
Luck be a Landlord is a roguelike deckbuilder about using a slot machine to earn rent money and defeat capitalism. This game does not contain any real-world currency gambling or microtransactions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; App Store, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 11.5Kreviews | 93% | — | $3.6M |
| $4.99 | 1.9Kratings | 87% | #30 | $1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thumbs up
基本是纯粹的运气游戏,运气来了真的很爽 想吐槽的是,为什么按时交房租就能打败房东= =。。
このゲームで毎日の運勢を占えます
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Polish +8 more
| $4.99 |
| 335ratings |
| 94% |
| — |
| not modelled |
| $7.49−50% | 144ratings | 87% | — | not modelled |
| $14.99 | 50ratings | 84% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
沒什麼內容 不如玩其他ROGUE
Oh my gosh this game is so incredibly addictive. It's very simple but I just love it, I feel like I keep coming across new things to just elevate my runs that much more.
BORING AF
Fun
This is surprisingly fun. It took a second attempt at this to get hooked but I really did on the second one. There is something weirdly satisfying about the simplicity of the gameplay. There is a lot of different synergies to build around and quite a few janky strategies that can surprisingly pay off. I also enjoyed learning to be more aggressive in the early game and shaping my strategy around that as I climbed floors. Overall, just a pretty neat "numbers go up" game, also very convenient to play on a Steam Deck.
小品级的游戏,刚玩比较上头,但熟悉了之后稍微有点无聊,感觉更看运气,不过总体还是比较好玩的,打折买不亏。
Güzel kurgulanmış, eğlenceli bir oyun. Kafa yormanız gerekiyor ve strateji kurgulamanız gerekiyor, çeşitli build yapılabiliyor bu da oyuna ayrı bir enerji katıyor.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $130K | 571 | 89% | $7.99 | |
| $61.8K | 127 | 87% | $9.99 | |
| $12.1K | 41 | 88% | $7.99 | |
| — | 0 | — | — | |
| $347.5K | 1.1K | 88% | $9.99 | |
| $239.3K | 639 | 81% | $12.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 8K | 88% | $24.99 | |
| $3.6M | 14.9K | 97% | $6.99 | |
| $3.6M | 14K | 78% | $17.99 | |
| $3.6M | 10.1K | 94% | $9.99 | |
| $3.6M | 4.6K | 71% | $29.99 | |
| $3.6M | 3.7K | 92% | $29.99 |