
Two-player strategy "board" game on a grid of playing cards. Easy to learn - difficult to master. Test your skill versus 8 computer opponents; or play a friend in-person or via Remote Play Together. Mouse and touchscreen compatible - touch-friendly. Try it for free with the FREE MINI-DUEL game.
Modeled estimate, not a reported figure. How we estimate →
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About
A head-to-head strategy "board" game played on a grid of face-up standard playing cards. Easy to learn and play, but very difficult to master. Luck will not help you - the better player wins. Play against eight computer opponents employing different strategies; or play against a human opponent, either in-person or via Steam's Remote Play Together. Compatible with mouse and touchscreen devices - touch-friendly.
RULES, GUIDE, EXAMPLES and TIPS are available in-game via the RULES button.
Try if for free with the FREE MINI-DUEL game. If you like it, get the full version with different and tougher computer opponents, selectable card back designs, more game modes, an optional timer, and larger grid sizes.
THREE EXPANDED PLAYING OPTIONS:
2 GAMES ON SAME CARDS - Two consecutive games played on the same cards each game, and alternating who goes first. The truest test in the game. With latest update, this option is now available on all grid sizes.
TIMER - To speed up play, a 20 or 30 second timer may be selected on 5x4 grid-sized games; and a 30 second timer may be selected on 6x5 grid-sized games.
QUESO-BOT CHALLENGE! single player mode.

When playing in this higher difficulty configuration (Player 1 = QUESO-BOT; Player 2 = HUMAN; Grid = 6x5 [one game]), the game will track your win streak and provide customized feedback based on your performance. (FYI - I rarely win in this mode, my longest win "streak" is an ignominious "2", and I genuinely hope you do better. - JW.)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, Turkish, Ukrainian, Japanese, Polish, Korean
Reviews
Locus Poker is a unique mashup of poker, pattern-recognition, and area control. The game is rough around the edges but provides a fun experience with some caveats. In Locus Poker, two players alternate turns choosing a single card from a 6 x 6 grid dealt from a standard 52 playing card deck. A control marker is placed on the card then the best poker hand is determined based on the selected card and every card adjacent (both orthogonal and diagonal). The better the hand the higher the score. If the chosen card is adjacent to any of your previously placed control markers you receive 2 (orthogonal) or 1 (diagonal) bonus points per marker. For each selection, players may opt to turn their card face-down which converts it into a wild for that turn only (and an empty space for all future turns) to create a better poker hand. The drawback is control markers on face-down cards do not award any bonus points. Play continues back and forth until every card in the grid has been chosen and the player with the most points wins. The visuals in Locus Poker look as if they were pulled from the late 80's (and not in a cool retro way). There is no tutorial and only minimal instructions. The game is simple enough after a couple of turns you will get it. But on the flip side the game is simple enough that it would be easy to integrate a tutorial. Gamers not experienced with poker will find it more difficult to learn. However, this game is almost certainly not for those who have never played poker. The first handful of turns, especially the initial one by each player, are extremely long because you must examine the grid thoroughly to find the best poker hands. This can take several minutes. As the game continues and the number of available cards shrinks, turns become much faster. Some sections of the grid are inherently less valuable such as the edges and corners where there only 3 - 6 cards to build a poker hand per control marker. However, the random deal could leave a high scoring poker hand there even with fewer cards. Determining when it's best to jump around the grid and when it's best to work on building up your area is a math game. If you don't like calculating and comparing potential moves this isn't the game for you. Likewise, knowing when to block your opponent from building too big of a group of control markers or to take away their perfect spot is another decision based on timing. This is a game of optimization and math. Both of those take some time to work through. Even more so when your choices must be gleaned from a large grid. Therefore, I do not recommend Locus Poker as a multiplayer experience. The initial turns can be painfully slow due to analysis paralysis. Some form of a timer might make the game more approachable for multiplayer. However, this is a fun single player experience (provided you like everything above) because you will play at your own pace only waiting out your turns because AI turns are near instantaneous. The AI is very challenging. There are 7 levels of difficulty and the even the lowest level is no pushover. Locus Poker is not a game for everyone. But those in target audience will find an entertaining experience.
Has the beginning of a good game. I haven't seen the game concept before, so seems interesting too me. Alot of interesting strategy that only becomes obvious once the AI hits you over the head with it. :) The graphics are a little simple, the square cards are a little off putting. Definitely worth a look for puzzle lovers.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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