
Lumione is a platformer game set in a deep-sea universe. Join the protagonist Glimmer on a journey in search of the Light as you put your wit to the test in solving challenging puzzle-like levels. Learn from your failures and restore the Light of Hope to the seabed.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Korean
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
NO, I hate this game with a passion XD Not really its got good art but the platforming is just so damn hard, and I thought Celeste was bad, this is 2 times worse. If you can keep your cool get this game, understand it is no easy feat, I like this but I don't
這遊戲沒打怪環節,用空洞騎士比喻的話滿滿的苦痛之路 且難度比苦痛之路還高,要入手請小心服用
判定迷,手感烂,抓墙有延迟,难度曲线非常离谱,失误没有任何容错率可言(包括前期) 总体非常不推荐。
很难 但是很好玩
手感真的稀碎,墙角不给站就放上刺吧,别营造可以站的假象了,血压游戏
An sich ein sehr schönes Spiel, welches auch eine gute Herausforderung ist. ABER Die Steuerung ist für mich viel zu cluncky und der Charakter bewegt sich zu langsam, was bei einem Plattformer eher Contraproduktiv ist, weswegen mein Spaß am spielen leider nicht lange anhielt.
Visually inspired by Ori with gameplay inspired by Celeste. Game looks gorgeous and soundtrack really complements the aesthetics! Really fun puzzle-solving platforming! Cool how the platforming gimmicks develop! Hitboxes are a bit wild sometimes, things you don't want to hit are huge and things you want to hit are smol, so this makes things seem a bit janky and unfair occasionally. Many deaths may not feel like your own fault, like the execution was there but the result wasn't. So if you can stomach a little bit of frustration, you'll enjoy what this game has to offer! Overall, solid recommend for sure!
It's a good game but very unforgiving with poor design choices here and there and for a game that requires a lot of precision it can get pretty janky at times with spike hit boxes and wall climbing and jumping being inconsistent at times. good if you like TOUGH platformers and if you can get past the jank.
다른 평가에도 많이 나와 있지만 오리의 그래픽, 셀레스트가 생각나는 플래포머 게임이다. 이 게임의 특징은 크게 - 스토리와 분위기에 맞는 수려한 그래픽 - 대쉬 방향 및 거리를 자유롭게 조정 가능 - 빡빡한 판정과 기본 난이도가 높은 편 특히 대쉬 중에 방향을 마음대로 조절 할 수 있고 가다가 대쉬키를 누르면 대쉬가 끝나면서 거리도 마음대로 조정가능한 부분이 난이도를 높이는 주요 요소다. 판정도 다른 게임이었으면 안 닿을 거 같은 가시도 좀 닿는 느낌이 들 정도로 빡빡하다. 아트 스타일 때문이기도 하고 주변 배경이나 그림자 같은 것에 가시가 눈에 안 띄어서 잘 안 보이는 경우도 존재해 이게 난이도를 올리기도 한다. 진짜 하드 플래포머 유저라면 쉽게 느껴질 수 있을 거 같은데 나한텐 적당히 어려운 편이었다. 개인적으로 가장 어려웠던 구간은 챕터3이었다. 어떻게 가야할지 잘 안 보이고 생각보다 점프도 딱 맞춰 해야 하는 경우도 많아서 거기서 고전했다. 그리고 별 중간에 놓쳐도 게임 다 끝나고 특정 챕터 특정 구간부터 다시 할 수 있어서 그 때 먹어도 된다. 나도 챕터1에서 1개 놓쳐서 엔딩 보고 먹었다. 게임 자체가 할인을 안 하는 거 같아서 아쉽긴한데 자기가 점프, 대쉬 하는 기본 플래포머에 자신있고 할만한 거 찾고 있다면 추천한다. 참고로 진짜 플래포머 좋아하면 해야한다. 프롤로그 도전과제 달성 88%에 챕터1 도전과제 달성이 19%라 이탈하는 사람이 꽤 많다.
it had potential to be a great game, but it stopped at being a good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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