
A fast paced, roguelike hack'n slash set in a future where Art Nouveau has had a resurgence. Forgotten vengeful gods return to the mortal plane to claim the worship they think they deserve. And only you, a librarian coming from a long line of godhunters can stop them.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Luhor's Memory is a roguelike Hack'n Slash where you combat the attack of a vengeful god and his commanders.
The game has a fast paced combat system in which an aggressive playstyle is your best way to survival.
You flaunts a shield powered by ambrosia, which flows strongly in your enemies. Any hit on an enemy will empower this shield.
Two melee attack chains carve through close-range encounters.
A dash lets you weave through danger.
Two ranged options eliminate threats from afar.
Devastating special attack combos add deadly versatility.
A week before the events of this game, the sky breaks open and reveals a massive eye.
This is Feitecheen, a god from a pantheon of eldritch beings.
To these gods, worship manifests as ambrosia: a highly addictive substance they crave.
Humanity however, has recently undergone another renaissance, ushering a new age of peace prosperity and beauty.
The soulless gray boxes of brutalism being torn down and replaced with the beauty and elegance of art nouveau.

With this new era of peace and prosperity, the people have gradually turned away from religion. They want for nothing, and no longer feel the need to pray.
The gods, long accustomed to humanity’s worship, do not accept this silence.
Angered by the absence of worship, one of these gods had decided this was unacceptable. He descended upon the mortal realm and reclaimed the worship through fear.
This game was made by 6 students as a group project assignment for their third year in the bachelor Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium.
The music was composed by Ziggy Sunaert, student at the Royal Conservatoire of Antwerp.
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Languages: English*, Italian, German, Spanish - Spain, Dutch*languages with full audio support
Reviews
This game is a love letter to anyone who's trying to make it in the game industry. These students clearly had a vision and the skills to make it true. The gameplay feels smooth, the environment is beautiful, the music is lovely and the user interface fits perfectly with the theme and neatly ties its lore together. Stamp of approval!
Premium game!!! Ultra funny for a short adventure. You can see the love and passion put into this project. Lovly student project Ultra hard but rewarding to beat, read carefully what the abilities do and maybe look into the notebook
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
!!! Play with a controller, the keyboard mappings are broken and you won't be able to interact with upgrades and notes !!! Still a fun student project tho
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