
Lumione is a platformer game set in a deep-sea universe. Join the protagonist Glimmer on a journey in search of the Light as you put your wit to the test in solving challenging puzzle-like levels. Learn from your failures and restore the Light of Hope to the seabed.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Korean
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 473reviews | 74% | — | $133.1K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
手残,太jb难了 吐了
太难了,比蔚蓝难得多。又不能开内置的多跳跃或者无死亡模式。第一章都过不了还玩个屁啊。
I... Really don't know what to say about this game The graphics are pretty, and the hitboxes are insanely perfect But that's all the good I can say about it. A few issues that stick out the most: Weird difficulty spikes throughout the whole game (the first chapter is one of the worst in my opinion, then it levels out in chapter 2, and chapter 3 and 4 just suck) The inspiration from Celeste is a liiiittle too strong at times The sheer amount of visual fluff sometimes obstructs your view or makes it hard to tell where you're even supposed to go The level design is GODAWFUL at times, chapter three being the worst of all (which considering how it plays out, I understand *why*, but honestly they should have thought it through a bit more) And some other stuff I don't feel like detailing here Just read the other reviews, I'm not saying it's unplayable, and it's clear from the amazing graphics that the effort was definitely there, but I also can't say it was an enjoyable experience for me at all. If you like precision platformers that are *extremely* hard maaaaybe you'll like this?
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
背景音乐空灵悠长,和各个场景配合的很好,就能感受到身临其境。
抱歉点了不推荐. 第一次体验是在核聚变上,还拿了小礼物.当时觉得虽然还有挺多瑕疵,但是还算能玩,于是加入了愿望单然后等上架之后买了. 但是距离核聚变时隔大半年之后上线,距当时的体验版在手感上并没有丝毫改进,我觉得完全达不到一个成熟的游戏的程度. 画风借鉴的奥日,跳跃逻辑能看出来是学的蔚蓝,但是手感很飘,对于一个这种类型的平台跳跃来说这一点是很致命的. 1.飞行(冲刺)能力的表现设计成身上发光,但是在这样的画风下识别度低. 2.刺的判定范围识别不精准,经常感觉撞不到刺的位置会被刺打到,看上去能被刺到的地方有时候又没有伤害. 3.抓取的判定逻辑有点问题,尤其是对于移动中的平台,可能不是设计层面上的问题而是代码实现的问题. 4.飞行的中途可转向设计,看上去增加了移动力,相比于蔚蓝的冲刺,实际起到的是副作用,尤其对于手柄操作,很难按预期的想法操作. 5.关卡节奏,第一个关卡我打了半小时,基本没有卡关,就这个进度,感觉不到什么时候这一关会打完,甚至给我的感觉这游戏就没有关卡这概念,就是一面一面打过去,这点会让人很难受 暂时体验以上内容.
annoying unfair buggy game. Go buy ori and super meat boy and play them instead. This game is a child of those two but with a severe birth defect.
조작감이 흐느적거려서 어려운 감이 있긴한데 못 할 정도는 아님 근데 저 씨이빨 가시 판정이 아주 창났음 구조물 위에 있는 가시를 옆면에서 맞질 않나 가시 밟았는데 안 죽고 뚜벅뚜벅 걸어가는 버그도 있었음 초반엔 난이도 적당한 맵이었는데 후반가면 갈수록 판정이 엄청 빡빡해짐 2장에 나만 그런지는 모르겠는데 위치조절해서 날아가게 해주는 기믹을 대각선으로 해서 못 날아가겠음 조금만 동시에 안 누르면 냅다 대각선으로 안 가짐 그냥 ㅈ같음 그래도 난 점프킹같은 거 좋아한다 하는 사람들은 하는 거 추천함
這遊戲沒打怪環節,用空洞騎士比喻的話滿滿的苦痛之路 且難度比苦痛之路還高,要入手請小心服用
现在才想起以前居然还买了这个游戏,所以来写评测:怎么说呢,很糟糕。首先,玩法是抄的,背景也大部分是抄的,要是你模仿这些能做出自己的新意也不错,游戏中确实也出现了一些不错的原创元素,但是被糟糕的手感给害了,这个游戏的手感不像蔚蓝一样精确,他更轻,而且角色的判定点还很迷,导致很多时候我都搞不清楚怎么玩。同时,游戏有一些图就是缝合官图,什么图都要缝一缝,导致玩起来觉得都玩过。还有,音乐也是抄的,第一大关的后半部分音乐完全就是给蔚蓝7A的音乐改了个音调,再配合上掉落砖块,我都要怀疑我打的是不是坏德琳。整个游戏确实比较糟糕,如果只是借鉴一下玩法和背景问题还不是很大,但是手感这种最基本的问题都没处理好就有点过分了。
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $133.1K | 1.6K | 88% | $4.49 | |
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