
Lucid Cycle offers a set of short but unique experiences.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lucid Cycle is a short game about dreams obviously and funnily enough it's also a great game to fall asleep. Developer Tonguç Bodur comes up with a new game every 2 months or so and honestly some of those games are pretty interesting while others feel rushed. Lucid Cycle belongs to the latter. All games he has developed consists of bought assets, which is not a big issue as long as the game is interesting. There certainly are some beautiful and interesting parts in the game but using the Unreal Engine it's almost impossible to make a game like this look bad. Lucid Cycle just feels like a student project or someone playing around in in UE to see what weird stuff he can make the engine do. This game is like the virtual equivalent of a painting in a museum with a white canvas and 3 red stripes but because someone says it's art it should be seen as art and you should not criticize. Seeing all the positive reviews here, there have to be a lot of people here that are exactly like that "You just do not understand" because you lack intelligence. You can safely skip this one.
Lucid Cycle - это сборник мини игр, оформленный в игру-прогулку. Игра имеет чётко выделенную сюжетную линию, что для произведений от Tonguç Bodur явный прогресс. ГГ спит и видит разнообразные психоделические сны в которых он то убегает от водолазов, то давит мозги, то бродит по странному лесу. Периодически ГГ просыпается в своей квартире и общается с устройством, похожим на напольную лампу. Устройство вежливо опрашивает героя о снах и делает заключения. После чего игрок идёт самоуспокаиваться - рисовать картину. Собственно в этом цель игры - нарисовать картину. В целом, как и предыдущие от этого разработчика, игра имеет релаксационный эффект.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Odd but refreshing title by Bodur, perchance even the top of his. First of all graphics look excellent and all limits of Unreal Engine is tested without doubt. The game itself is more like a testing presentation dressed into a dream collage of an artist and has actually a pretty ending as well referencing to another Bodur game Pluviophile. One thumb up from me. Of course one mandatory plus that we need to always praise: EASY ACHIEVEMENTS!!! !!! !! !! eASy AchiEvEMentS... rEAlLy if you want 100% you just launch the game!! lolz - if you actually got this game after reading previous phrase and not to experience it, good grief get something meaningful in your life..
This is not really a game, it feels more like a weird and relaxing journey with some light puzzle elements ... You play a cycle of dreams. I do like the art and vision the dev has put into it, this is not the first game I played by this dev and this is one of his better ones. I would recommend, just for the form of art. At a sale you will not pay too much either. *Playtime 1 to 2 hours*
Ein "Walking Simulator" mit schönen Szenerien und kaum "Rätseln". Trotzdem cool, und ich habe es gern gespielt. War ein schönes Erlebnis, das ich im Nachhinein nicht missen möchte.
интересная игра, в некоторых моментах заставляющяя правда задуматся о себе
I don't think I have ever hated a game as much as this one. Here's why: - it's incredibly boring, I literally fell asleep while playing it, multiple times. - there is no story or narratibe to this game at all, you make your way though a number of dream sequences, wake up, splosh a bit of paint on a canvas and repeat - all of the sequences make you feel like you are on acid, they are painful to look at - the "mini games" you have to complete in the dream sequences are AWEFUL! You don't know what you are supposed to do and have to learn though try and error. there is a parcour part that almost made me rage quit because it was so bad. the controls almost made the whole thing impossible! There is a maze that is almost worse because you have absolutely no idea where to go and no way to find out. you just wander around for endless minutes until you find the portal there are several levels in which you solely have to shoot things with weird lightballs. in some levels you have to avoid touching certain things or you are reset to the beginning. The lighthouse one finally made me close the game as I did not have it in me to continue playing these god aweful levels. - the settings are bugged and change back once you exit the menu. WTF?!?!?!?!??!?!? I couldn't finish the game, I guess that in my 45 minutes I made it to 1/3 of the game. So you can probably get about 2,5 hours of pain and frustration out of this if you want to. i recommmend you stay as far away as possible from his abomination though!
Lucid Cycle was a fun game. It showed that puzzles don't have to be difficult if the scenery is beautiful and the story is moving along. One of the best if not the best offerings Tonguç Bodur has given us yet. His artwork never disappointments, and this game didn't either. Good job. EDIT: I'll add I wrote this review before I read the other reviews. I couldn't believe there were so many negative ratings. I can assure this game is beautiful, but obviously it's not for everyone (to my surprise). The artwork is stunning, and the story is fun, not deep, but just fun. So sad for the bad reviews...
4/10 Lucid Cycle is a walking simulator with platformer and puzzle elements. Play as a painter gaining inspiration from their dreams in this surreal and buggy experience. Unenjoyable and frustrating. Lucid Cycle is a set of “unique experiences” through the lens of a dreaming painter. You start asleep, go through two to three dreams in which you may be required to walk, solve puzzles, find hidden objects, or play a platformer, wake up, talk to your AI lamp that’ll overanalyze the dream of your choice, and paint a portion of a singular painting before going back to bed. The concept is interesting and there’s some replayability in doing it over again and choosing the different dialogue option for your lamp. The lamp sometimes provides humor and snark to the player which can be seen as charming but can also feel unrewarding depending on the dialogue option the player chooses. The art and music adds to the surreal experience. The game runs smoothly, up until you start encountering bugs. It took me ~2 hours to complete the game with the singular achievement. The achievement is completed as soon as you open the game and is unmissable. No cards. I did encounter a few bugs, one of which was game breaking. In the level where there’s pipes going through apartment complexes and you have to turn on the TV, I turned on the TV and immediately left the room. The game doesn’t expect you to do this, despite having no guidance or tutorial, and closed the door behind me. I was unable to open the door to get through the portal to progress the game so I had to completely close out. Luckily, they have an automatic save system so I didn’t have to do a lot of backtracking. There’s also bugs concerning stairs and invisible walls which make completing any level with them in it very frustrating. Several levels are very frustrating and make playing the game unenjoyable. For example, a wonky only-up level, a level where you must avoid people in hazmat suits that walk in no discernible direction, and a several levels where the ground beneath you causes you to fall through assets and start over again. The lack of guidance or hints can lead to wandering aimlessly. [u]Pros[/u] [list] [*] Parts of the game are beautiful. [*] The music is easy to listen to. [*] The levels can be challenging. [*] There’s value in replaying. [*] AI lamp is a highlight. [*] The plot and concept are interesting. [*] Game runs smooth. [*] Unmissable singular achievement. [/list] [u]Cons[/u] [list] [*] Does contain a game breaking bug. [*] Contains many bugs. [*] Interesting concept with little depth. [*] No tutorial. [*] Lack of guidance. [*] A bit boring. [/list] [spoiler] This game gave me such a headache I needed to take a nap before returning to it, which is impressive when you take into account the short runtime. [/spoiler] To see more reviews like this one, support me by following my curating page: https://store.steampowered.com/curator/46085490-SumiSux-At-Games/
this game is super bizarre .. its got surreal landscapes and a weirdly calm feeling you get in dreams where everything makes sense but doesn’t at the same time. I loved the atmosphere; it’s strange, peaceful, and unsettling all at once. Played this, slept, and had the strangest dream ever. Now I’m not even sure if I woke up or if I’m still in the game. 10/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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