
Lofty Quest is a narrative-driven hidden object adventure game where you search and explore beautiful, hand-crafted 3D dioramas to topple an evil King.
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Languages: English**languages with full audio support
Reviews
Yes, I will recommend this- with some caveats. This is not a HOG like an Artifex Mundi game. I would call it more of an interactive visual novel. If you are hoping for a big AAA-type production- this is not it. Solo dev with a little help from some friends- set your expectations accordingly. Interesting mix of art styles- Minecrat meets anime meets detailed pixel art. Really nice music. No voice acting- if the sound the Charlie Brown teacher makes annoys you- well, that's what you are going to get for dialogues. Dialogues are also all in text (good for HoH and deaf players, but read on, please...), so you can mute the game and play silently. But if you need scalable text for any reason- you can only zoom in or out to scale it, and some zooming in will cut the text off of the screen due to where it appears, usually with no way to have the character repeat it if you couldn't read it all. (Some dialog will repeat, but most of it will not.) Again- [quote]Solo dev with a little help from some friends- set your expectations accordingly.[/quote] Can be played with a mouse only- LB, RB, scroll wheel. So good for anyone who can only play with one hand. On the downside- some of the scenes are very dark, and the colors are a bit muddy- people with low vision or color-blindness are not going to have an easy time with this game. Some items are very difficult to detect simply because the contrast between them and the surroundings they are in is close- they do not stand out and tend to fade into each other. There are few settings options- nothing for brightness or gamma, no accessibility options, The mechanics are similar to "No Longer home" by Humble Grove, though no keys needed- you control zooming in and out, and rotating the scene with mouse-only. Lots and lots of clicking- a short enough game to play in one sitting, but playing in shorter sessions may make your eyes and fingers happier. I will say the hidden objects you have to collect become more difficult to collect as the game goes on. The difficulty progression with finding and collecting these items goes from "Super easy" to "OMG my eyes are bleeding from trying to find these things!" at the end. The end of the game was not what I expected- the story was not terribly deep throughout, but it did have enough depth to make you want to know more. But at the end it just dropped out, and you watched it instead of being part of it. The castle section and final scenes seemed rushed, or cut back. Solo dev- so funding and time could have been the issue, but it wasn't the most satisfying ending for me. It left me wondering "What the heck?". The ending was a bit of a let down for me. It was a good game, though. Not a great game, but good for killing time, and one character will likely be vaseline and tissue material for some gamers who like big-chested anime girls, lol. Just don't expect any bouncing- the NPCs are static images- they do not go "boing-boing" across the screen. Was it worth the price? For me, sure. (Keeping in mind I paid the release price, which was 10% off.) But I can afford to buy all the games I want. If you are on a tight budget and are wanting something you'll get a lot of time out of- maybe not. Little replayability in this game- once you go through it, you know the story and where everything is. There is level selection, though. So if you miss a collectible along the way, you can replay a level to go back and find it. Interesting enough for me to recommend it, but I must also be honest about what the game is like- it's not a big dollar production, don't expect it to look or play like one. But it's a decent little game made by (mostly) one person. I support solo devs and small indie/independent studios when I can and when the devs aren't total jerks. I had some contact with this dev both here on Steam and on their social media account via DM- they were very approachable and responsive when I reported a bug to them (very quick hotfix that squashed that bug, too). They treated me nicely and respectfully- please do the same for them if you have any contact with them. (edited to remove paragraph about broken achievements- the dev pushed another quick hotfix- and all achievements trigger correctly now. Dev is responsive and fast with fixing reported bugs.)
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this game is pretty and relaxing, it's a good time so try it out! 😊
This is such a fun lil' game and I enjoyed it all the way through!! The soft atmosphere of each environment combined with the beautifully relaxing soundtrack creates a calm and whimsical play experience. You can take your time collecting the scattered objects and hidden treasures all while admiring the 3D pixel world and enchanting story of each unique character. Would definitely recommend for such a small cost! A great contribution to the indie-dev scene. I look forward to seeing Devon's next game :). Keep up the great work!
Hidden objects games can be pretty fun if you’re in the mood for them, but there are so, so many around. Some with stories, some without, but you’re always tasked with finding objects that are usually well hidden throughout a level. Visually the game is stunning with high resolution art . Looking at everything loop together is a real joy and a real treat for the eyes (if a bit too straining sometimes). The sound effects get the job done but obviously that’s not what the game is about. Overall Chill game! Perfect for when you don't wanna rage and just wanna have fun by yourself :D
A super calming, fun experience to just move around each stage and interact with various objects. Fell in love with the characters immediately, and the atmosphere was captivating! Definitely gonna play again, really well put-together.
Sympatyczna gra, w której odszukujemy określone obiekty ukryte na mapce 3D z fabułą w tle. Niektóre ukryte są sprytnie, więc trzeba niekiedy dobrze ustawić kamerę, ale mimo wszystko gra jest banalna - to nie zarzut, bo w głównej mierze ma odprężać. Na kilka chwil po cięższym dniu lub gdy nie chcemy za bardzo myśleć pasuje jak ulał. Gra zapisuje się po każdej mapce, więc spokojnie możemy do niej powracać bez potrzeby rozpoczynania danego rozdziału. Z drugiej strony jest krótka - na jakieś półtorej godziny max. Mi się podobała.
The concept has potential but is held back by poor design and programming. It's barely playable. The 3D graphics are a mix of very low-resolution textures and 2D sprites. There is no depth perspective. The camera is locked towards one point and its controls are too floaty. Something is very wrong with the lighting making a lot of areas dark and crushed. And there is a blurry, boca effect that seems to turn on at random and make it all even more frustrating. The game settings never remembered my resolution change, and generally were impossible to use during play due to bugs. There is a basic story, too, but it's told via extremely annoying, slow, unskippable dialog from "characters". Some of the hidden items were clever, requiring you do look at the scene from a very specific angle and zoom. But ... there were only a handful of these in the entire game. The vast majority were trivial. Again, there's potential in this kind of game. But there's a lot more work needed to get there.
Fun and relaxing game!!
O jogo não foge de sua proposta: Procure os objetos no cenário 3D. Apesar de parecer fácil, tem fases que acabei empacando e tive que resetar a tela e prestar exatamente os cantos do mapa onde eu já havia explorado e clicado, então, ficar dando spam de clicks em todos os cantos vão te dificultar mais. Infelizmente não prestei muita atenção na história, já que eu jogava o game em intervalos longos (primeiras fases joguei no início do ano e fiz as demais agora no final do ano, então não lembro) Um ponto de gostei do jogo é que na metade da história, eu comecei a cansar de ficar procurando objetos nos cenários que conforme avança, mais difícil estava, pra minha felicidade, o final do jogo é mais generoso
I loved everything about this, its really pretty and super relaxing. I received a key to review for my channel and even after I finished the video I continued to play to find all the achievements and both endings. Cant wait to see what else Devon creates
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