
You are Lockes, the sneakiest man alive! Fight and Sneak in this lo-fi, stealth action adventure that oozes cool!
Modeled estimate, not a reported figure. How we estimate →
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About
Things are about to get busy in this Freshman solo effort by thePadlockesTech.
Play as Lockes The Thief, who, after receiving a mysterious message, goes on an adventure! Members of his tribe The Sneaks, have betrayed the tribe and are planning on working with an enemy tribe, The Soldiers, and stealing a magickal energy source, the unRealistic, which would grant them ultimate power to rule the land.
Lockes, who is loyal to The Sneak Code, wants no part of this and is tasked with defeating his ex-partners, disabling their extreme plot, and destroying their evil plans.
Traverse grassy lands, forests, fortresses and temples. Use your quick hits to defeat your enemy. Use your quick wits to dodge traps and out smart cunning bosses. Sneak and Fight. Collect and Steal cash to upgrade your gear. Embrace The Muse, your Sage companion who guides you.
Steal for the greater good - and yourself of course. A game that oozes cool...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I'm having a fun time with this simple action RPG on my Steamdeck ! I am enjoying the tongue in cheek narration by Lockes and dig zipping all over the map to tackle enemy hordes! There are a few small bugs and the framerate dipped a bit when entering the second map but this is a fun classic exploratory action game! Great job team!
You can tell a lot of heart went into this game. The combat is satisfying and it's worth a play!
I don't think this should have been published. I mean it's not an expensive game so I knew what I was getting, It's just not done. It's missing a lot of polish that would be present in a longer development cycle, or with more feedback. Here's what I've noticed: - UI elements overlap when different actions are performed. - Animations are not blending well. Enemies T-Pose when in water. - Characters have dead faces, they don't move at all when talking. [i]But, the character models do seem ok.[/i] - AI isn't that intuitive. - I only heard 2 tracks of music, so no variety. - Style isn't consistent. [spoiler]I saw Homer and Marge for some reason.[/spoiler] - Most places are square, empty and uninteresting. - No Autosave in an open world game? That seems like a requirement for these types of games. It just feels too ambitious for a first game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Not bad for a first game! The little bit that I've played so far is a little rough around the edges but for me it's fun to play and charming. Looking forward to more games from this developer as he grows in his indie game journey. For some constructive criticism for future releases polish, polish, polish. The sneak mechanic wasn't always on point even if I was directly behind the enemy, the world had some empty spaces maybe add a collective, chest, mini game or a challenge or interesting npcs to interact with.
This game starts out feeling pretty simple, but once you get through the tutorial stage and figure out the controls, the world really opens up. One tip I would give to the player is to make sure your weapons are equipped when attempting to perform the sneak attack. I snuck up behind a few enemies and didn't see the prompt for the sneak attack, but tried anyway just to sit there doing nothing. Realized I didn't have my weapons equipped and tried it again with them equipped and had no issues. You really need to sneak in this game in order to take less damage and survive. I enjoy playing this game with an Xbox controller. Anyway, I would highly recommend this game!
Tons of fun, and a great value for the price! I loved the way the environment opens up after the initial tutorial area! I've really enjoyed following the development and iteration process on Twitter, and it's great to play the final product--well done, (Pad)Lockes!
Awesome game, entertaining, fast pace, and quite a adventure!!
LTT is a fun, digestible game in an interesting fantasy setting, with engaging sneaking and combat mechanics. The player character's style and presence are really unique and fun. Enemy designs and attacks are varied, and the level design gets increasingly interesting as you progress. I really enjoyed the animations, the colors, and the music. It's a fun game and well worth the asking price. Excited to see more from this developer in the future.
Lockes The Thief is a fun and challenging 3D stealth platformer that puts you in the shoes of Locke, a rogue who must stop his former allies from unleashing a dark force upon the world. The game has colorful graphics, smooth controls, and varied levels that test your skills and wits. The game also has a catchy soundtrack and some humorous dialogue that add to its charm. If you’re looking for a game that combines stealth, action, and puzzle-solving, then Lockes The Thief is worth checking out.
Lockes The Thief is a Goldilocks game that hit the sweet spot in several ways. Its mechanics were not overly complicated, and I felt I didn't need to invest a huge amount of mental energy in order to play it well. They were, however, detailed enough to keep me engaged throughout the entire game. Its difficulty matched its mechanics. Lockes The Thief isn't overly challenging, but just challenging enough to make me consider different strategies when I died. One of the bosses took me about 10 times before I figured out how to beat him, and when I did, it was very satisfying. The narrative isn't overly complicated, but it gives you just enough story to keep you hooked and interested in the characters. The game doesn't give any overbloated backstory about its world and its cast; it gives us the basics that are told in a way that makes you love the protagonist, Lockes, within minutes. Lockes fits the big-hearted, anti-hero persona well; he exudes a charm and swagger that makes me hope to see him in future games. It lacks polish in, IMO, ways that are fairly insignificant. But where it lacks in polish, it more than makes up for in charm. I really enjoyed its bright, cartoonish style. I loved sneaking around and yeeting unsuspecting enemies. I loved that it kept me wanting to play without demanding too much of my mental energy. I've gambled on many indie games under $10 and I usually wind up disappointed; Lockes The Thief definitely did not disappoint for its modest price tag. If you're looking for a more casual action RPG style indie that succeeds in capturing the basic elements of what makes a game fun without too much pomp and circumstance, then I would recommend this game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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