janky. - New equipment found doesn't clearly state the pros and cons it may provide, leaving it up to observation for you to completely understand the positives and negatives. - Even though some backtracking is necessary for 100% completion, the overall experience is very linear, taking away a good deal from the joy of discovery. - Map design lacks ingenuity. - The melee attack can be a bit tricky to pull off without getting hurt due to its short range. This is a great first outing for the developer! I'm definitely keeping an eye out for their future work!
Отлична милая метроидвания в котором можно поиграть! Рисовка приятная, хотя конечно первый босс-паук очень сложны показался. Сюжет простенький но интересненький. Стоит покупать)))
8\10 bees Funny drawings and soundtrack🤩👌 playable on steam deck🥰🥰
Cute cozy game. Not easy to play. Cool artwork. Work on steamdeck.
o combate não é interessante, a abelha maior que provavelmente é um boss simplemente brotou sem nenhum aviso prévio e já entrei na sala tomando dano (não sabia que era a sala do boss), a animação de morte e a tela de é bem ruim tbm. não fiquei interessado no atual estado do jogo, mas creio que pode se tornar algo melhor quando o game tiver atualizações e alguma melhora significativa eu dou outra chance.
[h2]食之无味的鸡肋[/h2] 一开始被画风吸引,想着像素银河城质量不会差到哪去,就开始了游戏,结果现实与想像差距太大。 中文是机翻,质量较低,很多语句不通顺,有极少量的口口口。 主角头大身小,虽然给人Q版的感觉,但走路的动作实在不堪入目,头部和身子完全不懂,脚一直迈着小碎步,相当别扭。 音效非常单调,bgm也不好听,切换地图还会打断重播。 地图场景画着许多楼梯,但其实都是装饰,因为主角并没有爬楼梯的功能,所有平台都需要跳跃。 最重要的是难度相当之高,玩起来频频死亡,相当耗时。 [h2]不够平衡的过高难度[/h2] 主角有两种攻击手段,近战挥弓,远程射箭,然而射箭是有弹药数量的。 初期弹药量很低,基本大部分时候只能用近战攻击。 可是开头的毛毛虫还好,还没出新手村就先有了大量飞天的蜜蜂,接着是速度奇快的猎豹,这些使用远程攻击很简单,但弹药耗空后只能使用近战,却是非常的折磨。你需要在猎豹冲刺临身前的一刻准确攻击才行,早半秒挥空,慢半秒已经被攻击,并且它还马上回头又跑走再来一轮冲刺。而且初期需要攻击四次才能杀死一只猎豹,在非常熟练前往往一直猎豹就能要命。 而后期也是有许多使用远程攻击好解决,但近战攻击非常容易受伤的敌人。虽然箭袋会随着收集慢慢提高最高容量,但永远不够用。 血量也是个问题,初期只有三滴血,一瓶药(只能补一滴血),敌人碰到三次就死,后期血量提高了一倍,但敌人伤害却提高到了两三倍,还是依然小脆皮。 死亡直接回到上一个存档点,所有东西不保留,这个有不少银河城也是这样设计,只能说比较坑,但还能接受,就是配合敌人的高难度就成了折磨。 [h2]不合理的地图设计[/h2] 游戏的存档点是篝火,但是地图上不显示存档点。没有传送功能,只有距离间隔很长的一条地铁,中途三个站,可以稍微提高回去的速度。 主角在游戏初期就有无限蹬墙跳的能力,但游戏过程却令人害怕跳跃。 因为从初期开始,地图就存在大量的掉落即死的悬崖。作者还贴心的给了个向下看的功能,任何平台在往下跳之前你都必须先看一眼,不然一个不小心就是摔死重来。中期开始还增加了大量的尖刺地形,虽然不是即死,但主角的血量踩错几次就没了。导致每次跳跃前都需要观察一番,说是步步为营也不为过。 玩了这么多银河城,我还是头一次在以平台跳跃为主基调的游戏里对平台感到如此战战兢兢,不是难度问题,能看到的都不是困难,他问题是超出视野,看不到下面情况的未知恐惧。如果游戏像渎神那样优质,那这种折磨也许可以忍受,但对应这个品质的话,呵呵。这是整个设计地图理念的问题,修都修不回来了。 [h2]总结[/h2] 最终我还是坚持打了下去,虽然相当折磨,但习惯所有套路后也都能克服。 总的来说还是个能玩的游戏,只是希望作者以后设计新游戏别再设计这样折磨玩家的地图了。 Tips 1.第一个次要任务完成后要尽快交付,不然继续做主线会导致后面很长一段时间无法交任务。 2.游戏的衣服只是外观,除了一个任务需要的未来科技感服装,其他穿什么都无所谓。 3.武器影响很大,直接影响了打怪时间和容错率,初期会免费给一把,后面一把需要买。 4.路过存档点一定要存档一下,哪怕没有新进度,因为一旦死亡就回到上次存档的时候。 5.比较难的野怪不要硬碰,能跳过尽量跳过。打黄蜂boss前最好把路上小怪先清了,免得打完boss回去存档点的路上因为小怪死亡而白打了。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
I really wanted to like this game but the i frames after getting hit feel horrible and the spider boss felt cheap.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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