
●LIVE IN DUNGEON is an RPG where you play as an adventurer live-streaming from another world. Explore dungeons with your cat buddy and collect “likes” for live-streaming your adventure!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has English support and is on sale, you have no excuse
難易度調整機能が欲しい。 配信者になってコメント返しするゲームシステムが斬新で非常に面白いが、難易度が高すぎる。 このゲームはオートセーブのため、ショップで装備を購入できる「いいね」を集めておかないと次のステージで詰む。 もちろんゲームが上手い人にとっては問題ないが、自分のようなゲームが下手な人は何回やってもクリアできない。 コメントをくれるリスナーやストーリーが気に入ったため、エンディングまでいけないのが非常に残念。
Live in Dungeon is an offline, gameplay focused homage to old school dungeon crawling RPGs, a love letter to streamers, and a brief experience that is absolutely worth the price of the admission. + Quick battles. + Dual focus on both combat and replying to viewers. - There was a little bit of grind, but nothing too terrible for a short experience. + Doesn't overstay its welcome (about 2 - 3 hours length) - No replay once the game is finished. I didn't experience any game breaking bugs, but the occasion bug where when selecting a reply, it would only show one option, while pressing a different direction would input another. The art is simple and pleasing, and the music serves its purpose. The game as a whole shines in combat with a fantastic battle system that really does feel (sorry for using the term) "hype." Definitely recommended.
A short, but unique and entertaining experience! You crawl through dungeons with your trusty cat while livestreaming the whole ordeal. The combat is an ATB system, where you can shorten your characters wait time by responding to viewers and getting likes for your comments. All those likes are important too, as you'll need them to buy gear and new skills! By the end, when you have a ton of viewers, it can get quite hectic while your juggling responding to comments and inputting battle commands. I do wish it was a little longer, but I enjoyed my roughly 2hrs spent with the game.
Live in Dungeon is a short and streamlined dungeon crawler that incorporates a unique feature of interacting with a 'live' chat to boost your abilities. However, the game is quite short and you can finish it in just one evening, leaving little reason to revisit it. Despite this, the quirky gameplay mechanic and great presentation makes it worth checking out. I am excited to see what the developer has in store for their next release.
配信へのコメントに対応しながら探索や戦闘を行うシステムが、とてもせわしなくてちょっと難しかったですが楽しかったです。自分は配信などをしたことはないですが、コメントにもたくさん反応してくださる配信者さんってすごく頭を使っているんだなぁという気持ちになりました。 ただ、ボス戦の前後などのコメントの早さについていけなくて、どんなストーリーだったのかがあまりわからなかったので、コメントのログをさかのぼったり、欲を言えば特定の場面でのみ表示されるようなコメントだけ回想?みたいな感じで見れるような機能があったら、ストーリーが読み取りやすくなって嬉しいなと思いました。コメントが一気にだだーっと流れるあの感じ自体は楽しくて好きです。
Way shorter than I'd expected, I'm at the final boss of the second to last area, but that's honestly a good thing in my book as I like games that don't have too much padding. The premise of being an adventurer streamer is very well incorporated in the mechanics and things can get quite hectic as you manage your viewers and your battle at the same time. The game requires quite a lot of fast, consecutive button 'spamming' so be careful if you have RSI complaints
Really fun firstperson grid dungeon crawler with the twist that you're livestreaming and "responding" to the chat let's you get "likes" (money) and pull off special attacks in the battles. Defeating enemies gets you likes and followers, and you can buy new equipment and skills in each of the five dungeons. If you're stuck on the second phase of the last boss not knowing what you're doing wrong, I did't realize you're supposed to use Dispel or you risk getting one-shotted FYI.
ダンジョン配信者シミュレーションゲーム。 ゲームプレイ時間は2時間くらいかな、あと猫触れないのは欠点でした
A barrel of laughs for its relatively brief duration, an elegant but entertainingly chaotic combat system with a couple of neat tricks up its sleeve. Worth the couple of hours and couple of bucks.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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