
As the Executive Manager of Limbus Company, lead your group of twelve Sinners, venture into the buried facilities of Lobotomy Corporation, and lay claim on the Golden Boughs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #7, worst PL #82 · 14 markets collected
US · last 30 days
About
Each turn results in a display of exhilarating action.
In the combat phase, units on both sides will act simultaneously.
During the scramble, characters targeting each other may Clash.
The outcome of a Clash depends on the strength of their opposing skills and a sprinkle of luck; the winner can shut down the loser's skill.
Ensure you use the right skills to win Clashes.
Connect skill icons across the grid, and your units will take action according to your commands.
Chaining skills of the same color allows you to deal greater damage.
Using simple and practical controls, watch as the Sinners dance to your tempo.
Form teams of Identities and equip them with an arsenal of E.G.O that will create powerful synergies.
Your foes come armed with a variety of Affinity-based attacks and tricky effects.
In particular, Abnormalities are formidable foes that may prove to be considerable challenges.
Learn their behavior and weaknesses, and compose the right team to eventually conquer them.
▶ Immerse Yourself in the World of Project Moon
From the creators of 《Lobotomy Corporation》 and 《Library of Ruina》, another tale set in the same, unique world unfolds.
In this massive dystopian metropolis, you will embark on a journey to find Golden Boughs with a cast of 12 Sinners.
Enjoy a gripping story and the series of events that await.
All dialogue in the main story comes fully voiced in Korean.
Best of luck, Dear Manager.
Genres
Engagement
Reviews
Themes across 3118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
그만 좀 튕겨.........
豪玩
豪玩,什么时候让我玩到色彩人格,我需要蘸豆爽
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English, Japanese, Korean**languages with full audio support
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a such good game! I love project moon!
🚬
好玩,爱玩
Peak
unfun difficulty curve, 90% reading 10% gameplay
这个游戏就是系统性的混沌,问题会随时间暴露得越来越明显 战斗上第七章开始的敌方红币又硬性要你拿着两百血的脆皮罪人跟越来越逆天的怪换血,什么轨道线 映射战斗要你多队,高难已经是看运气的了又要你练度上来......那些凹几个小时把把 边·魅·时 的游戏体验是一坨,游戏要从动脑子变成了赌博。 资源上养成简单是巨大优点,但是六十级纺锤给你十二个灯泡,十连经验又得打半天,付出体力的采光是不是太磕碜了。 说难听点月计大作坊级别,小金一天天想到啥往里面塞啥,解决方案不过面多加水水多加面,按小金那脑子以后为了弥补四十五理智反之类的客观因素是不是还得加入必投正面的硬币或者是人格。 有时间盖大楼不如花点时间优化体验。
i LOOOOOVE winning clashes!! but i cant do it because i cant read but its SOOOOOO COOL!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 458 | 70% | Free | |
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| $0 | 17 | 88% | Free | |
| — | 0 | — | — | |
| $48.6M | 43.3K | 90% | $69.99 |