
The stage is set. Imagine an old baroque manor, perhaps a hotel or a museum, somewhere in central Europe. A woman wanders in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 22 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.3Kreviews | 94% | — | $1.4M |
| $24.99 | 537ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely incredible game. If you enjoy puzzle games, this game is a must play.
Cinema
Such an amazing game! Thanks team <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lorelei es un juego de puzzles fantástico donde descubres la historia de un hotel abandonado mediante información que se te va otorgando desde distintos momentos en el tiempo: pasado, presente y futuro. Con una ambientación noir clásica, simple pero efectiva, vas uniendo estas pistas hasta que todo cobra un mayor sentido. El juego es confuso, tanto a nivel de lore como de puzles en algunos momentos. Una de las grandes características positivas que tiene es que rara vez te vas a quedar atascado en un puzle y tu progreso se vaya a quedar bloqueado. Hay tantas cosas que hacer, sumado a lo bien pensadas que están dichas cosas para que cuelguen lo menos posible unas con otras, que incluso con la complejidad que supone un juego así, nunca terminas de estar "quieto" (al menos en mi caso personal, si me bloqueo en una cosa salto a la siguiente sucesivamente. Sobre todo con ayuda de las notas mentales, puedo volver más tarde a lo que estaba haciendo, incluso con una rica pieza de información que era clave para dicho problema que tenía). Lógicamente, hay veces donde sí que hay muros mayores que los debes sacar si o si y hasta que no los sacas hay muchas cosas que no puedes resolver, pero son tan mínimas que no arruinan la experiencia en lo absoluto. Es un juego fantástico, te incita a querer saber más y a querer resolver más, los puzles son muy originales y el papel y boli son obligatorios (principalmente de la mitad en adelante del juego). Por este juego soy más consciente que nunca de mi falta de inteligencia espacial, gracias Annapurna una vez más por tanto.
Quite good, though it can be a little tricky in some areas in the late game. I really love the music and art presentation, and the narrative surrounding how artists feel about their art and how it is interpreted is very unique and interesting writing. I sorta enjoy these elements more than the mystery itself in a lot of ways, Lorelei and Nero are super interesting foils to one another. I like that this game trusts you to figure everything out, you cant get hints and its difficult to find answers online due to how they are structured. I checked out this game cause i really love Sayonara Wildhearts, and both games really make this studio one to watch for me. Really really unique presentation and experiences in both.
I loved it. It manages to merge so many different styles of puzzle in a coherent narration and representation. It was exactly the right amount of challenge for me.
it's been a while since i've last played this game, but i still hold it near and dear ...! the loop of hitting a roadblock, becoming lost, finding a key piece of information, and opening the roadblock was incredibly satisfying, and i really like the sound design and art direction ... all the little mechanisms clicking and spinning, a latch coming undone when you enter the correct combination, it's real good gameplay and art aside, though, i became a little bit Sick in the Head after completing the game. i cannot say much about the story, but i will say it is haunting and wonderful and it turned me into more of an art freak
Una obra de arte, genuinamente. Una historia obtusa que se descubre de manera muy inteligente al final, muchísimos puzzles muy bien logrados y entretenidos, conexiones lentas y artículos, un trasfondo con un mensaje artístico... Es el típico juego de "que no te cuenten nada, solo juégalo". Maravilloso.
Absolute Cinema
very cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5K | 72 | 78% | $12.99 | |
| — | 0 | — | — | |
| $0 | 44 | 68% | Free | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 4.6K | 91% | $14.99 | |
| $1.5M | 18.1K | 95% | $4.99 | |
| $1.4M | 3.1K | 57% | $14.99 | |
| $1.4M | 2.1K | 93% | $29.99 | |
| $1.5M | 5K | 68% | $14.99 | |
| $1.4M | 4.2K | 87% | $8.99 |