
Longsword is a game of hardcore turn-based tactical combat. Build decks of spells and miniatures to fight against humans or the AI in skirmishes and campaigns. Earn cards through play or just pay once for the whole set.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
developer always abandons his projects
This game was abandoned by it's creator. Idea might be good but I cannot recommend this game.
To be honest, this game could have been great. It's fun. It has a great premise. But, unfortunately, the developer isn't worth half what they've earned. They told us this was early access, they gave us the promise of improvement. When I bought this game, it was only a few months after early access release. The developer at the time repeatedly pressed that this game had so much more to come. The game hasn't changed much at all since. In fact, I struggle to see where changes have happened at all. I would advise avoiding this developer in entirety, as this is NOT the first time this has happened. The developer continually makes promises to the players, charges the players for that promise, and fails to deliver in any regard. I hope that some will come and further develop the game in some way. It shows great promise, if only it had been fulfilled.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
apparently abandoned, it's not finished, still has a lot of graphical and game play issues. needs better options for players to adjust game settings, and personal options. the video makes it look super cool, but it's not the same experience i was actually playing. we see a lot of these indi game makers selling products and never seeing them through, I've stopped supporting them. If your going to abandon a game, we kinda get it , life happens, at least make a workshop so people who bought it could still mod, and fix their product that you failed at. don't buy this.
Unfortunately this game has been abandoned and it does not seem like it will move forward. A shame too, as the landscapes and unit models are truly beautiful. The game itself is playable in it's current alpha state, but there is no real tutorial or guidance, the solo campaign is notably unfinished and the ability to customize just about anything remains absent. If you try it for free, great; but it you're thinking about buying it, save your money.
I got this game when it just got released in early access and now after 3+ years still nothing has developed beyond that point. Stay away from it - no fun or any relevant game mechanic working. Sad but true.
Despite claims this game is has not moved forward with development for two years.
Its abandoned and pay to play. You gotta shill out dough. Maybe some other time RATIN 3/10
Cool Concept Mostly Broken. Tried to play campaign...The EA one just punishes you and some of the units warp around the board.....not talking about the ambush units either. The other campaign the first battle loads and you cant do anything. Tried to play the skirmish and nothing would happen. Not sure how some of the reviewers even got anywhere.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.