
Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 198 reviews with recorded playtime.
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
топ игра
Cool story and characters
克系佳作,瑕不掩瑜了属于是。人物塑造,怪物设计无敌游戏体验差一点点可能是rpg的通病不查攻略又不熟图拿东西就要反复跑有点累
9.5/10 jrpg游戏向来有一个我很不喜欢的缺点——道具不能够为我所用。似乎所有冒险中收集的物品都只是用来收藏。而当这一缺点被生存恐怖属性弥补,那么你就得到了这么一款独一无二的独立神作。在我看来这是我见过的rpgmaker游戏中游戏性最好的一作,它不会随着流程推进而让我对战斗系统感到乏味,因为每只怪物不仅都长得像boss,还让我一直刚好打得过和打不过之间徘徊,也就让策略成为了极为重要的部分。相较于饥饿与恐惧,本作更类似于jrpg,因为到了后期基本上就没有什么恐怖氛围了。因此我不认为本作流程太长是扣分项,甚至我还觉得有点短。总之,真心推荐。
Look Outside is a must have. An 'at least try it' if you can stomach the visuals. Its' music deserves its own review. You can sing its' praises like it is the ♥♥♥♥♥♥♥♥ King in Yellow. And at the end of the day, when it beats you down and drags your ass to 'whatever just killed you fate worse then hell', props itself up as a rogue-like. You will want to start your entire game over if not load a prior save and do stuff differently, see what changes then use the best new game feature any game can have, knowledge checkpoints. Didja ♥♥♥♥♥♥' learn? This game is filled with so much flavor text it is surprising they had time to make a game around it. That potted plant outside your apartment *had* your spare key, ♥♥♥♥♥♥♥ wish I didn't check that. Then somehow they managed to make so many ♥♥♥♥♥♥♥ sprites that every few minutes you are saying "what the ♥♥♥♥ am I looking at". Then if you don't kill that ♥♥♥♥ fast enough you say "Oh god, they somehow made it worse". Not in a disrespectful way but in admiration of trying to understand what it is and what it is about to do, a core tenet of cosmic horror. But allow me to go on length about a minor NPC design, skip next section if you don't care. Look at Kaeley, every part of them screams lockpicking toolkit was thrown into a blender, from the various bent fingers, to the spring lock teeth, the keyhole eyes and just the various holes in their body and if it wasn't apparent enough, dangling keys. But then you have the flavor, when she speaks she has a K-k-k- stutter with Ks, like the sounds you'd make if you were locking picking. They didn't have to do that but that is how much thought went behind this one minor character with a singular purpose. Which brings me to the final appreciation of the design, RESTRAINT. They didn't throw in a random door knob or go "well you unlock safes too" so give her some tumblers or a keypad those lock too, NO! they stopped. The only thing you could argue about missing from her design is slots for disks because that is a major locking mechanic in the game. For a stark contrast look Bobby in Date Everything. Not that the design is bad this was just a joke. This game has excelled in every metric and all of my complaints about it are: I just don't ♥♥♥♥♥♥♥ like turnbased rpgs and I don't want to be coddled and have this game change in anyway to appease me. This game is a love letter to horror in ways I didn't think were possible and even if you think you know what is going to happen it subverts and pulls on your heart. THIS GAME. Makes you feel bad sometimes. It will make you think your doing the right thing and then guide you with helpful reminders of what you were doing or who was looking for something; only to ♥♥♥♥♥♥♥ release a reference to a popular horror story that makes you go: Oh ♥♥♥♥. You know how bad this is and urgent this must be stopped. Then it puts you on a clock, gives you choices and now, live with the ♥♥♥♥♥♥♥ consequences. And sometimes those consequences are so bad it makes you say: *ahem* Look Outside is a must have. An 'at least try it' if you can stomach the visuals. Its' music deserves its own review. You can sing its' praises like it is the ♥♥♥♥♥♥♥♥ King in Yellow. And at the end of the day, when it beats you down and drags your ass to 'whatever just killed you fate worse then hell', props itself up as a rogue-like. You will want to start your entire game over if not load a prior save and do stuff differently, see what changes then use the best new game feature any game can have, knowledge checkpoints. Didja ♥♥♥♥♥♥' learn?
全世界最好玩的rpg。
i cried so hard at least 3 times beautiful game 10/10
I murdered an entire family
almost 18 hours in and one run almost done... cinema....
Leute, das müsst ihr spielen! Das ist eine Erfahrung, die nicht leicht zu beschreiben ist aber wirklich heftig süchtig macht 😂👍
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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