
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A classic hero’s journey – kill a slime, set up camp, kill god.
Fun enough for a playthrough. Didn't really inspire me to play more, but for the price I suppose its reasonable.
Just one more loop, I can definitely make it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
| $3.75−75% |
| 426ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ill write a full review after just one more loop.
.
Very unique concept for a game and quite enjoyable. I hope there is a sequel someday.
I like many aspects of the game, but for some reason it's simply not fun in the long-termn. I liked the world-building with the memory wipe and step-by-step recovery, i like the dynamic where you need place cards so your fighter gains XP, but if you place too many he dies. I also like the dynamic where you need to make a choice whether or not to play it safe and return to your camp or go or another round. But all in all it simply never catched me...
Большой плюс, что есть телефонная версия. Не нужно ломать голову что и куда жмать - порог входа легкий. И это несомненный плюс, выключаешь голову и иногда что-то нажимаешь. Рогалик первые часы интересный: у меня наигранно около 7 часов, но чувствую, что игра начала наскучивать. Игру можно пробовать: 2/5.
muito bom
Не понял как какать, прикольно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.4M | 6.7K | 92% | $24.99 | |
| $1.1M | 1.7K | 75% | $22.99 | |
| — | 0 | — | — | |
| $153K | 399 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.3M | 28K | 94% | $19.99 | |
| $13.4M | 27.2K | 94% | $19.99 |