
Loki’s Revenge is a survivors-like roguelite where you play as Norse gods fighting Loki’s army of monsters! Level up to gain powerful upgrades and explore hand-crafted maps to find secrets. Build the ultimate overpowered god with permanent upgrades and master each god’s signature ability.
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About
After eons of being imprisoned by the Asgardian gods for his crimes and trickery, Loki has broken free and unleashed his army of loyal monsters to bring about Ragnarok in order to terrorize the realms and take revenge against the Norse gods. Fight back as one of your favorite gods to defeat Loki, his army, and avoid Ragnarok!
Draugrs, ogres, wolves, and the Jotnar - they all fight for Loki and must be stopped! Defeat wave after wave of large hordes of monsters and bosses. Some monsters will chase you down relentlessly; others will try to shoot you with arrows and other projectiles. Learn how they attack and avoid getting hit!
Every god has their own, unique ability you can activate. Thor uses his lightning powers to double all of his stats, Sif channels the energy of the Bifrost to heal herself, and Odin summons Geri and Freki to mow down enemies. Each god's ability creates unique play styles!
When defeated, enemies will drop XP. Collect enough and you'll level up and get to choose from 3 powerful Boons! Boss enemies will also drop a Bifrost Shard that gives you access to unique Boons. Some Boons boost your stats, some give you new ways of attacking enemies and dealing damage. Collect as many as you can to build the ultimate overpowered god!
Gods never die! After dying or completing a run, you'll have the opportunity to spend your hard-earned Gold on permanent upgrades. Permanently boost stats for all gods to even the odds for future runs.
Completing certain objectives and earning achievements will also permanently unlock new characters to play as, as well as new Boons that will be added to the level up pool.
Each map is hand-designed - no procedural generation here! Hidden within each of them are powerful Boons. Once you find them, they'll be permanently added to your available pool of Boons for future runs.
3 playable Norse god, each with unique stats and active abilities
24 Boons
Permanently upgradable stats
1 map to explore with secret unlockable Boons
15 Achievements
Vengeance levels - after successfully completing a run, you can choose to play the map again with all your boons and an increased difficulty level
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
[h3]Fun Indie Game with Room for Improvement[/h3] Thoroughly enjoyed this game and I look forward to seeing future updates and balancing tweaks for the game! 4/5 stars to me (I do understand it's a solo dev game, so no pressure here, you're doing great!) - I love the Norse Lore based items and characters - Feels like the game needs some adjustments, such as allowing the player to choose something like "All Gold" or "All Food" if all of the character relics are maxed - Would also be nice if there was a way to tell which slot an upgrade is going to take, which made the [b]Life Giver and Taker[/b] a bit harder to figure out - There should either be a speed up function or a reduced time before the final boss appears, because with smart planning, it ends up being a wait quest until the final boss appears - It's really easy to accidentally make a character build that ends up with a single HP at max upgrades and playing 1HP bullet hell isn't fun with all the projectiles flying around (esp if the player [me oof, lol] forgets to grab the Giant's Heart item)
Having a lot of fun with this game so far. I am looking forward to future updates to make this game even better. If you enjoy bullet hell style games definitely check this game out.
Pros: -Good addition to the genre -3 unique characters at the time of writing this -unique enemies that add some* challenge Cons: -not much in the game, pretty barebones -not a lot of variety between plays, all of the specials can be received each playthrough. -if you can get past the first couple bosses it is super easy to just finish the round without much worry. Suggestions: -do not allow all the items to be received. Cap the items to allow people to experiment with different runs' -more diversity in equipment would add a lot of value -some equipment is over-tuned. the vampire wing for example. i was regaining health right after i lost it. -faster attacking enemies [especially projectile] so i dont just stand still. there were portions in the middle of the game where i could literally just stand still and not worry about any damage. -the final boss very simple. a slow moving projectile is far to simple to dodge. Tuning the boss to add an AOE or something that makes me move further than a step to dodge would provide some variance. That along with bumping its health -Difficulty: took me 1 try on each character before i beat the game AND looped with Thor. TLDR: simple game that could use some tuning. has potential but could bump up the difficulty. Dont regret, but putting it away for a few updates to allow it to really shine
Initial impressions were positive! I was just looking for a quick bullet heaven to spare some time and this one hit the spot. I think there's a solid framework here and the level design points of interest lean into that. I'm hoping there's more in the future because I would happily come back to play :)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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