
Liquidator 2 is an action-packed, first person shooter game with large cinematic adventure components.
Modeled estimate, not a reported figure. How we estimate →
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About
Liquidator 2 is an action-packed, first person shooter game with large cinematic adventure components.
• Three unique game environments
• Massive fighting sequences
• Rich variety of characters & super charged power-ups
• Progressive character & story development
• Automatic gameplay adjustment system
Liquidator fills its encompassing alien worlds with suspense and intrigue making each gameplay experience totally unpredictable.
Prepare for battlel
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish*, Russian**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
it's cool but there's no v1.01 patch and no Escape From Swamp!!
老游戏特有的启动直接弹窗闪退,在评论区和指南里找到了解决方法,折腾了半天之后终于进去了。 和同开发商开发的《Utopia City》一样,点进设置会卡,退出的时候会无法结束进程,需要用到任务管理器。 优点是怪物设计挺丰富的,像是老滚里出来的东西。枪械的音效也不错。额....主界面菜单比较炫酷应该也算? 然后就没了,比起《Utopia City》来说本作甚至更加灾难,那游戏至少可以管理资源,还有剧情,本作剧情都在开场动画,怪物降临然后要主角去关掉传送门,然后就选个地方开始游戏,到最后通关游戏都不会有什么和剧情相关的东西了,通关cg也没有。 游戏内容就是给你扔到一张地图里,所有武器也都给你,然后就找,在三张绕的和迷宫一样的地图里找钥匙找门找传送门没别的了。敌人无限刷新,会有加血会掉血的血瓶和隐藏的补给点。但也没什么有趣的,玩个差不多十几分钟就腻了。 简介里边说的“Progressive character & story development”像是在开玩笑。 我是看了大佬的视频找路才通关的,因为地图实在是太tm绕了,改不了fov给我整的3D眩晕症都犯了,打完躺床上昏迷,这下真的Welcome to Hell了。
For some reason, the game runs perfectly on Windows 10 (latest build) with no issues, bugs, or tweaks. I didn’t even need to use compatibility mode. I’m running it on a Ryzen 5 4500U with Vega 6 integrated graphics. But seriously, can someone tell me how to beat this game? No matter how many times I try, I still have no idea what I’m supposed to do — just like back in the day!
I've got the nostalgia vibes from playing this game as a child. Still own the original DVD to this day :) Generally, it's mediocre at best but definitely playable. Runs out of the box, on my Windows 10 system with an AMD card, without any additional software / patches.
сама игра не самая плохая. уровень АД сложный там мимо двери было нашагано 10000 шагов пока не стало понятно что она существует. уровень древний мир простой в нем не было никаких сложностей от слова вообще. мир болото заставит вас 3 раза бегать бектрекингом через дом с желтой руной. оценка игре - если ее рассматривать как ответ думу 2 то сейчас вполне неплохо как инди проект
I think I hate Parallax Arts Studio? I've ranted about their first release Utopia City in the past (a game I own physically mind you!), how that game is just a hodgepodge of sci-fi tropes and abhorrent FPS design, and while I haven't completed Exodus from the Earth (and have little desire to go back to), I'd be lying if I said I didn't enjoy my time with it despite its derivative-ness (basically HL2 2, it even looks like it runs in the Source Engine!). Liquidator 2: Welcome to Hell is something else man. I couldn't bare this for more than 30 minutes. Any brave soul who completes this should be rewarded handsomely for their willingness to push through this (6 to 8 hour long) dreck. It makes a pretty strong impression upon launch when you're greeted to a genuinely cool looking menu screen. Demonic sigilism, apocalyptic flashes, and deep murky reds adorn the radial menu. The opening cutscene sets the stage for some bizarre apocalypse involving demons from hell? And then from what I've been told that's basically where the story ends. The game then lets you choose between 3 levels and the tutorial — naturally I chose the tutorial — and was met with a woman over a loudspeaker telling me about the levels, the red, green and blue potions you find scattered throughout (which have effects such as health regen and... oh yeah STRAIGHT UP REDUCING YOUR HEALTH BUT YOU HAVE NO IDEA WHICH POTION DOES WHAT BECAUSE IT'S RANDOM) and a secret Liquidator wall in every level that acts as like a cache from your Liquidator team. From there I jumped into the "The Lost Town" (more like a village) and within seconds got attacked by bats that I couldn't kill with my axe. Then some skeletons electrocuted me and skull spiders crawled onto my face. I was already tired and it had barely been 3 minutes. I plunged deeper and deeper into the 'town' (also realised I actually spawned with my weapons but they did NOT make that clear) and got swarmed by more and more strange creatures like tiny orc goblin thingys that were very cute and made me feel bad blowing them up. I didn't play nearly enough to fully grasp what I'm supposed to be doing or why or how the game even really plays, but I think Parallax Arts Studio were attempting to make a metroidvania? It seemingly plays that way as you get dropped into a large map, venture forth, get blocked off by a door that requires the right rune, then you go and find said rune down a different path and it loops all the way back there I think? I don't know. Frankly I don't wanna know. This is an insane person's idea of a good game. The gunplay feels awful. Not as dreadful as Utopia City, but at least that game looked good. This ♥♥♥♥ looks crusty as ♥♥♥♥. I don't normally care about the quality of the graphics (especially in budget titles from this time period) but it looks like someone smeared vaseline across my character's visor. It's eclectic, I'll give them that, but it feels awful to play, looks awful, and I think I developed a migraine. Am I doing this game a disservice by not giving it a fair shake? Probably, but I'm a purveyor of jankslop, and even I can't deal with this right now. Parallax Arts Studio plague my mind.
Very good game to pass time , its kind to solve puzzles or labirynths.
A surprisingly faithful remake or reimagining of the original Build engine Liquidator. You all three areas from the original, but this time is just one huge map each. You'll be shooting creatures and hunting keys (actually runes, this time) while getting a little lost by its convoluted design. It certainly lacks polish and good design practices, but if you like exploration and slavjankiness, you can get some good time out of this game (maybe some 3-4 hours).
Ликвидатор 2: Добро пожаловать в ад Разработчик: Parallax Arts Studio. Издатель: Strategy First, Reef Entertainment, Руссобит‑М. Дата выхода: 2 декабря 2005 года (оригинал), 1 ноября 2024 года (переиздание в Steam). Платформа: PC (Windows, через Steam). Жанр: шутер от первого лица (FPS), аркада с приключенческими элементами. Модель: платная. Языки: русский, английский. Суть: сыграть за «Ликвидатора» — специалиста по устранению инопланетных и демонических угроз. Герой спускается в адские измерения, чтобы остановить источник заражения и предотвратить глобальное вторжение. Ключевые особенности: три крупные локации: заброшенный город, болото и ад; линейный сюжет с предварительно отрендеренными кинематографическими роликами; система автоматической настройки сложности — адаптируется под уровень игрока; широкий арсенал оружия с ранних этапов: пулемёты, огнемёты, ракетницы, снайперские винтовки и др.; прогрессия через усиления (улучшение брони и эффективности оружия), а не открытие нового снаряжения; враги разного типа — сверхъестественные и внеземные существа с уникальными моделями поведения и трансформациями после смерти; совместимость с современными ОС (Windows 10/11) в переиздании; атмосфера шутеров начала 2000‑х с элементами хоррора и экшена; достижения Steam.
Нет, спасибо, я уже играл в польские шутеры.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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