
A first person social deduction game, combining real time action and communication, playable up to 16 players. While most players will cooperate to complete objectives to ensure victory, a small portion of dissidents will try their best to stop them at all cost, without being caught.
Modeled estimate, not a reported figure. How we estimate →
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About
Lockdown Protocol is a first person social deduction game, combining real time action and communication, 1 to 16 players.
In this game, players have to work together to collaboratively complete tasks in time. While most players will do their best to complete this objective and ensure victory, a small portion of dissidents will try to stop them at all costs, without getting caught.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Simplified Chinese*, Spanish - Latin America*, Japanese*, Portuguese - Brazil*, Portuguese - Portugal*, Russian**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 120 reviews with recorded playtime.
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игруха прикольная новот одна добра личность не хочет решиться убивать)
fun
Ну норм
nice game
Garbage game. Same guy gets killer 5 games in a row, they can't even code this right. Don't waste your money.
Я сыграл 7 часов и получил кайф от игры который очень давно не получал с друзьями
No content + no signs of releasing new content. All patches are cosmetic purely, game for one-two evenings MAX
игра говна
A ton of fun
не отстой а класс
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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