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About

Think your way through 111 unique puzzles! Plus, you can revisit them all for completely new challenges in each!
From walls to water, from bullets to buzzsaws -- other elements either stand in your way. That, or they'll help you out. You'll have to figure that out!
Navigate the geometry, with game boards that wrap around and null spaces that literally don't exist!
Stop to take your moves turn-by-turn, or crank up the speed if you're in a hurry!
New! More Enhanced Graphics Adapter (EGA) and SoundBlaster support-ish!
Gamepad.. err.. joystick support!
Modern stuff like Achievements and cloud sync!Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FULL DISCLOSURE: The author of the game is a friend of mine. LITTLE SQUARE THINGS is a really clever puzzle game in the vein of Sokoban, the twist being that rather than playing as an independent character pushing squares around on tiles, you instead play as the squares themselves. All of the squares move simultaneously but may have different movement properties; the basic grey square moves in any cardinal direction one tile at a time, but a balloon square continuously floats one tile north each turn while a boulder square behaves in the opposite manner. There are several different varieties of squares and their various abilities get put to excellent use throughout the game's stages. LST benefits from nearly two decades of refinement; what started as a mod for an old DOS game has bloomed into something much more expansive and charmingly reminiscent of old 16-bit titles like Chip's Challenge or Rodent's Revenge. What I like most about this latest revision is the push towards accessibility. The game has several different speeds at which you can play, including a fully turn-based mode in case the twitch-based aspects of some levels prove too challenging. While the game does include achievements for completing some levels on higher speeds, it never discourages you from tackling levels at your own pace. The Steam version of LST is in early access, with the first 30 levels available in the free build. The rest will be released as paid DLC later down the line. There are some bugs but they're being stamped out at a quick pace, and right now you're getting a fairly polished game that's definitely worth your time. Give it a try!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Little Square Things (LST) is a really fun and interesting puzzle game with plenty to keep you busy. There are 30 levels in this version and each level has 3 stars to earn by completing the levels under different conditions. The game has a fantastic retro feel from the "DOS" loading screen to the old style graphics and awesome chip-tune style music. What I like a lot is the interface for level selection - I find too many games' menus these days are cluttered or confusing to navigate whereas LST is clean, tidy functional and easy (especially for old duffers like me) to navigate. The levels themselves are enjoyable and interesting, ranging from easy to mind boggling (not forgetting there are 3 challenges per level!) and for people who are familiar with old logic and puzzle games there's a lot of stuff here which will be a welcome reminder of a bygone era. Think of games like Mirror Magic, Chips Challenge, Sokoban, DROD and elements from yet older games from the ZX Spectrum et al. A really clever and useful feature is the function to slow down the game speed or increase it. If you want a button-bashing hectic ride you can have that, or if you want to take as long as you want to mull things over in your own time you can slow it right down to a turn-based game speed. The developer has quickly fixed a couple of minor problems and made a couple of suggested improvements and is a friendly guy. I am looking forward to more levels and over the longer term maybe extra level packs or even an editor... Great game.
[b]little square things[/b] at its core is a sokoban-like puzzler with 90s aesthetics and the asking price of nothing. it could easily be a paid product (and it was for a while), there's a lot of content and variety here. it's one of those [b]control everything at the same time[/b] deals, which isn't for everyone (certainly not for me, too stressful), but it doesn't only involve pushing crates around. there are sliding elements, laser redirecting, characters mirroring the movement of other characters, etc. [b]movement is turn-based, but there are things moving in real-time[/b] as well, which means a certain amount of timing is often necessary. some moving objects are deadly, some come and go and you only need to line them up, for example. [b]unlimited undo[/b] got patched in after release, and it's a very welcome and necessary addition. there are [b]131 levels[/b] divided into a number of worlds, all 10 levels in a world can be played in any order, and you need a certain amount of stars to unlock further packs. the [b]3-star rating system[/b] is based on simply completing the level, doing it within the move limit, and [b]the third star has to be collected from three fragments during a separate attempt[/b]. I found this really neat, an entirely different approach and solution is necessary, often sacrificing your buddies to create a bridge over troubled water. you can also [b]loop around levels[/b] by leaving on one side and coming back on the opposite. [b]the presentation is straight from the 90s[/b], including the name of the game presented via a speech synthesizer. some will appreciate or tolerate it, others might get turned off. the only thing I could've done without is the 'authentic' screen flashing. going retro didn't stop the developer from adding separate volume settings, windowed mode, rebindable controls, in-game representation of achievements, and even [b]speed settings[/b] to make certain sections and movements go by slower or faster, if necessary. I didn't expect to play too much, as this kind of puzzling stresses me out, it would even if it was completely turn-based, but I completed everything in the first world and a few more levels and goals in the ones I could unlock, but eventually killer buzzsaws and bullets flying by got the better of me. if you don't mind the presentation, controlling multiple things at once, or timing-based puzzling, [b]give it a shot, it's a really nice package and it doesn't cost a thing[/b]. my only technical issues were crashes every now and then (3 times in an hour, seemed to happen less when I didn't alt+tab).
Difficulty : 2.5/5 (A bit Hard) Global : 3.5/5 (Very Good) Curator page : [url=https://store.steampowered.com/curator/44695991-Anokturnus/]Anokturnus[/url] Little Square Things is, like one of its levels is called, a "semi-Sokoban". You push things but you're also the boxes. Most of the puzzles have you controlling several cubes at once, and the goal is to put a cube on every green panel in the level. The puzzles are very varied with tons of ideas, it's impressive and that's what makes this game very fun. Pure sokoban block pushing, laser arrangement, dodging and using bullets and saws, managing the various types of cubes you control etc... Some mechanics are more used than others of course, but for the majority of the game, each level feels different and fresh. The difficulty is not that high, especially if you just want to complete the game. Only World 9 is a pretty big difficulty spike, the rest of the game is moderately challenging but not hard. You can get up to 3 stars per level : the first for completing it, the second for completing it under a certain number of move, and the third for gathering the 3 star fragments of the level. The second and third stars can be very tricky sometimes but overall they are still quite easy to get. For a free game, Little Square Things offers faaar more content than it should, and does it very well. Easy hours of fun and definitely a high recommendation, there's no reason not to play it if you like puzzle games.
My opinion really depends on which version you mean: ZZT version: Absolutely mindblowing use of the engine. 10/10. 2008 version: Beautiful example of the 'gorgeously overdesigned 00's indie game' genre alongside Dr. Lunatic Supreme With Cheese and Enigma. 10/10. Current version: Excellently polished and balanced. 10/10. Huh. Guess it doesn't actually matter.
A fun little puzzle game that makes you think. Getting all 3 stars in every puzzle gets challenging the further you get. Although you have to replay the level to get all 3 stars, you have to play it in a different way. It doesn’t feel repetitive whatsoever. The soundtrack fits really well, too.
LST is a game from years of refinement and expertise on its own design, each puzzle is lovingly crafted with a clever solution, a clever problem, or both! As a developer myself, I'm quite frankly amazed at the amount of levels the game contains, and I was even further floored by the fact a DLC is being released with even more levels. LST is made by a developer who knows his own game and knows why its good and what makes it good. The simple control scheme and vast amount of controller options make it for an easy game to play at your computer, play in the backyard, in bed, wherever. In my personal opinion, I would love to see a mobile version of LST released as I believe the simple mechanics would be very much favored by a touch screen input. As some sort of love child made from Chip's Challenge and Lemmings, you have to guide little squares to their own homes on a lit up tile. All squares on the screen are controlled by 1 input, so you have to dodge hazards while also trying to figure out what movements to make for 1 square, while keeping the other squares safe. While this may sound overwhelming at first, LST has a very gracious learning curve, and before you know it you're solving puzzles with 4 or 5 squares on the screen at the same time. Puzzle games are making a comeback in 2019 thanks to releases like Tetris 99, and I think LST has a bright future ahead and I am excited to see its success. If you want a different puzzle game that has been tempered to near perfection throughout the years, then Little Square Things might be right up your alley.
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
Fun cute puzzle game for all ages. If it seems easy, don't get too confident! Some of the later puzzles can get pretty tough. Tons of fun trying to get all of the stars.
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