
As the Executive Manager of Limbus Company, lead your group of twelve Sinners, venture into the buried facilities of Lobotomy Corporation, and lay claim on the Golden Boughs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #6, worst PL #95 · 14 markets collected
US · last 30 days
About
Each turn results in a display of exhilarating action.
In the combat phase, units on both sides will act simultaneously.
During the scramble, characters targeting each other may Clash.
The outcome of a Clash depends on the strength of their opposing skills and a sprinkle of luck; the winner can shut down the loser's skill.
Ensure you use the right skills to win Clashes.
Connect skill icons across the grid, and your units will take action according to your commands.
Chaining skills of the same color allows you to deal greater damage.
Using simple and practical controls, watch as the Sinners dance to your tempo.
Form teams of Identities and equip them with an arsenal of E.G.O that will create powerful synergies.
Your foes come armed with a variety of Affinity-based attacks and tricky effects.
In particular, Abnormalities are formidable foes that may prove to be considerable challenges.
Learn their behavior and weaknesses, and compose the right team to eventually conquer them.
▶ Immerse Yourself in the World of Project Moon
From the creators of 《Lobotomy Corporation》 and 《Library of Ruina》, another tale set in the same, unique world unfolds.
In this massive dystopian metropolis, you will embark on a journey to find Golden Boughs with a cast of 12 Sinners.
Enjoy a gripping story and the series of events that await.
All dialogue in the main story comes fully voiced in Korean.
Best of luck, Dear Manager.
Genres
Engagement
Reviews
Themes across 3118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rodya is my fav
I don't even like this game but the characters are very goonable. Edit: to the muppet calling out my review, watch your tone, you absolute tosser.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English, Japanese, Korean**languages with full audio support
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dasillygoober cmon man that's.. That's just gross. Do better.
спойлер финала игры: человеком-часами будет реинкорнация аина
imagine if a edgy redditor made a game the train is called mephistopheles bro skip this one
Limbus is a contentious game to recommend because of the yoke that hangs around its neck every step of the way: The fact that it's a gatcha game. Regardless of how generous and lacking in FOMO the game is almost every step of the way, it doesn't change the fact that it's a game where you gamble for the chance to get boosts in power. That is going to be a dealbreaker for many, and honestly I probably wouldn't have gotten into it if I wasn't already attached and trusting of Project Moon as a series and as a company. It's also a bit hard to recommend the game based on the gameplay, because a large portion of it is incredibly braindead. Modern Identities (the actual things you pull for) outpace basically every piece of content up until the seventh or eighth chapter of the story, which is easily 100+ hours if you take the time to read and play the side modes to their completion, which means spamming Winrate is viable for a very long time and is gonna make you feel like a rat pressing a button for food for a long time. That being said, the combat when it's at its best is pretty fun. A lot of it falls into buildcrafting, picking the right units and abilities to get past certain challenges or to synergize well with one another. Of course, doing that requires the aforementioned grinding and gambling, which is why it can take a minute for the gameplay to click until you have a viable and interesting team. This all sounds like a tentative recommend, but I mean this with complete sincerity when I say that the story, world, and characters are worth the price of admission. The City of Project Moon remains one of the most compelling settings I've ever had the fortune to experience, and it's tied along with a group of characters that are genuinely second to none. Watching the Sinners grow from a scattered, lost, emotionally distant group of people into a cohesive unit as each chapter explores their lives and how they surpass their traumas is genuinely beautiful. I won't lie when I say more than a few of them had me crying. My advice is to at least finish the fifth chapter, as the first three are on the weaker end due to being developed all at once for the game's release, and the fourth one is where the storytelling really starts to hit its stride with some hiccups in the gameplay structure. If you like the fifth chapter, then everything continuing onwards is a constant stream of 9s and 10/10s. So yeah, consider myself hooked now and forever. Glory to Limbus Company.
este juego me parece bastante bueno sobre todo su historia y lo mejor de todo { en mi opinion } su sistema gacha
Прикольная навэлка. Мне понравилось. боевка тоже имба, нажал кнопку и победа. not Z нет русской локализации. Скипнул обучение и теперь не понимаю куда жмать. Игра, топ я ♥♥♥♥ яблоки
Pretty good gregor the best
I love this game, i have played it a lot and i enjoy the stories and the characters, I like the combat, its pretty good and egos are great for spicing it up. would reccomend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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