
An action rogue-like inspired by MMO healing mechanics. Heal, shield and resurrect your way through procedural dungeons filled with powerful items, deadly enemies and the most incompetent party imaginable!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The character selection in this game is awful, and as a healer, that's like 90% of what you need to do. Sometimes the game wants you to move the control stick up or down to select a character, sometimes left or right. A simple fix could be to allow you to cycle your party members with the triggers and/or to assign your characters to the cardinal directions of the D-pad. Would probably bring me to recommend the game as a fun diversion with a sense of humor and a nice throwback soundtrack, but until such a better selection system is implemented, can't recommend.
a fun game that was ruined by insane repetition, so far I have only faced 5 types of enemies that repeat one after the other making the whole game very very repetitive, once reached the 4th level and saw the SAME enemy coming at me, I just quit the game after variety deprivation, not recommended
Fun little game :)
A neat idea held back by a pretty bad UI. Very hard to track your team's health and target them properly. Also, it's petty, but it seems really weird to me that the protagonist themselves doesn't have any health. Taking aggro and getting one-shot is a core component of the healer experience!
rez pls
Вся сложность - в убогом управлении. Не покупать даже за 100руб!
8 hours to beat the game!
Man. From Music, to timings, to shieldings up to HOT's, AOEs to Burst Heal. Everything is just so DAMN beautiful. My man didnt just make a healing sim. My man made a game for a dying race of Gamers. Nowadays its so rare to just have a blast playing a heal or even get anything close to feel like you're actually healing. I thank you so much. And i absolutely love you for what you did ♥ I would love if it got more updates or a sequel or something. Not that it lacks content. It got plenty of it. But Its just beautiful man ♥♥ Okay my man maybe singular but it sounded more romantic. My Guys, those legends, everyone who worked on this piece of Art. Just found out there even an Adventure+ Mode after beating regular. YES BABY. VEGAS!
I expected to have at least half control over the minions while i heal. But no. There aren't even any options on how to heal. It's all very clunky. The game is not hard but tune the minions a bit and it's "hard" because you can't really do anything about anything Give me some control over my party and some mouseover(?) and we can have a good game. Yes i only played 10 min, that should say something
It's such a shame because this game could have been so much fun and instead is a horrible mess. The one major problem is that abilities are so unresponsive you invariably end up losing when they randomly stop triggering, like just stop working... am i silenced? has the character become immune to healing? Nope, even the totem ability you will activate it, the ability icon will flash like it has been pressed but the ability will refuse to trigger until like the 3rd or 4th time you press it, and at that time at least one character will be dead. This happens on every single run eventually, that's how you lose, fun right? Other problems are that ranged characters will often move off screen and since you dont have healthbars to heal, they will die because you cannot target them. There are also no clear indicators of which character the enemy is actually targetting so good luck using your shields preemptively. You will also find some rooms with some characters with an exclamation point above them, which you would think are quests, except they just say some cryptic lines and nothing happens, nothing more is explained about this and since noone plays this game there is no information online about what these are supposed to be. Another amazing thing is that when you level up your characters in a run you get a skill point to upgrade items that you find or buy, the problem is the vast majority of items are not even upgradable which is hilarious, and makes those points pretty much pointless. Such a shame, with a little more work this game could have been little hidden gem.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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