
Alone in the dead of night, you find yourself sent on a simple errand to check on a quiet gas station on the outskirts of town. But nothing here feels right. You can’t outrun this place. It wants you. And it will keep you.
Modeled estimate, not a reported figure. How we estimate →
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About
This game is not suitable for children or those who are easily disturbed. This game contains flashing lights and visual effects that may trigger seizures in individuals with photosensitive epilepsy
Something is watching you. Something is waiting.
Alone in the dead of night, you find yourself sent on a simple errand—to check on a quiet gas station on the outskirts of town. But nothing here feels right.
The air is heavy with something unspoken, the radio crackles with words that don't belong, and the station itself... shifts.
Every step forward drags you deeper into a nightmare of fractured reality and unseen terrors. Strange voices whisper in your ear, shadows stretch and writhe, and the choices you make will carve your fate.
Will you listen? Will you obey? Or will you resist, knowing that every decision carries a price?
Psychological Horror – Experience a slow-burning descent into paranoia, dread, and disturbing imagery.
Atmospheric Pixel Art – A haunting handcrafted world brought to life with eerie animations and lighting.
Dynamic Sound Design – A chilling original soundtrack and unnerving ambient sounds that react to your actions.
Multiple Endings – Your fate is not set. Discover different outcomes depending on your actions.
A short horror experience crafted by a solo developer - roughly 30mins of finely tuned tension
This isn't a place you can escape by running. Something wants you here. And it will make sure you stay.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Mu cortito (unas dos horas platinarselo) pero se ajusta al precio que tiene el juego. La estética y la historia me gustaron. Lo recomiendo a quienes quieran sentir un poco de miedo.
Art style is very unique and refreshing. I enjoyed the story a lot, especially main character - he is easy to sympathize with. Such a horrifying and sad experience.. loved it
Loop//Error manifests a deeply claustrophobic dread by adopting a deliberate low-bit visual identity reminiscent of archaic handheld photography hardware. This grainy aesthetic ensures the environment constantly feels unsettled, effectively grounding the psychological mystery in a starkly monochromatic reality that feels fundamentally wrong before a single horror element actually appears. Whispers frequently drift through the sparse soundscape, generating significantly more tension than the visuals themselves ever manage to achieve alone. The recurring sound of a bicycle bell punctuates the oppressive silence, acting as a recurring auditory motif that heralds the arrival of inexplicable events within the fractured narrative space. Traversing this cyclical progression requires players to uncover layers of guilt and trauma hidden within the protagonist’s deteriorating memory. Divergent paths branch into four distinct conclusions, providing meaningful variety that rewards curiosity without ever forcing the experience to overstay its welcome during the hour of total completion time required. Navigating the various segments occasionally reveals minor friction as character movement feels slightly rigid during high-stakes interactions. While these minor physical limitations can induce frustration during precise sequences, they ultimately represent a small price to pay for the singular focus on such a cohesive and highly stylised artistic vision. Fragmented documentation scattered throughout the corridors encourages players to piece together the tragic subtext of the narrative through active investigation. Each discovery deepens the somber psychological focus, distancing the project from reliance on predictable jump scares and instead fostering a slow-burn sense of unease that lingers long after playing. Replaying specific loops to obtain every possible ending can lead to repetitive pacing issues that might deter those seeking traditional, dynamic action. The ability to skip dialogue assists in mitigating this potential monotony, allowing dedicated explorers to maintain momentum while successfully reaching the final revelations regarding the character's internal struggle. Overall, the effective marriage of thematic resonance and surreal atmosphere results in a polished, memorable experience that prioritises emotional impact. Anyone who values dense psychological storytelling should investigate this bite-sized journey, as it expertly leverages the time loop trope to construct a powerful and haunting metaphor for inability to move on.
Loved it.
That type of minimalist graphics is up my alley. Most of them are clearly heavily edited photos, but the result conveys the solitary, oppressive feeling of the story - what there is, because it's really too short, it has a few moments but on the other hand, you are forced to go through those couple of ridiculous jumpscares every time, as there is no ability to save or accelerate text in every run, the game is desperate to last a little longer.
Actually quite unsettling. Love the artstyle and music. Worth it imo. I'd love to see something like this with a little more content.
Yeah, it was pretty good. Worth the money. I really enjoyed the story and what it was going for. It says I only played 1.5 hours but it feels like so much more.
Many of the plot elements tread familiar ground for stories told within nightmare-like settings, but the presentation for the game really elevates it to be regardless deeply uncanny. You can finish within one hour, but there’s a good chance you will be thinking about it for a while beyond that. I think that’s well worth the price of admission.
Small game, got all endings in under 2 hours. I like the artstyle, the creepypasta vibes and story was good as well with a nice twist. The writing was enjoyable as well. Short, but worth the price
really interesting game and concept but i wish there were save features so i can start where i last ended or to skip over chapter one it would make replaying the game more enjoyable.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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