
Loki’s Revenge is a survivors-like roguelite where you play as Norse gods fighting Loki’s army of monsters! Level up to gain powerful upgrades and explore hand-crafted maps to find secrets. Build the ultimate overpowered god with permanent upgrades and master each god’s signature ability.
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About
After eons of being imprisoned by the Asgardian gods for his crimes and trickery, Loki has broken free and unleashed his army of loyal monsters to bring about Ragnarok in order to terrorize the realms and take revenge against the Norse gods. Fight back as one of your favorite gods to defeat Loki, his army, and avoid Ragnarok!
Draugrs, ogres, wolves, and the Jotnar - they all fight for Loki and must be stopped! Defeat wave after wave of large hordes of monsters and bosses. Some monsters will chase you down relentlessly; others will try to shoot you with arrows and other projectiles. Learn how they attack and avoid getting hit!
Every god has their own, unique ability you can activate. Thor uses his lightning powers to double all of his stats, Sif channels the energy of the Bifrost to heal herself, and Odin summons Geri and Freki to mow down enemies. Each god's ability creates unique play styles!
When defeated, enemies will drop XP. Collect enough and you'll level up and get to choose from 3 powerful Boons! Boss enemies will also drop a Bifrost Shard that gives you access to unique Boons. Some Boons boost your stats, some give you new ways of attacking enemies and dealing damage. Collect as many as you can to build the ultimate overpowered god!
Gods never die! After dying or completing a run, you'll have the opportunity to spend your hard-earned Gold on permanent upgrades. Permanently boost stats for all gods to even the odds for future runs.
Completing certain objectives and earning achievements will also permanently unlock new characters to play as, as well as new Boons that will be added to the level up pool.
Each map is hand-designed - no procedural generation here! Hidden within each of them are powerful Boons. Once you find them, they'll be permanently added to your available pool of Boons for future runs.
3 playable Norse god, each with unique stats and active abilities
24 Boons
Permanently upgradable stats
1 map to explore with secret unlockable Boons
15 Achievements
Vengeance levels - after successfully completing a run, you can choose to play the map again with all your boons and an increased difficulty level
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Really good addition to the genre i like. Definitely worth the price and i look forward to the new updates. 3h down and i love it. Could be a bit more challenging but im sure that with a few updates and fixes that is soon fixed.
This is a solo dev's project to make their own version of Vampire Survivors and it's not bad. It plays competently and seems to be decently balanced. There is just not really anything super innovative to make it stand out in a sea of vampire survivors clones. That said, I'll leave a positive review because the game is cheap and doesn't really advertise to be anything its not. You can get your moneys worth for the small price even if there's not much content yet. Just to sum up some first impressions: Music - very different from VS, more metal. Fitting change. Health - Instead of HP there is a system of using hearts which is interesting and made it really important not to get hit until you find a way to regen through skills. (theres RNG health drops too but not really reliable enough to heal consistently) Gives the game some initial challenge to overcome. Active abilities are welcome and fun. Some areas to improve: I didn't even know there was meta progression stat boosts on my first 2 runs. The screen wasn't very obvious. Some abilities seem too similar to typical VS powers, be sure to try to come up with something unique while staying with the Norse flavor. Worth a try if you want to support an Indie dev and/or really love Norse mythology.
Definitely a great game for the price. Put 3 hours in and enjoyed immensely. Look forward to more content!
I know this is early access and things are (hopefully) going to change, but that's also what negative reviews are for, to draw attention to things that should change. The game itself i really not bad, but it seems like it released WAY too early without much internal playtesting going on, leading to following issues: 1. Stat increaes of 1 % (ONE. PERCENT.) in the shop? Really? I could understand it if they were continually cheap and going tup to higher numbers eventually, but capping out experience gain at like 5% seems so unnecessary and a waste of esources. 2. I've maxed out the level up options in my second run and now don't know what I am playing towards anymore on that map. There is no countdown timer, just a playtime that keeps going up. At this point, I don't know if there are still things to come or if the run will just continue endlessly, Looking at the achievements (which, to be fair, can be easily done mid run so thats a plus), there does seem to ba an end to a run, but currently I have no way of knowing how long that is going to take. 3. Speaking of maxing out levels in a run, the good thing is that you get other options on levelup then, you can choose between more gold, healing, or an experience magnet (which is kind weird because, investing a levelup to get the rest of the experience on the map... ok?), but why... just why would you delete the coice you made from the follwong levelups? Let me explain: If you max out level ups, and get to the point where you have gold, healing, and exp magnet as choices, when yu choose one of them, that choice is gone for the next levelup. then the next choice you make will also be gone for the next levelup, leaving you only with the last choice. after that levelup, all 3 choices are there again and that cycle repeats. Maybe just let me choose every time? Like what is actually the point? Not only does this serve no purpose other than being annoying, but it is also more work to program it this way. 4. You get new weapons by collecting special items dropped by mini bosses. If you happen to collect one of those after you already acquired all possible weapons, jokes on you, the game crashes. All that being said, with a little more work , content and balancing wise, this could easily be a recommended game.
This game is really fun! I can't wait for more to be added. It is so great for steamdeck. Dev feel free to do DLC later once released if you need more cash. I would pay for more, love this!!!
For 2$ i mean you can't go wrong, however as of right now, you will complete one run and be bored of it. There are 3 skills lol, Garlic, fireball and lightning! once you get to a certain level the level up choices go as follows, Magnet, chicken wing, 10 gold over and over and over for 25 mins.. 25 mins for a run on this game is just WAY to long lol... Hope to see more content!
Great game for day one launch. Looking forward to many updates. Over 2 hours of entertainment for less than 2 dollars.!
The AllFather approves! We need the whole of Aesir and Vanir down here.
Great game for the price, Dev works on and pushes updates. Edit: Dev seems great and responds on the forums to questions, etc. Glad I bought the game as I like to support devs like this.
I'm such a sucker for these kinds of "survivor" style games. This one has a lot of potential so far, and i'm having a lot of fun with it. The developer is awesome, and is great at listening to and implementing feedback. i cant wait to see what this turns into, but it's very solid as is. Well worth the 2 bucks, lol... Support indie devs!!!
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