
LumoraVR is a social VR platform built on Godot Engine, where users can explore, create, and connect in immersive virtual worlds. Featuring real-time world editing and community-driven spaces, it's a platform built for creativity and connection.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
LumoraVR is a social VR platform built on the Godot Engine, designed with community and creativity at its core. It offers users the ability to explore, build, and connect in immersive virtual spaces — featuring real-time world editing capabilities that let creators shape their environments on the fly.
Whether you're hosting events, hanging out with friends, or building your next big idea, LumoraVR aims to provide an open and expressive space for everyone.
Source Available and Community Driven LumoraVR's source code is publicly available, so you can see exactly how the platform works under the hood. The community can contribute directly through GitHub pull requests, and we actively welcome feedback, bug reports, and feature suggestions from anyone who wants to get involved.
Currently in Early Access LumoraVR is in active development. Features will be added, things will change, and your feedback directly shapes what comes next. Join early and help build something worth sticking around for.
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Languages: English
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.