
Love of Magic is an Urban Fantasy Erotic VN/RPG about discovering your destiny, finding true love and becoming a God. Book 3 is the final part of the trilogy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Love of Magic is an Urban Fantasy Erotic VN/RPG, about discovering your destiny, finding true love and becoming a God. Book 3: The Return is the final book in the Love of Magic Trilogy; You've won her hand, and fought the War... but before happily ever after can become true, you have one final task to complete.
The War was won, but the cost was almost more than you could take. If you are to succeed you need to grow stronger, learn more and build wider alliances. Book 3 adds new Kingdom Events, random characters in Elsewhere and a number of epic, romantic and erotic moments as the story of the Winter King reaches its conclusion.
When you're not saving the world, there's a big sandbox out there of optional quests and fun to be involved with. Get drunk with old friends, go on dates with girls or maybe pick up some lessons in Shibari?

At the heart of Love of Magic sits romance, and especially the relationship between you and Emily Pendragon. Help her heal, and become who the Queen she was always meant to be.
20+ hrs story-driven VN/RPG
Master the RPG combat system in the optional random dungeons of Elsewhere
Meet the Powers of the world, some friendly and some innately hostile to you.
Reconnect with lost friends, and discover new ones.
[img][/img][/IMG]
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]Love of Magic Book 3 The Return Review[/h2] [h1]Trilogies Usually Don’t End Nicely[/h1] Love of Magic Book 3: The Return is the final chapter in the Arthurian-inspired Urban Fantasy trilogy, blending elements of an erotic visual novel with RPG mechanics. After winning the war in Book 2, you’re now tasked with tying up loose ends, deepening relationships, and—naturally—saving the world one last time. While the journey in Book 3 promises to wrap things up neatly, it’s not quite the grand finale fans were probably hoping for. Unfortunately, this conclusion doesn’t bring much new to the table, and the stakes just feel... well, kind of deflated. [h1]About This Game [/h1] [h2]Storyline [/h2] Book 3 picks up after the costly war of the second game, and now you’re tasked with one final mission before “happily ever after” can settle in. The story focuses heavily on your relationships—especially with Emily Pendragon—while throwing in a few last-minute quests and kingdom events to keep you busy. The war might be over, but you still need to grow stronger, forge alliances, and prepare for your ultimate ascension. Here’s the thing though: the plot is way less climactic than you’d expect for the final instalment of an epic trilogy. The stakes, which were sky-high in Book 2, have been dialled back considerably. What should have been a series of thrilling, world-shattering events feels more like a rehash of old plot points. The introduction of the alternate reality trope doesn’t help either. Instead of raising the tension, it saps the story of any meaningful consequences, making the entire plot feel like a soft reset. And then there’s the issue of loose ends. You’ll meet plenty of characters, old and new, but many of them feel underused, and some key plot elements don’t get resolved. Side-characters pop in, contribute nothing of value, and then disappear again. By the end, you’re left with a nagging sense that so much was left on the table, especially when it comes to developing the relationships that were teased in earlier books. [h2]Gameplay Mechanics [/h2] If you’ve played the previous two games, you know what to expect from the gameplay. The poker-based combat system returns with minor tweaks, but nothing revolutionary. It’s serviceable, sure, but it doesn’t evolve much from what we saw before. You’ll still engage in card-based battles in random dungeons and have the option to grind through some additional content, but this feels more like filler than essential gameplay. There are also new Kingdom Events and side quests, but these often feel like busywork. Some quests get stuck behind random triggers, meaning you’ll waste time bouncing between locations hoping to hit the right event flag. It’s a frustrating mechanic that makes parts of the game feel aimless. The lack of true player agency, where many key story beats happen regardless of your choices, also leaves the experience feeling more on-rails than a sandbox RPG should. The sandbox aspect of the game remains, offering optional content like dates, hanging out with friends, or even dabbling in Shibari lessons. But these moments, while entertaining, don’t quite fill the gap left by the underwhelming main plot. [h2]Visuals & Audio[/h2] Visually, not much has changed since the previous entries. The character art is still nice, but animations and cutscenes remain awkward and stilted. The game’s environments look the same, and there’s a sense of visual fatigue setting in by this third instalment—especially since nothing’s been notably improved. The soundtrack does its job, with some familiar tunes alongside a few new ones that fit the game’s vibe. It’s competent but not groundbreaking, and while some tracks stand out, the audio design overall feels as if it's just coasting along. [h1]Pros[/h1] [list][*][b]Wholesome Romance:[/b] The relationship with Emily and a few other romantic interests still provides emotional depth, even if the rest of the game doesn’t. Some romantic scenes are genuinely sweet. [*][b]More Time in the World:[/b] If you loved the world building of the first two games, this one still delivers on lore and atmosphere. The world is rich and immersive, even if the plot is lacking. [*][b]Consistent Writing:[/b] Despite plot stumbles, the writing quality remains solid. Conversations with characters and moments of humour keep things engaging when the story slows down.[/list] [h1]Cons[/h1] [list][*][b]Underwhelming Plot:[/b] The story lacks the stakes and climax you'd expect from a trilogy's conclusion. The alternate reality angle saps the plot of any real tension, making it feel like a retread of Book 2. [*][b]Unresolved Plot Points:[/b] Many of the new characters and side stories feel neglected. There’s a lot of potential here, but not much is followed through. [*][b]Linear Gameplay:[/b] For an RPG, the game feels surprisingly linear. Key story events happen on a fixed schedule, with little room for meaningful choices or branching paths. [*][b]Tame Erotic Content:[/b] For a game in the erotic VN genre, the sex scenes feel sparse and unsatisfying. There’s not much payoff, and the “vanilla” nature of the scenes makes them feel bolted on rather than integral. [*][b]Repetitive Mechanics:[/b] The poker-based combat system, while functional, hasn’t evolved much and starts to feel stale by this point.[/list] [h1]Conclusion[/h1] Love of Magic Book 3: The Return wraps up the trilogy with more of the same, but that’s both its strength and its weakness. If you’re invested in the story and just want to spend more time with the characters, it delivers. The worldbuilding and romance are still enjoyable, and the overall atmosphere keeps you hooked for the most part. But as a final chapter, it feels underwhelming. The plot’s reliance on tired tropes, the lack of real stakes, and unresolved storylines leave you with the sense that this trilogy didn’t quite stick the landing. If you’ve already played the first two games, there’s still value in finishing the journey, but don’t expect a mind-blowing conclusion. The game wraps up the story, sure—but it does so with more of a whimper than a bang. If you loved Book 1 and 2, you’ll probably find The Return passable. But if you were hoping for a grand finale to justify the whole trilogy, you might be left a little disappointed. Rating: 5/10 I am slowly getting tired of these games fr... For full review head over to our [url=https://www.united-critics.com/post/love-of-magic-book-3-the-return]website[/url]
I'll get the bad out of way first: Pretty on rails even by Adult VN standards. There isn't any real branching and key story beats will play out on a fixed schedule regardless of what they player does. Basically, you have some control over pursuing side relationships and whether or not to engage in or skip most erotic scenes. There is the Poker/Combat element which is serviceable by adult VN standards. But you know what screw all of that, because this game does one thing better than any Erotic VN, and a whole lot mainstream titles to boot: Worldbuilding. Lore hound will love this. This world could easily be developed into AAA franchise. And now that Baulder's Gate III has finished what The Witcher Franchise started in making hard R sexual content in mainstream gaming accepted, that element could certainly carry over to an extent. This world deserves to be experienced, both in it's current form, and in much greater forms. Somebody make this guy a story lead yesterday.
Разочарование — это будет правильное слово от данного произведения. Визуально это лучшая часть в трилогии, ракурсы постановочных сцен, вылизанность картинки тут уже на уровне, да и хентай-сцены выглядят не так аскетично и старомодно, а вполне хорошо и симпатично. И тут есть некоторые новые персонажи только этой части, которые мне понравились больше всего. Да и без сомнения, если вы до неё дошли после предыдущих двух сезонов, скорее всего, вам она понравится. Особенно если в диалоги не вчитываетесь, а листаете, смотря вполглаза. Но есть пару глобальных вещей, после которых мне уже было плевать на глобальный сюжет и персонажей предыдущих частей, меня держало до концовки только новые персонажи. И первая такая вещь заключается в том, что автор исписался или не знал, как двинуть сюжет после второй части, что не придумал ничего лучше, как развить концепцию «Мультивселенной», и после такого финта ушами, когда персонажи те же, а с ними начинаешь по второму кругу знакомится и вливать им воспоминания из предыдущего мира, удручает. Это убивает напрочь хорошую основу для драматизма, которую можно было бы развивать. Вторая причина в том, что мы будем повторять действия из второго сезона, чтоб избежать кризиса и коллапса концовки второй части. Но всё зашло в такую банальщину для «хэппи энда» и самоповторов действий, что мой интерес от финала полностью угас.
I loved the first and the second they were very well written, thick with lore and great scenes.... The third while ok did not hold the same level as the first two...... it felt rushed and therefore I felt like I was just rushing to finish it. Too bad....
One of the greatest stories I have read in a long time, read the trilogy from start to end without any breaks just couldn't stop (except for sleep, dinner, and work offcourse) it was that good. Might be an adult book but I have found that the stories here can often be pretty good, and this one was truly great. It is also somewhat inspired by the Persona series in how your character grows by and in planning ones days activities. Even the sex stuff was very well done and beutiful to be honest, very much focus on the romantic, good and wholesome sex. Also a lot of good and even great soundtracks that fit in very well with the narrative, making it even easier getting engrossed in the story. Especially the more dramatic sequences and the action sequences. Morning Star and Wings of Empire, is from the same author, they are the next ones on my reading list. Probably the best story since I read Atlas Shrugged.
At the end of The Return of the King, there's a part where they go back to the Shire and it's been taken over by Saruman and Wormtongue. I'd always thought that that was the best way to end the trilogy, with one last adventure where everyone had come into their true power, and it was a shame they didn't include it in the movie. Book 3 reminds me of the return to the Shire, but writ large. It's structured a little oddly in that all the cool bits are at the beginning. Playing it for the nth time it seems like I really look forward to the first third of the game, then the rest of it is winding down, but in a satisfying way, at least after multiple playthroughs. I think the first time the ending feels underwhelming because of this structure. NG+ helps with this a lot (the end is never the end) as you just start again with Book 1 after the last chapter. But even when from a zoomed-out perspective nothing much seems to be happening, all the interactions are so well-written that they make every minute enjoyable. I would happily play a game which was nothing but 20 hours of sitting in the pub talking to Molly about life in general, if it were written by droid. Of the three Loves of Magic (or Love of Magics), Book 3 is my favourite, just because it's so satisfying setting everything right, and re-establishing your relationship with everybody.
Book 1, Book 2, Book 3.. just amazing
All three Love of Magic Games are great, and not necessarily for the reason you'd think. Yes, they're adult games, but the world building and lore is ... DEEP. Loved them thoroughly.
ENG: Owen's (name of player's choice) adventure concludes in this third part of Droid Productions' trilogy. Love of Magic Book 3: The Return finds our protagonist disoriented, after the "Back to the Future"-esque scene that concludes the previous part, in an alternate reality that seems to be his own, but which presents notable differences in the events that occurred before. First of all, the Outsiders attacked in Ireland, not Mexico City, furthermore, and perhaps more importantly, it seems that he's dead, and for quite some time now, too: six months have passed since that October 31st, while King Erec fell in battle two weeks ago. He has't even had time to say a final farewell and mourn the brave heroes tragically fallen during the great battle in his timeline, when new troubles are already looming on the horizon, but, at least, those who didn't die will be seen again. However, there will be a lot of explaining to do and he will have to be made aware of the different actions of his apparently crazy, but still horny, other self ([spoiler]only a crazy person wouldn't have made Molly a Chosen[/spoiler]), in order to sort things out here and then see how to get back to his Emily, and to Elanora, whom she is carrying in her womb, in his original reality, but, fortunately, there are bonds that transcend these limits and he has someone he can count on here too. As with the previous two installments, this is more a true RPG rather than a visual novel, so the narrative, however linear, remains central to the story and the spicy scenes are more secondary, while the focus remains on time management to juggle the various events and side quests available. The gameplay remains the same, with the Heads-up poker (inspired by Sword & Poker) as a means of combat, complemented by various options to make battles easier and the grind, which also returns, but perhaps to a lesser extent than in the other installments. On a technical level, we're still there, the models are always well-made and original, the animations work and the soundtrack is taken directly from the previous episodes. At the end of the story, it will also be possible to resume the final save from Book 1 to restart the trilogy from there with the New Game+. [spoiler]Personal note: in my opinion, Molly is once again the best girl, followed by Bella, Akane and Jenny. Then come Katie, Emily, Sarah, Mab, Aoife, Aino, Hakone and Chloe. Olivia, who's back and crazier and funnier than ever, deserves at least an honorable mention, as do Kath, Xochi, Morrigan, Valery, Fiadh, Hannah and Grace.[/spoiler] ____ ITA: L'avventura di Owen (nome a scelta del giocatore) si conclude in questa terza parte della trilogia di Droid Productions. Love of Magic Book 3: The Return vede infatti il nostro protagonista ritrovarsi spaesato, dopo la scena alla "Ritorno al Futuro" che conclude la parte precedente, in una realtà alternativa che pare la sua, ma che presenta delle differenze notevoli negli eventi incorsi in precedenza. Primo tra tutti, gli Estranei (the Outsiders) hanno attaccato in Irlanda e non a Città del Messico, inoltre, e forse più importante, parrebbe che noi siamo morti, e anche da parecchio tempo ormai, sono infatti passati sei mesi da quel 31 ottobre, mentre re Erec è caduto in battaglia da due settimane. Non si è fatto neanche in tempo a dare l'ultimo addio e a piangere i valorosi eroi tragicamente caduti durante la grande battaglia nella sua linea temporale, che già si presentano nuovi guai all'orizzonte, ma almeno, e se non altro, chi non muore si rivede. Ci sarà però da dare parecchie spiegazioni ed essere messi al corrente del diverso operato del nostro apparentemente folle, ma comunque birichino, altro noi ([spoiler]solo un folle non avrebbe reso Molly una Prescelta (Chosen)[/spoiler]), per poter sistemare le cose qui e vedere poi come fare per tornare dalla nostra Emily, e da Elanora che lei porta in grembo, nella nostra realtà d'origine, ma, per fortuna, c'è ci sono legami che trascendono questi limiti e qualcuno su cui contare ce l'abbiamo anche qui. Come per le due parti precedenti, siamo di fronte ad un vero e proprio RPG piuttosto che ad una visual novel. L'aspetto narrativo, per quanto lineare, è sempre centrale nella vicenda, laddove le scene piccanti sono più accessorie e secondarie, mentre il fulcro rimane la gestione del tempo per giostrarsi tra i vari eventi e le missioni secondarie disponibili. Anche qui, il gameplay resta il medesimo, con il poker scoperto (ispirato a Sword & Poker) come mezzo di combattimento, ma correlato da diverse opzioni per rendere le battaglie più semplici, torna anche il grind, ma forse in misura meno importante rispetto alle altri parti. A livello tecnico siamo sempre lì, i modelli sono sempre ben fatti e originali, le animazioni funzionano e la colonna sonora è ripresa direttamente dagli episodi precedenti. Alla fine della storia, sarà poi anche possibile riprendere il salvataggio conclusivo dal Book 1 per ricominciare da lì la trilogia col New Game+. [spoiler]Nota personale: ai miei occhi, Molly si riconferma best girl anche stavolta, sempre seguita da Bella, Akane e Jenny. Seguono poi Katie, Emily, Sarah, Mab, Aoife, Aino, Hakone e Chloe. Ad Olivia che è tornata ed è più fuori di un balcone, va almeno una menzione d'onore, così come a Kath, Xochi, Morrigan, Valery, Fiadh, Hannah e Grace.[/spoiler]
Strong point of the game is the interesting story with some really good and powerful moments with great memorable characters. The gameplay is OK and I had to get used to the poker combat since it depends on lucky Elsewhere drops, completing long questlines and spending money in the right places in order to not lock out of questlines. It is hard to keep track of what to get done as many quests tell you to go somewhere but another quest has locked out the area for one reason or another. You can tell that the scope of the game was large but maybe too interweaving to keep track of. Many of the achievements are still broken and it is too easy to accidentally lock yourself out of events that count towards achievements. As a patch for this, there is an included Debug interface that allows for ingame cheats and tweaks which I used to ultimately give myself achievements that I had completed but were not activating. I recommend the game for the experience of the story
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Skybreakers | $27.5K | 700 | 77% | $2.24 |
| The Tenth Line | $27.5K | 154 | 84% | $7.99 |
| STRETCHER MEN | $27.5K | 121 | 48% | $8.99 |
| Pavilion | $27.5K | 145 | 70% | $9.99 |
| The Last Craftsman | $27.5K | 77 | 96% | $9.99 |
| Worshippers | $27.5K | 105 | 79% | $9.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| Project Zomboid | $239.1M | 460.8K | 94% | $19.99 |
| Terraria | $187.5M | 1.5M | 97% | $9.99 |